March 2000

3/31/2000
Emulator Release: Vortendo 1.0 Bacteria news by xip
21:45:  A new version of Vortendo, a NES emulator for Windows, has been released, and here's what's new:

  • Fixed bug when loading a non-supported ROM image. Now Vortendo knows what he can emulate.
  • Fixed a bug when loading the OpenROM Dialog. Now it probably should work fine for everybody.
  • Saves the actual frameskip, and load the last frameskip.
  • Saves the directory of the last loaded ROM. And always use the last loaded ROM dir as default in the OpenROM dialog. No more problems with having Vortendo in one dir, and ROM's in another.
  • Fixed a bug in the 6502 core, now it runs the entire cicle before going to other.
  • Added handle for 2 more opcodes, used in Mapper #0 games, now 81% of it emulated.

    Get it at the NES page.

    Emulator Release: Pasofami 1.3u news by xip
    17:04:  A new version of Pasofami, a NES emulator for Windows, has been released. I don't know what's new. Get it at the NES page.

    Emulator Release: SadNES32 0.13 Demon Edge news by xip
    16:57:  A new version of SadNES32, a NES emulator for Windows, has been released, and here's what's new:

  • SAD news, Ti-B0ne quits the project, and Aeris is on vacation, so I got 3 probs, 1st - I'm alone from now, 2nd - I'm ocupied at School, 3rd - I f*** the latest core, and had to remake many things, That's Sad... Well, but New on SadNES 32, Skin Support, now comes with 1 default skin, a bit speed up (just a little bit).

    Get it at the NES page.

    Site News: A second backdoor found in the PS2?? news by bdlou
    12:11:  More troubles for the Playstation 2 and Sony, as users have now found a second backdoor that allows users to record DVD movies with their VCR using the analog RGB output.

    To read more, check out TechWeb.

    Thanks to Krimson for the news.

    Utility Release: UltraHLE fix for Voodoo 3 and Banshee users news by bdlou
    12:00:  Adrian Salazar passed along the info that a fix for users of UltraHLE that have Voodoo 3 or Banshee cards that are having problems with the emulator has been released. Make sure to read the included readme file for instructions on installation.

    Download it now from the N64 Emulators area.

    Misc. News: Back in Time reviews upcoming Atari's Greatest Hits for PC news by bdlou
    11:38:  Mike Stulir of Back in Time sends us the following:

    "Yet another collection of classic coin-op arcade games will be released in the next week or so, and Back In Time has once again managed to get a pre-release copy. The new collection is called Atari's Greatest Hits. This collection contains 12 faithfully emulated coin-op classics such as Battlezone, Millipede, Gravitar, and Asteroids Deluxe."

    To see the review, head over to Back in Time website.

    Misc. News: Opera Public Beta 1 released news by bdlou
    11:33:  Opera, one of the alternative web browsers, has a new beta out. Among the improvements are better support for frames and java, and faster speed than IE5.

    Head over to the Opera Website and give it a try.

    Thanks to Ultimo for passing along the news.

    Misc. News: Bit Age Times #7 posted news by bdlou
    11:23:  Tom Zjaba informed us that the latest version of the Bit Age Times has been posted at the Tommorrow's Heroes website. Highlights of this issue include:

  • A look at the upcoming video game battle
  • A goodbye to the joystick
  • The Top 50 Games of the Bit Age list continues
  • A whole lot more!

    Check it out the Bit Age Times for yourself.

    Media News: More on playing Genesis and TurboGrafx games on your Dreamcast news by bdlou
    11:19:  Rich Craig passed along an article regarding the pricing and play time for downloading Sega Genesis and TurboGrafx games into your Dreamcast for play.

    You can read the entire article at IGN Dreamcast.

    3/30/2000
    Media News: Sega, Nintendo, and Electronic Arts suing Yahoo! news by bdlou
    20:40:  The following excerpt comes from an article posted on AltaVista:

    "SAN FRANCISCO (AP) -- The nation's three top-selling makers of video games are suing a major portal to the Web, alleging that Yahoo! knowingly created a market for pirated copies of games and the computer hardware needed to run them."

    To read the entire article, head over to AltaVista Live!.

    Special thanks to The Shadowvision Network for the news.

    Misc. News: Project A.Y. news by bdlou
    20:29:  We received the following E-Mail from bcass:

    "A new site has just been posted at World Of Spectrum, covering the music of the ZX Spectrum. This site plays host to a vast array of information, an MS-DOS player and hundreds of accurately extracted game music files. The player (AYPLAY) plays back actual Spectrum music code giving the best play back quality possible, while the music files themselves contain relevant details such as credits and track titles, as well as multiple tunes per file. This is the first time a truly concerted effort has been made to gather all the music ever created on the ZX Spectrum, and with support, it is hoped that the size and accuracy of the collection can be increased."

    Head over to Project A.Y. and check it out!

    Emulator Release: DBOY v0.58 released news by bdlou
    20:24:  Yet another version of the Gameboy emulator DBOY has been released. No what's new yet.

    Download it from the Gameboy Emulators area.

    Emulator Release: RockNES 1.050 DOS news by xip
    00:42:  A new version of RockNES for DOS has been released, and here's what's new:

  • Compiled with the newest DJGPP (everything's much better), hence LFN (Long FileNames) are supported;
  • Fixed a CHR switching bug from 1.04 in mapper #1 (Bigfoot is ok again);
  • Fixed a stupid CHR/PRG page select bug in mapper #255 (more games work);
  • Fixed PRG bank switching (some values were being truncated);
  • Fixed MMC3 (mapper #4) 4-screen mirroring (Gauntlet works fine), and a bug with CHR bankswitching, now Taito Chase HQ works with no gfx corruption;
  • Added/fixed mapper #19 support (preliminary, thanks Nori for the info);
  • Fixed mapper #70 (mirroring bug);
  • Added mapper #41 (Clatron / Myriad Games 6 in 1 unlicensed cart), untested, thanks to K.Horton for the info;
  • Removed SaveRAM write-protection when a trainer is present (hacked japanese Parodius works fine again);
  • A couple of bugs fixed, general junk removed, a lot of code cleaned;
  • Documentation slightly changed.

    Get it at the NES page.

    3/29/2000
    Misc. News: Woop. news by taichou
    18:32:  Since it seems that this month has been full of death in ZD, my grandmother passed away about 2 weeks ago. I have been unable to update since then, and I am now going through the 200 or so emails I recieved. I will hopefully have them done by tommorrow. Thank you.

    Misc. News: ZD-spc skins page updated news by nitro
    16:33:  I have finally updated the ZD-spc skins page with seven new skins. Thanks go out to the submitters. Send in any more skins you have, I love seeing them!

    You can download ZD-spc at the ZD-spc homepage.
    And you can download the skins at the ZD-spc skins page.

    Misc. News: By the way... news by harper
    01:26:  After downloading and setting up R5, which doesn't take long, you may stare at your montior thinking "This is really rather neat, but..what can I do with it?" Well, get onto the internet-almost trivial-, and go over to BeBits, for all of your application, game, and etc needs. If it isn't on BeBits, it probably doesn't exist. There are a few exceptions, though.

