SNeSe v0.666

posted in Emulator Release by slein on Mar 14th, 2002

SNEeSe has been updated to version 0.666. Here's what's new: -Render: Fixed a bug which was causing BG3 high priority tiles to not be drawn in mode 1 when BG3 highest priority was disabled -Render: Restructured the 16x16 tile background plotters -Render: Added support for offset change in modes 2 and 4, 16x16-tile layers -Render: Fixed a bug in the offset-change elimination speed hack (was causing it to sometimes disable offset-change despite it being used) -Render: Corrected address wrapping for the vertical offset table in mode 2, fixes WWF Wrestlemania Arcade -PPU: Altered background offset register behavior, fixes Theme Park (thanks to anomie and Matthew Kendora) -Sound: Changed the behavior of the BRR decoding rate for noise-enabled channels -Render: Fixed an OBJ setup bug for large OBJ partially off the left edge -GUI: Fixed a bug where the logo wasn't always displayed You can get it at our SNES Emulators page. Thanks to Lillymon for the news.