Nintendo - SNES Emulators
|bsnes||bsnes is a Nintendo, Super Nintendo, and Game Boy Color emulator, that began development on 2004-10-14. It focuses on accuracy and clean code above all else. It never uses speed or compatibilty hacks. As a result, the minimum system requirements are greater than with other emulators.|
|CHAMPI||An SNES emulator, entirely in Spanish. Its got average compatibility, FX chip support, transparency, and mosaic effects. It's outmatched by ZSNES/SNES9X but you might want it if you're fluent in the Spanish language.|
|ESNES||Lord ESNES and Ishmair made a great SNES emulator. It is written in assembly and has sound support, thanks to Ishmair's efforts. It was one of the best. Now, it has merged with NLKSNES to become NLKE.|
|F-Zero VS||F-Zero VS is an awesome emulator that gives multiplayer capability for the game, F-Zero. It's a custom build of SNES9X that constantly patches the game with player positions and other data. You can play locally or online with up to four players.|
|Geigerâ€™s Snes9x Debugger||Geiger (AKA Evil Peer) has compiled a new version of Snes9x which includes some rather hefty additions. Mostly geared towards romhacking/reverse-engineering of SNES games, the additions include a robust Debugger, Hex Editor, Tracer, and code "usage mapping" features. Currently the most advanced SNES debugging emulator.
New version includes hotkey support and register editing.
|GrimSNES||An ancient SNES emulator. It only displays ROM properties, and isn't worth downloading.|
|higan||higan is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports Famicom, Super Famicom, Game Boy, Game Boy Color and Game Boy Advance
higan also supports Super Game Boy, BS-X Satellaview, Sufami Turbo
|NLKE||ESNES and NLKSNES joined forces so the authors could work on one emulator together. NLKE was born. This emulator has all the features of ESNES along with the speed of NLKSNES. Transparencies are also available, although unoptimized rather slow. There's also a simple GUI as well. NLKE is better than many but ZSNES is faster and more compatibible.|
|NLKSNES||This emulator was one of the fastest SNES emulators there was, and it even featured Mode7. There's no sound support, though. It merged with ESNES to because NLKE.|
|no$SNS||SNES emulator that's part of the NO$/No Cash series.|
|Pasofami||This emulator has been around for quite some time. Little is known about it however since it is natively in Japanese. This also appears to be crippleware.|
|RSRSNes||An old SNES emulator, only capable of running the demo rom that comes packaged with it. Its really only here for archival purposes.|
|Sim-SNEX||An old SNES emulator in preliminary stages, only capable of displaying ROM properties & information. It's here for archival purposes and not worth downloading.|
|SNEeSe||This emulator can play many commercial games, and also has Mode7 scaling effects, along with HiROM support, decent sound, and more. It is written in a mix of C, C++ and assembly. Most emulation routines are done in assembly. It's quite slow, so brace yourself. It was discontinued by Savoury SnaX, but TRAC never stopped working on it, so private betas were still being released.|
|SNem||This is a newer SNES emulator and is in active progress. It is open source and runs more games now in the WIP and the graphics engine is better. One to watch for progress.The WIP version includes the source code|
|SNEmul||SNEmul hasn't been updated in a long time now and is assumed to be discontinued. It has sound, decent compatibility, doesn't require VESA2 and has one of the best GUIs ever. This is a good emulator but nowhere near the quality of newer emulators.|
|SNEqr||This emulator has been discontinued. It has some useful features, such as automatic state saving and cheat searching and a good GUI. However, it has medium compatibility and lacks sound, 16-bit color mode and other advanced features found in more popular emulators. The source code is available for anyone to look at and play around with.|
|SNES Professional||An archaic SNES emulator capable of running multiple demos. Its here for archival purposes only, and not worth downloading.|
|Snes9k||This is an unofficial work in progress of Snes9x with Kaillera netplay support.|
|Snes9X||Snes9x is one of the better SNES emulators of today. Written primarily in C++, Snes9x has been ported to several platforms and recent versions have focused on cleaning up the code and improving the emulation accuracy, with excellent results. If bsnes is too slow for you, Snes9x should be your first choice right now.
License: Free for non-commercial purposes.
Source code at: https://github.com/snes9xgit/snes9x
|Snes9X Direct3D||This is a derivative of Snes9x which switches the Snes9X display code from DirectDraw to Direct3D9.
The advantages are an optional bi-linear filter and no problems with Aero on Vista.