    Misc. News: BeOS R5 Released! news by harper
    01:12:  The BeOS related silence of this page is finally broken. BeOS R5 has been released.

    If you will remember, R5 was to come in two versions, a downloadable, personal edition, and a professional edition, for the paltry sum of $70.

    What about the downloadable, you say? Well, it is around 43megs, actually. Ths downloadable version installs like a Windows application. You then launch R5 from within Windows. Windows exits out, and BeOS R5 begins. BeOS is actually running on it's own filesystem, and is NOT running from within windows. This is because the install file creates a 500 meg BFS-Be File System- file within Windows, which BeOS then uses.

    First things first, though, please save yourself a little time and go to the BeOS Hardware CompatabilityList. R5 is much more compatable with all sorts of hardware, but, you want to be certain. Be.com is a little slow, right now, as you might imagine.

    There are also, floating around, the development tools for BeOS 5. I shall find them and link to them when I find them.

    Enough chat, see for yourself.

    For the direct link to the BeOS 5 download page, with information and such, go to free.be.com. It would be a good idea to go to BeNews for information and links to mirrors.

    By the way. free.be.com is absolutely swamped. So, have a bit of patience, and search BeNews for rather frequently updated mirrors. Here are some of the better mirrors for you. I can not promise they will exist when you get to them though.
    Mirror 1 at Download.com
    Mirror 2 at Download.com
    Mirror 3 at gate.tfb.com-West Coast-
    Mirror 4 at Bezip.de.

    Who loves you? Happy downloading!

    3/28/2000
    Emulator Release: DBOY 0.57 news by xip
    13:51:  A new version of DBOY, a great Gameboy emulator for DOS, has been released. I don't know what's new, but you can get it at the Gameboy page.

    Site News: Gens 0.36 news by bnu
    00:51:  The Windows version of Gens, a SEGA Genesis emulator, has been updated to version 0.36. Here's what's new:

  • Gens now uses the new MZ80 core of Neil Bradley (v3.4) and it corrects some sounds bugs !
  • SRAM implemented (Landstaker, Light Crusader ... now works correctly !) but not yet saved in file.
  • Choice of the game speed added : NTSC (60 FPS) or PAL (50 FPS). If a game runs too fast, just turn it to PAL version.
  • Special version auto-detection (Toy Story ...) fixed
  • Sound timing in some games (vector man ...) fixed.
  • Switch-State shortcut fixed.
  • The stupid bug which exits after setting keys is now fixed!
  • Load State that crash with starscream fixed too.

    You can download it from the SEGA Genesis emulators page. Thanks to AcdReign for the news!

    Emulator Release: Generator32 0.13 news by bnu
    00:45:  Generator32, a SEGA Genesis emulator for Windows, has been updated to version 0.13. Here's what's new:

  • Windowed video mode
  • Keyboard controls
  • Splash screen
  • And more!!

    You can download it from the SEGA Genesis emulators page. Thanks to Special K and AcdReign for the news!

    3/27/2000
    Emulator Release: MAME32 0.36 Final news by xip
    23:20:  The official Windows version of MAME, MAME32, has been brought up to date with the DOS version. You can get it at the MAME page.

    Misc. News: In memory of Ernest J. Smith Jr., 1956-2000 news by stickfig
    22:48:  Today, my father passed away at the age of 43 years. I'm personally devestated about the whole thing. The man taught me how to use computers in the first place, and I can't help but to feel a great sense of loss now that he's gone.

    I will be be taking an extended break from ZD until I feel up to posting once again.

    Emulator News: ZD-spc 2.8 bug fix news by nitro
    19:36:  There was a small bug in the version I released earlier today preventing you to have the 32bit sound card visualization on at the same time having the keyboard visualization off. So I have uploaded a fixed version. Sorry for any inconvenience this may have caused. You don't need to download this version however; all you need to do without being annoyed with the caps lock changing is to disable the visualization from the preferences. It is recommended by me to download this version.

    You can download the updated version at the ZD-spc homepage.
    You can also download it directly from here.

    Emulator Release: ZD-spc 2.8 news by nitro
    17:14:  A new version of ZD-spc has been released. Here is a list of what's new:

  • Finally fixed visualization to work with newer sound cards!
  • Added systray recovery in case Explorer crashes
  • Fixed a window placement bug
  • Fixed a MAJOR bug with all Internet plugins
  • Sped up visualization
  • Fixed some crashing bugs
  • Re-arranged menu's

    If you have an old sound card, change the option "32bit sound card VIS" off in the preferences if you want the visualization to work.

    You can download the new version at the ZD-spc homepage.
    You can download some new SPC's at the ZD's SPC Archive.
    And test the SPC Internet plugin at the ZD-spc Internet sample page.

    There are examples on how to use the plugin on the bottom of the sample page, in case you didn't notice. Have fun!

    Emulator Release: Ages 1.17c (Quark) news by bnu
    06:05:  The first version of Ages, a soon to be SEGA Genesis and SEGA 32X emulator, but right now just a SEGA Genesis emulator, has been released. The authors say that you should compare this emulator with your favourite (note: With rasterFX, Z80 emulation and sound turned OFF) Genesis emulator and if you notice any differences, write them down and mail the authors about it. I don't have a real features list for this emulator, but try it out, it looks promising.

    You can download it from the SEGA Genesis emulators page.

    3/26/2000
    Utility Release: The SMB2 Level Discombobulator v0.53 released news by bdlou
    23:19:  After several updates throughout the last two days, this seems to be the final release of The SMB2 Discombobulator for the week. It is a level editor for Super Mario Bros. 2 for NES and SNES. Updated in this version:

  • Fixed the color problem with Mario All-Stars, now it uses the original SMB2 colors (stored in the editor) when editing Mario All-Stars
  • All ground and wall settings now appear with the right graphics, in the first 2 worlds
  • Levels in World 2 now appear with graphics from World 2 (Worlds 3 to 7 will come later)
  • Added "Level info" dialog box, in which you can see the number of objects and where the level data is stored in the ROM

    You can grab it from the Facelift Utilities area.

    Also, as an extremely shameless self plug, I invite everyone to check out my latest project, Everything That Matters (To Men). I invite all comments and suggestions anyone wants to share. Please send them directly to myself. Thanks and enjoy!

    Utility Release: SPCTool 0.61 news by nitro
    16:42:  A new version of an excellent SPC Player\Utility has been released. Here is what's new in this version:

  • Added SNESAmp, a Winamp plug-in
  • Fixed high-speed DMA mode crashes, hopefully
  • Forgot to the set loop bit in instruments when importing
  • DSP Added MMX support for non-Intel CPU's
  • DSP Fixed a bug in the .WAV header
  • DSP Echo was too loud
  • DSP Echo was decaying too fast

    You can download the new version at the SPC utilities page.
    You can also download some SPC's at the ZD's SPC archive.

    3/25/2000
    Emulator Release: Unofficial MAME32 with autofire news by xip
    14:53:  The unofficial version of MAME32 with autofire has been updated to 0.36 final. You can get it at the MAME page.

