Snes9x v1.41-1
posted in Emulator Release by spacetiger on Aug 12th, 2003A new version of Snes9x is public, along with a quick follow-up release that fixed a few bugs with it. Here's what's new as of version 1.41:
- Win32 controllers now stay the same between games
- Win 32 Open ROM dialog fixes
- Win32 Display dialog fixes
- Win32 OpenGL ratio tweaking (Reduces the gray line)
- Fixed Win32 superscope for those having issues
- Generic accuracy fix in main Superscope emulation
- Sprite bug fixed
- SPC saving compatibility fix
- Window clipping update
- Mode 7 clipping fix
- Latching fix
- BS BIOS checksum and mapping fix
- Working Uniracers hack
- HDMA Indirect Address fix for Romancing Saga 2
- Better savestate hack
- C4 C core fixes
- Fixed a potential crash in S-DD1 logging
- Improved accuracy of Hi/LoROM detection (~500 ROM test)
- Hack for Moryou Senki Madara 2, don't call SelectTileRenderer from DrawOBJS if BGMode is 5 or 6
- DMA traces: add additional address info to reads too
- Killed the old Borland Joypad dialog
- Fixed issues with Dezaemon and CT, maybe others
- Changed the internal snapshot key from \ to VK_F12, which fixes issues with non-US keyboard layouts
- Fixed OAM reset to not occur during forced blank
- Killed some dead OAM reset code that doesn't need saving
- Unix/X11: Fixed screen jumping. Other ports are still broken
- Unix/X11: Fixed possible TV mode crash
- Fixed OAM reset timing (beginning of V-Blank rather than end) for R-TYPE 3 (J)
- Unix/X11: Fixed OpenGL target
- Unix/OSS: Fixed big endian sound
- Tweaked the About Dialog so its read-only and no scroll