Snes9x v1.41-1

posted in Emulator Release by spacetiger on Aug 12th, 2003

A new version of Snes9x is public, along with a quick follow-up release that fixed a few bugs with it. Here's what's new as of version 1.41:
  • Win32 controllers now stay the same between games
  • Win 32 Open ROM dialog fixes
  • Win32 Display dialog fixes
  • Win32 OpenGL ratio tweaking (Reduces the gray line)
  • Fixed Win32 superscope for those having issues
  • Generic accuracy fix in main Superscope emulation
  • Sprite bug fixed
  • SPC saving compatibility fix
  • Window clipping update
  • Mode 7 clipping fix
  • Latching fix
  • BS BIOS checksum and mapping fix
  • Working Uniracers hack
  • HDMA Indirect Address fix for Romancing Saga 2
  • Better savestate hack
  • C4 C core fixes
  • Fixed a potential crash in S-DD1 logging
  • Improved accuracy of Hi/LoROM detection (~500 ROM test)
  • Hack for Moryou Senki Madara 2, don't call SelectTileRenderer from DrawOBJS if BGMode is 5 or 6
  • DMA traces: add additional address info to reads too
  • Killed the old Borland Joypad dialog
  • Fixed issues with Dezaemon and CT, maybe others
  • Changed the internal snapshot key from \ to VK_F12, which fixes issues with non-US keyboard layouts
  • Fixed OAM reset to not occur during forced blank
  • Killed some dead OAM reset code that doesn't need saving
  • Unix/X11: Fixed screen jumping. Other ports are still broken
  • Unix/X11: Fixed possible TV mode crash
  • Fixed OAM reset timing (beginning of V-Blank rather than end) for R-TYPE 3 (J)
  • Unix/X11: Fixed OpenGL target
  • Unix/OSS: Fixed big endian sound
  • Tweaked the About Dialog so its read-only and no scroll
Pick it up at the SNES Emulators page.