    Emulator Release: SNEeSe 0.441 news by xip
    14:48:  A new version of SNEeSe, a SNES emulator for DOS, has been released, and here's what's new:

  • APU skipper: Fixed a nasty bug that caused the emulator to crash upon entering the GUI if the APU skipper was enabled
  • Render: Implemented correct sprite priorities (helps MANY ROMs: Chrono Trigger, Super Mario Allstars, Terranigma to name a few)

    You can get it at the SNES page.

    Utility Release: Pete's PSEmu Pro OpenGL plugin news by xip
    14:39:  Pete has released a new version of his great OpenGL plugin for PSEmu Pro. Here's what's new:

  • Small update: 'Enable Mask bit detection' option... a nearly never used PSX feature, but hey :)

    Get it at the PSEmu Pro plugins page. Thanks to _Oz_ for the news.

    Emulator Release: NO$MSX 1.3 news by xip
    14:32:  A new version of NO$MSX, a MSX emulator for Windows and DOS, has been released, and here's what's new:

  • Preliminary Disk Support
  • Preliminary MSX2 Emulation
  • 256K Memory Mapper Support
  • Several MSX-1 Bug fixes

    Get it at the MSX page. Thanks to the M.E.P. for the news. Also, happy 1 year anniversary to NO$MSX!

    Emulator Release: CCS64 2.0 beta for Windows news by xip
    14:20:  A new version of CCS64, a Commodore 64 emulator, has been released, and here's what's new:

  • Continued fixing the graphics problems under Windows 2000 and DirectX.

    Get it at the Commodore 64 page. Thanks to Joe Bucci for the news.

    3/24/2000
    Emulator Release: ZD-spc 2.7 news by nitro
    12:30:  I have released a new version of ZD-spc! This version has big news, just not many changes. Here is a list of what's new:

  • Added SPCCore from SPCTool to ZD-spc and Internet plugin! Thanks AntiRes!
  • Added SPC altering to ZD-spc for the SPCTool core
  • Added Advanced Configuration for the ZSNES & SPCTool core
  • Changed the ZSNES core to the newest version (Thanks zsKnight)
  • Changed title bars to be less WinAMPish Thanks Saffith!
  • Fixed a bug with volume being reset
  • Fixed more bugs with internet plugins
  • Fixed some problems with changing spc cores

    That's right! ZD-spc now has three SPC cores! The Alter SPC part of ZD-spc will continue to grow. Check this version out!

    You can download the new version from the ZD-spc home page.
    You can also download some SPC's from ZD's SPC archive.

    Misc. News: Hello. news by nitro
    12:27:  Hello everybody. Sorry that I've been gone for the last couple weeks, but I've been really busy. I've hardly had any time to use the computer, let alone update. So this is just a little note saying that I am sort of back, and will try to do updates regularly.

    Thanks.

    Emulator Release: Little John 0.2.1 news by bnu
    05:02:  Little John, a NES emulator for Windows and Linux/Sun/Solaris has been updated to version 0.2.1. Here's what's new:

  • Sound bugfix : frameskip is set at 2 if sound is enable,
  • sound isnt noisy anymore on my computer.
  • Minor registers bugfixes.
  • Reorganization of distributions. The frontend will be available in a short time, but separatly. A new one based only on SDL will be started soon. So people without gtk wont be left away.
  • Still waiting for more documentation... :=(((
  • Section Links and About us are now available.
  • Japanese version of the site will be soon available (I hope...)

    You can download the Windows version from the NES emulators page and the Unix/Sun/Solaris version from the NES emulators for Unix page.

    Emulator Release: Nemu64 0.7a news by xip
    01:49:  A new version of Nemu64, the great N64 emulator for Windows, has been released, and here's what's new:

    *** Lemmy ***

  • Fixed turned on Sync Speed by default. Some people forgot to turn this on in last release. Its a good idea to leave on because it helps things stay synced.
  • Fixed it so that you can use the video.dll from nemu 0.6, this is nicebecause some people's video card likes this dll better, but graphics are no where near as good as in 0.7.

    *** LaC ***

  • Fixed mempack / eeprom bugs No longer need to turn of mempack or rumblepack to run games like extreme-g or others that normaly crash when they are on.
  • Added option to change the cartridge eeprom size. Do this by setting EepromSize = 2048 in the ini for the specific game. A game that this helps is Evangelion JAP. Although it will be very useful for other games that use this eeprom size in the future.
  • Changed input.dll configuration screen so you can see all of the button text. Lots of people complained about not being able to see their button names, hopefully this helps you.
  • Recoded the Audio HLE resampler to produce accurate sounds in games. This gives a generally more crisp sound to some of the audio and gets rid of "buzzing" sounds in the samples. Good example of this is in starfox's intro. This does not prevent sound skips and studders however.
  • Added "High Quality" option to the dll configuration screen. This will allow people to hear much higher quality sound IF you have a fast enough cpu. I will optimise this to run as fast as low quality sound by next release. A good example of this being used is the sound in konami logos and the intro music in mystical ninja. Small things like Mario's footsteps also have a better effect to them. (Dont use this option unless you want emulation to slow down even more).

    *** hWnd ***

  • Fixed the problem with the New Combiner in mario64. You can now leave this option on and mario's head isn't black.
  • Added Software mode back in by popular demand. Remember this is SLOW!
  • Fixed minor graphics bugs in some games. Also added a few bugs accidentally. An example is starfox's ground is all messed up. If you have a problem with this use the old video.dll from nemu 0.7. Yoshi's Story JAP now is almost playable (backgrounds messed up).
  • Fixed bug that caused Komani sports games to crash. Like Perfect Striker JAP and ISS-64. These games should now work ok.

    Get it at the N64 page.

    3/23/2000
    Misc. News: Diablo II Beta Testers announced news by bdlou
    07:18:  138,495 people filled out applications to become beta testers for the upcoming Blizzard Software title, Diablo II. If you applied, head over to Battle.net and see if you were one of the chosen ones.

    Thanks to -=][nferno=- for the news.

    Misc. News: Creative releases Windows 2000 version of Live!Ware news by bdlou
    07:03:  grug passes along the info that Creative, makers of such products as SoundBlaster Live!, AWE64, and many other audio and video products for the PC, have released Live!Ware for Windows 2000. This enables PC users running Windows 2000 to be able to use their SoundBlaster Live! sound card.

    Live!Ware for Windows 2000

    3/22/2000
    Emulator News: Bochs bought by Mandrakesoft; open-sourced news by raejae
    23:43:  Bochs, a portable x86 emulator for multiple platforms, including Linux and Macintosh, has been bought from its creator by MandrakeSoft, the people responsible for the excellent Linux-Mandrake. After the purchase, MandrakeSoft immediately placed Bochs under an open-source license, making the emulator free to use and change. Kudos to MandrakeSoft for this move.

    You can read the press release here, or get Bochs for Linux on the PC Emulators for Unix page.

    Site News: Message Boards Working Again! news by infe
    23:31:  Our apologies. Our message boards have been broken for the past day or two, and we got them working again. Please feel free to post away!

    Emulator News: The future of NO$GMB is uncertain news by xip
    23:26:  The NO$GMB webpage has been shut down because someone has been distributing cracked version of the executable. The author hasn't decided if he will continue releasing public freeware version of the emulator or not.