One disadvantage: the menu doesn't work in fullscreen without flickering, so it's disabled for now (ESC now exits fullscreen).
Last update: 2009-02-25
|Snes9x-rr||Snes9x is a pretty full featured emulator, and a good one, but have you ever wanted an easy way to record your gameplay? Enter Snes9x-rr. This branch of Snes9x adds a slew of video recording features.|
|Snes9xGL||Kreed has made a version of Snes9X which uses OpenGL instead of Glide to do fullscreen bilinear filtering. It looks nice, but there's no GUI.|
|Snes9xPP SE||This is a custom version of Snes9x which adds an HQ2X filter. A processor with a speed of at least 1.5GHz is highly reccomended.|
|SNESGT||SNESGT is a fairly new emulator from GIGO and Hii (who also made G-NES and TGB Dual). It's the best emulator if you're looking for the most accurate BS Satellaview emulation (even better than SNES9X & ZSNES).|
|SNEShout||Based on the Snes9x (1.37) core, this emulator features a few few minor tweaks and one major improvment; SNES games can be played using the Japanese version of ViaVoice. It comes with voice mappings for Street Fighter 2 and Puyo Puyo 2 but more can always be made. This version comes with the option of making the interface in Japanese, Chinese (BIG5), or English.|
|SNESLite||A very old emulator released as a demo. It not worth downloading, here for archival purposes.|
|Super Sleuth||Super Sleuth is an emulator in the works for about six years, only publicly released recently. It features a realtime debugging system and great compatibility.|
|TheSE||TheSE, which stands for The SNES Emulator, is an emulator from the same team that created the now dead USNES. It hasn't been updated in a long time, the website is down and it's probably discontinued.|
|TrepSNES||A primitive and old emulator, only able to run a few opcodes. Its here for archival purposes, and is not worth downloading.|
|USNES||If there is a more useless SNES emulator than VSMC this has to be it. It only had two releases, both which were slow and buggy. The USNES team is now programming the emulator TheSE, but progress on it seems to be stalled. This one is simply here for nostalgic reasons, as it only runs a few SNES Games.|
|VSMC||VSMC was pretty good for its time, but many emulators cam out after it that were far better and free too. Now ZSNES and SNES 9x are in a completely different generation than this. Don't bother with it.|
|xSnes||The idea behind the xSnes fork of higan/bsnes is to preserve and separate the near perfect Super Nintendo portion from the multi-emulator known as higan. This means the emulator cores for the 8-bit Nintendo, and Game Boy Advance have been removed. The Game Boy and Game Boy Color emulators remain intact to accommodate the Super Game Boy. However, the Game Boy and Game Boy Color are not emulated as independent systems as compiled. Therefore, to play Game Boy & Game Boy Color games, you must use the Super Game Boy exclusively as a Super Nintendo Adapter. I agree clean code is very important.Therefore, I have tried to follow byuu's lead. The only code I would find to be outside of this philosophy would be the BS-X code, but I must stress that code is extremely narrow and only pertains specifically to the BS-X Satellaview.|
|Z-Net I||Z-Net I is a program that helps users find other people to play SNES multi-player games with online, and easily launch those games with the emulator ZSNES. It was made as a replacement for zbattle.net, and both looks and functions exactly the same. For those that have never used that program, it was a program that did exactly as mentioned before, with a focus on simplicity to be user friendly.|
|ZSNES||ZSNES is a relatively compatible, highly configurable SNES emulator for the PC. It boasts multiple video filters, high-quality audio, and extremely accurate emulation of the SNES hardware. (This emulator, however, will not support netplay in any versions that are v1.50 and up) Overall, a highly recommended emulator.
Open source under the GNU General Public License.
Source code repository: http://sourceforge.net/projects/zsnes/
Nintendo - SNES Emulators on Other PlatformsLinux (3)
-- Dreamcast (4)
-- Gamecube (3)
-- Playstation 2 (1)
-- Nintendo 64 (1)
-- Game Boy / Advance (2)
-- Nintendo DS (4)
-- Game Park 32 (3)
-- Playstation Portable (3)
-- Nintendo Wii (2)
-- GP2X (1)
-- Nintendo 3DS (1)
Pocket PC (2)
Windows Mobile (1)
iOS (iPhone/iPod Touch) (1)
ROMs (Public Domain)
Music Playback / Manipulation
ROMs (Public Domain)
Music Playback / Manipulation