AdvanceMENU 1.8

posted in Frontend News by xip on Mar 21st, 2001

AdvanceMENU is a MAME frontend. Here's what's new:
  • Added the new option `preview_adjust' to control how the images is stretched. Use `preview_adjust square' if you like images with the correct aspect ratio.
  • The MP3 player is now able to skip the ID3 headers
  • The `Run game' message is now customizable with the option `msg_run'.
  • Added the `preview_default_*' options to specify default images.
  • The mouse can be disabled with the option `mouse no'
  • The background sound now continues also in the screensaver mode.
  • Added a set of .cfg files for the most common TVs and Monitors.
  • Some changes at the timer used for the `idle_start' and `idle_screensaver' options.
  • Changed the default value of the option "sound_interrupt" to "yes". Enable it if your sound is choppy.
  • Simplyfied the use with a normal PC monitor. If no video hclock/vclock or video modes are defined a default PC multisync monitor is assumed with the use of the standard VGA and VESA modes enabled. Get it at the arcade frontends page.