    Misc. News: "ROM Request" redesigned news by xip
    23:19:  DooMStalK has redesigned his website, ROM Request. Go pay him a visit.

    Emulator Release: Vortendo news by infe
    23:17:  Vortendo is an NES emulator written in Visual Basic 6.0. It's fast considering it was written in VB, but is still an early emulator, as most of the roms I tried with it did not work. He's calling this first public release "version 1.0 Alcaline for Windows."

    Misc. News: A German firm registers MP3 as trademark?? news by bdlou
    22:23:  From The Register:

    "A German company appears to have registered the MP3 name as its trademark and in accordance with European Union rules is awaiting observations from any parties who may be interested."

    Check out the entire article at The Register.

    Thanks to torvus for the news.

    Emulator Release: SNEeSe v0.43 released news by bdlou
    22:17:  SNEeSe, a SNES emulator for DOS, has been updated. For a list of what's new, check out the SNEeSe homepage.

    Download it now from the SNES emulators area.

    Emulator Release: New Color GameBoy Emulator, VGBC news by infe
    22:11:  This new Color GameBoy emulator comes downloadable as a demo only - there is a charge for the full version. I only tried it briefly, but on my P400 with 64 MB ram, the sound was very, very choppy. Perhaps that could be fixed by tweaking its settings. It does, however, have a neat way of displaying a picture of a CGB which houses the emulated game. The full version is not yet available for purchase. VGBC's actual feature list is this:

  • Runs on Windows 95/98/NT/2000.
  • Game Boy Color emulation with support for hi-color.
  • Emulates the quirks of the real hardware that causes many programs to have problems.
  • Extremely accurate sound emulation with 3 levels of quality.
  • Frame skip option for adjusting speed.
  • Send to Bung XChanger support
  • Full featured graphical debugger with breakpoints, step, step over, and run to cursor.
  • Registers and memory can be modified by clicking on them in the debugger.
  • Palette, tile, and map viewer.
  • Debug warnings for common mistakes when dealing with the real hardware, such as: disabled RAM bank, memory access during DMA, video memory accessed during LCD refresh, OAM memory bug, and others.

    Emulator Release: MacMAME 0.36 RC2 news by lopantu
    15:18:  The Macintosh version of MAME has been updated to Release Candidate 2. It won't be long until the final release is out. Here's what's new:

  • In sync with DOS rc2. [Aaron Giles]
  • Improved audio/video synchronization (requires Sound
  • Manager 3.2.1 or later). [Aaron Giles]
  • Fixed lockup with fast-forwarding when sound was disabled. [Aaron Giles]
  • Fixed vector graphics garbage. [Aaron Giles]

    You can get it at the Multiple Arcade Emulators for Macintosh

    Misc. News: I have returned news by lopantu
    15:16:  I'm back. I'd like to thank everyone for the kind e-mails they sent me. They helped me get through the tough times.

    3/21/2000
    Emulator Release: Gens v0.34 (Win) released news by bdlou
    17:56:  Gens, a Genesis emulator for Windows, has been updated. Here's what's new:

  • Starscream 68000 is available, changes :
  • More roms works fine (about 75% :)
  • Faster that mine !
  • Debugger not work with Starscream !
  • RAZE Z80 core added !
  • Shortcuts added (Save / Load state, frame skip ... see below)
  • Sound is now stopped when we click on menu or resizing the window ...
  • Keep now the current directory (when you open a file).
  • Some optimisations -> some more FPS :)
  • Bugs fixs (directsound init, keys settings ...)

    Check it out yourself in the Genesis Emulators area.

    Emulator Release: MAME 0.36 Final news by xip
    16:07:  At long last the final version of MAME 0.36 has been released. You can see what's new at the MAME homepage. You can get it at the MAME page. Thanks to Retrogames for the news.

    Misc. News: New gaming console to run Linux OS news by bdlou
    14:21:  Think that the stage is getting crowded with Sony, Nintendo, Sega, and now...Microsoft? Enter Indrema, a company designing a gaming console/TV enhancement device based around the linux OS. Heres an initial spec list:

  • 600 MHz Processor
  • 64 MB Fast Memory
  • 2/8/30/50 GB Hard Drive Option
  • 100 Mbps Ethernet Port
  • 1 Composite Video In, 1 Out
  • 1 S-Video In, 1 Out
  • 1 Component HD or SVGA Out
  • 1 Stereo In, 1 Out (L/R)
  • 1 Digital Audio Out (Optical)
  • 4 USB Universal Ports
  • Built-in Infrared Sensor
  • Wireless Keyboard/Mouse Option
  • Special "DV Linux" Distribution
  • Supports Mesa 3D, DRI and OpenStream(tm)
  • Massive 3D HW Acceleration (GPU TBA)
  • MPEG2 Dual Stream HW Acceleration
  • HDTV Output Supports 480p, 720p, 1080i
  • 3D Audio Converts to Optical Out
  • Integrated Mozilla Browser and E-mail
  • Quake 3 Arena/Unreal Tournament
  • MP3/VOB Storage and Playback System
  • Integrated Personal TV System
  • (All above specs subject to change)

    See the website at www.indrema.com.

    Special thanks to the Shadowvision Network.

    Site News: GLMAME32 0.36 RC2 news by xip
    02:26:  A new version of GLMAME32, a version of MAME32 that uses OpenGL for graphics, has been released. It should have the same basic features as the same version of MAME32. You can get it at the MAME page.

    Emulator Release: Nemu64.ini 1.1.1 news by xip
    02:13:  Myzar has completed a new (and unofficial) Nemu64.ini file. It includes support for 4 new games. Sorry, I don't have the names =/. Anyway, you can get it at the N64 page.

    3/20/2000
    Misc. News: EmuFAQ article by Chuck Cochems news by xip
    22:59:  Chuck Cochems has written an article for "the Scribe's" EmuFAQ. It deals with the same topic as his article; it discusses ROMs from a legal and ethical standpoint. I recommend reading it when you have some time on your hands.

    Misc. News: New Article: Fair Use & ROMs news by xip
    22:52:  A new article has been added to our articles page. It is entitled Fair Use & ROMs and it's written by Chuck Cochems. It talks about ROMs from a legal and ethical standpoint. Go check it out!

    Emulator Release: AdriPSX 00.05.14 DOS news by xip
    22:12:  A new version of AdriPSX has been released, and here's what's new:

  • A new version of AdriPSX has been released. Here's what's new in this release:
  • CD-ROM handler has been redone to improve compatibility.
  • Also speed for 2D games has been greatly incremented.
  • A good deal of Kernel and BIOS has been already reverse engineered. There has been lost of changed.
  • Developer mode has been erased.

    Get it at the PSX page. Thanks to Joe Bucci for the news.

