AdvanceMENU v. 2.0.0

posted in Frontend News by stickfig on Aug 11th, 2002

A new version of the MAME/RAINE/MESS frontend AdvanceMENU was recently released. Here's what's new in version 2.0.0.:
  • Added the `sdl' system which uses the libSDL graphicslibrary. This system enable the use of the program in a Window Manager.
  • Added the HOST_SYSTEM section in the makefile.
  • Added the `windows' target in the Makefile. It use the `sdl' system.
  • Added the `device_sdl_fullscreen' option to force the use of a fullscreen mode with the SDL library.
  • The key specification in the config file are now by name and not by scancode. The list of available names is in the advmenu.txt file. This makes the configuration file portable.
  • Added the support of the Windows MAME emulator with the emulator type `mame'. The old DOS MAME is still supported with the `dmame' emulator type.
  • Added the support of the XMAME emulator with the emulator type `xmame'.
  • The Linux version now searchs the emulators in the whole PATH if a relative path is given.
  • Added support for the 32 bit graphics output.
  • The article `The' on the game names is put at the end of the name. You can pick AdvanceMENU up at the Arcade or MAME frontends page. Thanks to Andrea Mazzoleni for the news.