    Misc. News: DIV Games Studio news by xip
    22:02:  DIV Games Studio is an up-and-coming tool that will allow you to make video games without any previous knowledge of programming, but it can also extended through the use of C++. You will be able to make pretty much any game based on sprites or projected planes. Here are some features:

  • Easy, intuitive and simplified programming language
  • Comprehensive Easy to Follow Manual & Online Help
  • Several step-by-step Learning tutorials
  • 16 Sample Games complete with source codes
  • Automatic installation & set-up program generator
  • Advanced error management and Powerful Debugger
  • A Fully customised Program editor
  • A Powerful Graphics editor
  • Powerful font generator
  • A comprehensive Library with over 1000 sprites and 1000 sound effects
  • Multiple system tools (CD player, waste bin, clock, etc.)
  • Support for PCX, BMP, WAV and many other file types
  • All Games Are Royalty Free

    Go visit the DIV Games Studio homepage and read more if you're interested. You can even preorder a copy. Thanks to Mike from EmuDX for the news.

    Emulator Release: Meka 0.51 news by xip
    19:51:  A new version of Meka, a Master System and Gamegear emulator for DOS, has been released, and here's what's new:

  • Added the possibility of adding a custom background picture in themes. Keyword to be used in MEKA.THM is "background_pic". Pictures need to be in PCX format and a maximum of 128 colors will be used. You can zoom, tile or center the picture using the appropriate keywords.
  • Added desktop saving. Active windows and their position are now saved and restored back when loading Meka.
  • Rewrote sprite engine for video modes 1/2/3, fixing the minor bug in Pitfall 2 (SG-1000) and Rockn'Bolt (SG-1000). Probably also fixed some Colecovision games. Added optional flickering emulation.

    There were many more new features in version 0.50, which was released to only registered users, so visit the Meka homepage if you want to see them. Meka 0.51 also includes a OverClocked theme in honor of the 100th OverClocked episode. You can get it at the Master System page. Thanks to EmuCamp for the news.

    Emulator Release: RockNES 1.042 news by xip
    13:15:  This should be the last bugfix for RockNES 1.04x. Here's what's new:

  • Fixed PCM output for better RAW sound (good);
  • Small change compiling the binary, tell me if it's better (faster?).

    You can get it at the NES page. Thanks to Morpheus for the news.

    Misc. News: OverClocked #100 news by xip
    12:54:  As of today, David Lloyd has completed 100 episodes of his OverClocked comic strip. All of us at ZD would like to congratulate him on his achievements.

  • OverClocked

    3/19/2000
    Utility Release: The SMB2 Discombobulator v0.26 released news by bdlou
    23:03:  The SMB2 Discombobulator, a utility for Win9x that allows you to edit the levels in Super Mario Bros. 2 for the NES and SNES, has been updated to version 0.26. This utility is new to ZD, unless you are a follower of our ROM Hack Message Board. Acmlm is the programmer of this great utility, and it is definitely worth checking out!

    You can try it now in the Facelift Utilities area.

    Emulator Release: RockNES 1.041 DOS news by xip
    13:48:  A bugfix version of RockNES has been released, and here's what's new:

  • Fixed crashing problem when 'no sound' is set, oops;
  • Some fix for 'save state' (it may have problems yet);
  • Some cosmetic changes in the sound core.

    Get it at the NES page.

    3/18/2000
    Emulator Release: RockNES 1.04 DOS news by xip
    23:52:  A new version of RockNES has been released, and here's what's new:

  • Using Matt Conte's 6502 CPU core (faster);
  • Rebuilt a lot of stuff to suit the new CPU core (more games should work);
  • Rebuilt some sound stuff (output fixed, waves are correct);
  • Sound timing slightly changed (RAW PCM works, still buggy in some games);
  • Fixed no sound problem when you swap to GUI and back to game;
  • Fixed sound system reset (no more 'sound' when 'no sound');
  • Fixed VS Excitebike palette (looks nice in tracks 5,6,7);
  • Fixed mapper #68 (mirroring was disabled, blah);
  • Fixed mapper #225 (58-in-1 works fine);
  • Fixed mapper #226 (76-in-1, working with no problems);
  • Fixed mapper #228 (Cheetahmen II works);
  • Fixed mapper #233 (42-in-1 cart, partial, just the first half/22 games);
  • Added mapper #229 support (31-in-1, working with no problems);
  • Added mapper #255 support (110-in-1, some games still don't work);
  • Added preliminary FDS support (mapper #20);
  • Changed VBlank & NMI scanlines (VS Excitebike ok, more games work too);
  • GUI fully rewritten (using Allegro's routines yet, btw);
  • Removed more junk code, tons of cosmetic changes and minor bugs out;
  • Updated help display, documentation updated.

    Get it at the NES page. Thanks to EmuCamp for the news.

    Emulator Release: Virtual TI 2.5 beta 5 news by xip
    23:38:  A new version of Virtual TI, a Texas Instruments calculator emulator for Windows, has been released, and here's what's new:

  • Released version 2.5 beta 5
  • Fixed 83+ on button
  • Fixed bug which sometimes caused crashes when startup screen was visible
  • Added emulation of TI-89/92+ ROM version 2.01/2.03
  • Added support for .89u and .9xu Flash ROM update files
  • Splash screen fade effect
  • Floating skin support with updated skins for 83, 83+, 85, 86, and 89
  • Added skin author information to skin files

    Get it at the TI calculator page.

    Emulator Release: Hu-Go 1.2 news by xip
    23:28:  A new version of Hu-Go, a TurboGrafx 16 emulator for DOS, has been released, and here's what's new:

  • ASPI driver!! All CDs works in windows as well as in dos mode. No need to reboot to enjoy cd games.
  • Debugged HCD support that was broken for a few versions (it has became case sensitive and some file were no more correctly recognized)
  • Cleaner sources and dos ones very easy to compile (if you have Djgpp, allegro and seal)

    Get it at the TurboGrafx 16 page. Thanks to Elmer for the news.

    Utility Release: PSXPlay 1.41 news by zophar
    17:14:  PSXPlay, a Playstation Utility for watching video files from a PSX CD, has been updated to version 1.41. Here's the translated list of what's new:

  • correction of a bug of the bar displacement which made the program crash.
  • the sound now uses the synthesizer MIDDAY of DirectSound when the hardware allows it.

    Thanks to Ben-J of consollection.com for the release news & changelist. You can download PSXPlay 1.41 from the PSX Utilities page.

    Emulator Release: DreamNES 1.7 news by zophar
    16:45:  A new version of DreamNES, a NES emulator for Windows9x, has been released. Here's what's new in build 1.7:

  • New 2X Zooming Mode. This may cut down performance a lot
  • 2 CPU Cores availiable: New ASM Core and the old C Core
  • Hardware sound buffer number selectable.

    Also, the DreamNES ROM Encylopedia v2.1 is included in this release:

  • New World Edition, multiple languages in one package! (English and Simplified Chinese for now)
  • Correctly Identify ROMs that have trash at the end of ROM
  • Add 200+ ROM to the database. Now identifies 550+ NES ROMs!

    Thanks to dreamer_cheng for the mail. You can download DreamNES 1.7 from the NES emulators page.

    Emulator Release: REW 0.12 STX news by zophar
    16:31:  Another release of this strange Gameboy emulator for Windows9x has become available. This time, there seems to be an official homepage for it at http://ryze.virtualave.net/rew/. Although it's not known at this time what's new, feel free to mail in with your findings.

    A big thanks goes to sKaNkPiT for this scoop. You can download REW 0.12 STX from the Gameboy emulators page.

    Emulator Release: NESten 0.6 Beta Epitaph news by zophar
    16:12:  TNSe has released version 0.6 Beta Epitaph of his incredible NES emulator for Windows 9x, NESten. Here's what's new:

  • Sound wrapping/static fixed. (mainly on CV3j)
  • Fixed sound enable/disable bug (arrgh :P)
  • Changed how DLL's are loaded. (doesn't keep the DLL's open unless needed)
  • Mapper5 and Mapper6 readded. (No, CV3 still doesn't work 70%)
  • Probably more fixes which I don't remember :)

    Also, the following mappers done by independent authors include:

  • Mapper 4, 15, 69 and 225 by PrOxY
  • Mapper 8, 15, 66, 71 and 78 by The Quietust

    You'll definitely want to download NESten 0.6 Beta Epitaph from the NES emulators page at once!

    Interview News: X-4000 of Challenge Games news by zophar
    04:47:  Here's a little background on X-4000 before we talk about his interview. A little while back, ZD was contacted by X-4000, a person who was aspiring to become a ROM hacker and had created a Super Mario Brothers 3 hack. I loved the idea of what he was doing, and made the post.

    We now have Challenge Games, a website dedicated to creating new versions of old games. X-4000 has been interviewed by Daily Emulation News, and I implore all of you to go visit the page because it's a great read.

    Thanks to KGeno for the mail.

  • X-4000 interview

    Media News: Diablo II beta testing to begin Monday! news by zophar
    04:36:  While not emulation related news, we at ZD are trying to incorporate gaming news into ZD since many people into emulation are into PC video games as well.

    It's official! Blizzard.com, creators of popular strategy & RPG PC games such as Warcraft, Starcraft and Diablo have announced that beta testing will begin on Monday for the very-anticipated sequel to the original Diablo, Diablo II.

    Diablo II Beta Sign-Ups Announced!

    The beta signup is scheduled for a 24-hour period on www.blizzard.com beginning on Monday, Mar. 20 at 12:01 a.m. PST. and ending Monday, Mar. 20 at 11:59 p.m. PST. Following the registration period, Blizzard will randomly select 1,000 testers based on a variety of system configurations and locations. Only one submission per person will be accepted. Selected testers will be notified within a week of registration, and a complete list of testers will be posted on www.battle.net.


    I'm going to be among those who sign up, but remember - everyone has an equal chance to be one of the 1,000! Thanks to everyone who mailed in about this exciting announcement!

  • Blizzard.com

    Emulator News: Upcoming GBC emulator from author of Virtual TI news by zophar
    04:28:  Rusty Wagner, author of the popular Texas Instruments calculator emulator dubbed "Virtual TI", has informed ZD that he's currently working on a GBC emulator for Windows that he's named "Virtual Game Boy Color"! Here's the list of features that it will support:

  • Runs on Windows 95/98/NT/2000.
  • Game Boy Color emulation with support for hi-color.
  • Emulates the quirks of the real hardware that causes many programs to have problems.
  • Extremely accurate sound emulation with 3 levels of quality.
  • Frame skip option for adjusting speed.
  • Send to Bung XChanger support
  • Full featured graphical debugger with breakpoints, step, step over, and run to cursor.
  • Registers and memory can be modified by clicking on them in the debugger.
  • Palette, tile, and map viewer.
  • Debug warnings for common mistakes when dealing with the real hardware, such as: disabled RAM bank, memory access during DMA, video memory accessed during LCD refresh, OAM memory bug, and others.

    Be sure to check out the official Virtual Game Boy Color preview website below. Thanks to the author himself for the announcement!

  • Virtual Game Boy Color website

    Emulator News: Fusion price drop & 2.3 updater released news by zophar
    04:19:  Omar has informed us that Fusion, a commercial Macintosh emulator for DOS, has been reduced in price at some point from $79.95 to $49.95. While we're on the subject of Fusion, the official Fusion website has posted the updater to version 2.3 for all registered users. If you purchased Fusion and would like to upgrade to the latest release, head on over to the Microcode Solutions page and give it a download.

  • Microde Solutions

    Emulator Release: A-Saturn 0.15a *final* news by zophar
    04:10:  Over the last few weeks, there's been lots of speculation as to whether or not A-Saturn, the Saturn emulator for Win9x that was farther along than any other, was discontinued. In fact, Paul "TBBle" Hampson recently sent me a letter with information from the "secret room" of the official A-Saturn homepage, however I've been asked by several people not to post this information.

    Today, a new version of A-Saturn 0.15a was released at the official page! Written are the words "final public release". Obviously, this means that this will be the final release of the Saturn emulator which had the greatest potential - A-Saturn.

    Thanks to Ben-J for the news of the release. You can download the final version of A-Saturn from the Saturn emulators page.

    Emulator Release: X-MAME 0.36 RC 1.1 news by zophar
    04:01:  The new version of X-MAME, the UNIX version of MAME has been released to come up to speed with Release Candidate 1 (although Release Candidate 2 is already out for DOS), plus the following changes:

  • Everything from mame & mess msdos 0.36rc1
  • Cleaned up the -list options output and made it more consistent, this could cause some slight problems with frontends, but the changes aren't that big. This should be the last time the format changes (I hope).
  • Changed -bufsize to be in frames, so that it automagicly scales for games which have more / less frames / sec. The default of 2 should be fine for everyone, please let me know if you need to change this option, if no-one needs it it will be removed in a future release.
  • Added a sound buffering layer on top of the new core sound mixer code. This is nescesarry, since the new buffering code only allows very slightly variating the number of samples per frame, and with OSS for example the number of samples per frame could variate a lot.
  • Fixed OSS sound plugin compilation under freebsd.

    Thanks to former ZD staffer Rouge for the news. You can download X-MAME 0.36 RC 1.1 from the MAME versions for UNIX page.

    Emulator News: Quick note on PSEmu oddities news by zophar
    03:40:  A few days ago, ZD reported on the strange oddities that have been going on, including the latest line, "and now, for something completely different!" Many ZD readers have been swift in pointing out that this line is from "Monty Python's Flying Circus". The quote was used when they'd go from one infamous skit to the next. Thanks to The Dragon Keeper and about 10 other people for pointing this one out!

  • PSEmu.com & Monty Python - The PerpleX Files

    Emulator Release: Return of Coco 0.83 news by zophar
    03:32:  About a week ago, a new version of Return of Coco (and we don't mean Koko B. Ware) was released. Return of Coco is a Tandy Color Computer emulator. Here's what's new in version 0.83:

  • BIG NEWS!!!! Now supports Coco 3 ROM and preliminary support for Coco 3 hardware. NOTE: It's work in progress... don't expect much beyond Coco 2 emulation for Coco 3 ROMS right now!!
  • Fixed Program Pak .PAK file support. Program paks now auto execute when loaded, and restart if cold or warm rebooted in the emulator.
  • Supports MESS ROM image for Coco 3: If coco3.rom, or a Coco 3 image is selected, it will try to load disk.rom as well. The behavior is slightly different in that it will ALWAYS look for disk.rom regardless if the Coco 3 ROM image is named something different.
  • Increased size of internal character bitmap to speed up text calculations. -- techie note
  • The Prologica CP-400 was actually called the Micro-SEP 1600. Thanks to Rogelio Perea for the info.

    Thanks a bunch to Radwar for showing us this missed update. Sorry for the delay! Be sure to download Return of Coco 0.83 from the Tandy CoCo emulators page.

    Emulator Release: Little John 0.2 Sun/Solaris, Linux & Windows news by zophar
    03:26:  A new version of Little John (Sun/Solaris binary), a NES emulator for various flavors of UNIX & Windows, has been released. Since we never had the Linux version or source of Little John up for download, they both have been added along with the Sun/Solaris binary to the NES emulator for UNIX page.

    The Windows version has been added to the NES emulators page.

    There's no list of changes included. Thanks to AVP for the news.

    Utility Release: Che's Ultimate Cheater v1.23 news by zophar
    03:06:  Che has released version 1.23 of one of the greatest Save-ram utilties of all time... you guess it - Che's Ultimate Cheater! Here's all of the newly supported games & bugfixes:

  • EarthBound 1.0 - first edition, thanks to Daniel Fenick
  • Secret of Mana II 1.14 - class editor works!!! 99 of every armor, helmet, etc..
  • Chrono Trigger 1.14 - Magic!!
  • Chrono Trigger 1.13 - fixed labels, added Marle pic
  • Final Fantasy I (Nintendo) - first edition
  • Mega Man X 1.0 - first edition
  • Ogre Battle 1.05! - fixed save...I screwed up at first
  • Ogre Battle 1.04! - new classes, more characters

    Thanks to Daniel for the holler. You can download Che's Ultimate Cheater v1.23 from the Cheating Utilities page.

    Misc. News: Back in Time - Breakout shots news by zophar
    02:59:  Mike Stulir, the creator of the retro-arcade emulation website "Back in Time" has posted up some Breakout screenshots. He sums it up nicely:

    I have posted the first screen captures from "Breakout -- The Great Escape" which will be released later this year. Along with an extensive look at what to expect from this product, I have also included some of the conceptual drawings that were used in designing the game.

    Arcade fans should be sure to take a look at these screenshots from this upcoming game.

  • Back in Time

    Emulator News: WinSTon 0.3 progress news by zophar
    02:51:  Many of you may remember an Atari ST emulator named WinSTon for Windows9x. Great news for all supporters: it's not dead! While it's been a while between releases, there's lots of great news ffrom the WinSTon camp with regards to progress on version 0.3. Here's some of the features you can expect to see in the next release:

  • Quick Start guide for new users.
  • Further improvements in emulation accuracy.
  • Re-coded Floppy Disc Controller(FDC) emulation.
  • Fixed incorrect 68000 instructions, such as ABCD.
  • Improved emulation speed to reduce minimum spec PC (A Pentium 133Mhz or better).
  • Sound sample support.
  • Sound playback quality is now configurable.

    There's lots more that will be supported in WinSTon 0.3, so be sure to head over to the official WinSTon page and check out the highlights.

    Thanks to Stefan Bates for pointing this out.

  • WinSTon

    Media News: More Dolphin information news by zophar
    02:42:  A very short time after Microsoft released their information on the X-Box, Nintendo has decided to release their own statement regarding their soon-to-be console, the Dolphin. From the The-nextlevel.com article:

    "A 2001 launch for Project Dolphin is not only in keeping with the normal product lifespan for our home consoles, but provides two important benefits," adds Peter Main, Nintendo's executive vice president of sales and marketing. "First, it allows the millions of current Nintendo 64 owners to devote their video game dollars to the best lineup of new games in our history--without having to buy a new system. Secondly, the new launch date for Dolphin means that our system will come to market next year with a portfolio of game names across all genres that simply can't be matched by any other company."

    Will the Dolphin sink or swim? Time will tell! Be sure to read the entire article for more information. Thanks to Bytoro for the word.

  • Dolphin coming in 2001

    Media News: More on the X-Box news by zophar
    02:37:  We've been reporting on the X-Box recently here at ZD. Over at PCRave.com, an article has been published which takes an in-depth look at Microsoft's new gaming console and whether or not it can be a major player in the system wars. From the article:

    Many people question Microsoft's ability to produce the X-Box. Case in point: Microsoft Windows isn't generally well known for being a stable product. Conversely, from a financial standpoint, Microsoft is more than capable in funding the research and development costs for producing the X-Box. All the technology required to leverage all the features and performance standards already set by existing consoles such as SEGA's Dreamcast and SONY's Playstation 2 is staggering. How can Microsoft climb such an insurmountable hill? Microsoft's design strategy is simple. Implement existing technology already in place in the PC world and migrate them into their product. This involves using their operating system technology popularly known as Windows and all the underlying APIs such as DirectX. Programming would be a non-issue since existing development can be done using familiar PC development tools. There lessons the learning curve. And since the system is static to Microsoft's specifications, stability and performance can be tweaked in a predictable fashion. This can't be said for PCs.

    Be sure to give the entire article a read. Thanks to Beemo for the word.

  • Microsoft X-Box Analysis

    3/17/2000
    Misc. News: Bogus Site Alert news by stickfig
    02:17:  A couple of web pages were recently tipped off to us as "bogus". Since ZD is always looking for those who like to rip emu-sceners off, we thought you'd be interested in taking a look at this.

    The first page, sent to us by The Cheetah, is guilty of selling ROM CDs online. While ROM CDs aren't quite so bad, what is the worst part is that the site is also selling emulators such as NESticle on the discs. ZD doesn't support the sale of emulators illegally. You can access the site here, as well as e-mail the site owner.

    The second page, which Chaos mentioned to us, is a seedy operation that tries to get others to run banner ads of their MOD chip page. Unfortunately, the site doesn't pay anyone who puts the ads on their site. So, whatever you do, don't fall for the trap like many others have.

    Finally, another person is auctioning off a ROM/emulator CD on Auction.com. You can take a look at the auction here, and the seller can be contacted at this address. According to Super Atomic Man, who sent us the news, the description of the discs on the page looks suspiciously like another site that sold ROM CDs.

    Wow, after all that seeding out, I feel like starting a emulation-scene protection agency. :)

    Thanks a million to The Cheetah, Chaos, and Super Atomic Man for pointing out these crooks.

    Utility News: Amiga Explorer 3.5 news by stickfig
    02:06:  Cloanto, the creators of the licensed Amiga emulatior Amiga Forever, have released a program for Amiga hybrid users, called Amiga Explorer 3.5. This program allows users to connect an Amiga to a PC through a serial cable or TCP/IP conncetion. Among its features:

    - Automatic installation of the Amiga side through the same serial cable which can later be used by the software itself

    - Extremely simple configuration: by default it requires only one or two mouse clicks on the Windows side

    - Can use either TCP/IP or a standard null-modem serial cable (available in most computer shops - schematics are also included in the documentation)

    - The Windows side can copy to and from the Amiga, and move, rename, delete, format and examine properties of Amiga files, directories and volumes through the familiar Windows Desktop and Explorer interfaces

    - Virtual floppy (ADF), hard disk (HDF) and ROM image files, very useful for archiving and emulation purposes, are created on the fly. ADF files can be both read from and written to Amiga floppy drives.

    - The Amiga side, including the self-installation part, works with all Amiga OS versions from 1.2 to 3.5

    - The Windows side works on Windows 95, Windows 98, Windows Me, Windows NT 4.0 and Windows 2000

    The software is available for $19.95 at the Amiga Explorer web page, and is a great purchace for legacy Amiga users who also use PCs regularly.

    Emulator Release: NES9x Source V. 1.0 Beta Release news by stickfig
    01:29:  The source to the emulator NES9x was recently released. The goal, according to the author, is to keep the program open source. Hopefully it'll make the the emulator all the better.

    You can pick it up at the NES Emulators page.

    Utility Release: GL2ideal 1.2 news by zophar
    01:23:  About a week ago, version 1.2 of GL2ideal (a Glide wrapper based on GL2IDE Revision A) was released. With the recent tragic family deaths that have affected various ZD staff members (and I wish all my condolences and hope that they can get through this rough period), various utilities and emulators have been overlooked. For this, I apologize. Here's what was changed in GL2ideal 1.2:

  • Some minor bug fixed
  • More code optimizations

    Thanks to The Great D2 for the mail. You can download GL2ideal 1.2 from the Glide Wrappers page.

    Emulator Release: Unofficial MAME32 0.36 RC2 with autofire news by zophar
    01:10:  The unofficial release of MAME32 with autofire has been updated to version 0.36 Release Candidiate to, to correspond with the official DOS version release of MAME. As a reminder, this *is* an unofficial build so please do not send any problems or comments about it to the MAME team.

    You can download UMAME32 0.36 RC2 with autofire from the MAME page. Thanks to everyone who mailed in.

    Media News: New York Times Article -- Must Read news by stickfig
    01:04:  An article from The New York Times recently was sent to us from Ian M. Andrzejewski. This article is a good read, about UC-Irvine's planned video games study program being offered this fall. It's a well-written and enjoyable article, and I suggest that everyone takes the chance to read it.

    You can read the article here.

    Thanks again to Ian M. Andrzejewski for the great article.

    Misc. News: New feature over at EmuSphere news by zophar
    00:54:  Speaking of EmuSphere.com, a new section has been added to the site: a tips & tricks section! Here's Adrox's explanation of it:

    I am very pleased to announce a new, very innovative feature at EmuSphere. This feature is an interactive forum where users can share their emulation experience and post their own tips and undocumented tricks on their favorite emulators. Everything is completely automated by a powerful set of CGI scripts custom built for this forum. The URL is:

    http://www.emusphere.com/tips/

    Our goal is to have a large and universal forum to allow users to have quick access to enhancement features and troubleshooting for most emulators in one handy location.


    Be sure to check it out and contribute if you can.

  • EmuSphere Tips & Tricks

    Emulator News: ESNES, NLKE and NLKSNES sites move news by zophar
    00:47:  There seem to be lots of site movings these days! The official pages for ESNES, NLKSNES and NLKE (all SNES emulators for DOS, the latter being the combined effort of the first two) have all moved to http://megax.aig.uc3m.es/esnes/. Be sure to update your bookmarks.

    Thanks to Emuforce.com for the word.

  • ESNES, NLKSNES & NLKE website

    Emulator News: RockNES progress news by zophar
    00:37:  Over at the official RockNES website, a progress reported has been posted. It says the following:

    Fixed all major problems with sound emulation. PCM RAW works fine, and the output is better (fixed the waves to be rendered as signed samples). Rebuild most of sound stuff (VBlank tables). A new version should come out this weekend, stay tuned!

    It sounds like RockNES is coming along quite well. Thanks to EmuSphere.com for the news bit.

  • RockNES website

    3/16/2000
    Emulator News: Fellow moves and "project fellow" is official news by zophar
    23:55:  About a week ago, I posted on the release of version 0.36 R1 of Fellow, an Amiga emulator for DOS. It wasn't known at the time if this was an official release. I've received confirmation from Domy that this indeed an official release.

    Also, the new Fellow website is now hosted by Vintage Gaming and is located at fellow.vintagegaming.com. Be sure to update your bookmarks.

  • Project Fellow

    Emulator Release: Callus95 Patch 1B news by zophar
    23:40:  A few days ago, CPS2Shock released version 0.42 1B of their patch for the multi-arcade emulator for Windows9x, Callus. Here's the list of changes:

  • Street Fighter Zero graphics problems are totally fixed and the floor line scroll (3d effect) is in too.
  • Button 5 and 6 in Street Fighter Zero now work correctly during net play.
  • Player graphics in 'Tenchi wo Kurau II' are fixed.

    Thanks to Evil the Cat for pointing this out. You can download the Callus95 1B patch from the Multi Arcade emulators page.

    Emulator News: New GameBoy emulator...FWGBC news by swampgas
    20:50:  FWGBC, programmed by FanWen (known for fwNes) in DGJPP, is an upcoming GameBoy emulator for Dos/Win9x. It has a pretty extensive list of features, and among those, it offers emulation of mono gb, super gb and color gb with 15 different video modes to choose from. FWGBC also has realtime save/load capability, as well as joystick support, screen shots, multi-language, and a powerful cheat finder. Stay tuned for more info.

  • FWGBC Site

    3/15/2000
    Media News: pcrave analyses the Microsoft X-Box news by shdeagle
    11:48:  An article on the X-box is on pcrave, and it is quite informative. I recommend any fan of the X-Box or Playstation 2 to read it.

    You can read it at the pcrave website.

    Thanks to Beemo for sending us the news.

    Misc. News: PSEmu.net oddities news by zophar
    04:22:  The strange occurances that have been ongoing at PSEmu.net, the official site for the former Playstation emulator PSEmu have taken quite an interesting turn. The main page now reads:

    AND NOW, FOR SOMETHING COMPLETELY DIFFERENT!

    These are in big, bold purple letters and they link to Virtual GameStation, the newest Playstation emulator for Windows. What does it mean? I don't know! :)

    Thanks to SddenDeath for the tidbit.

  • PSEmu.net weird-isms

    Media News: ZD mentioned during French video game program news by zophar
    03:59:  I've recently been informed by Davester (who lives in Canada) that a French video game program (www.rdnerdz.com) that aired on Friday at 7pm mentioned Zophar's Domain (and the URL) to the public while answering a question on emulators! It aired on a channel called Z (www.ztele.com). I've also been informed by Dieu Tout-Puissant that the name of the program is La Revanche des nerdZ : Jeux. The host referred to us as the "main center of the emulation on internet"! We here at ZD are very excited that emulation is reaching mainstream exposure like French video game programs.

    Help spread the word about emulation! (If anyone has more information on the airing of this program, and perhaps a clip, drop me a line). Thanks again to Davester and Dieu Tout-Puissant for informing me of the program.

    Overclocked Update: #97 - Emoooooo! . . . . Mammy? news by zophar
    03:44:  David Lloyd has updated the Overclocked site to add some new remixes, as well as Episode 97. This episode deals with the trials & tribulations of filling a newbie with knowledge so that they can grow, prosper and contribute to the community.

    Be sure to drop by and view the comic strip. Thanks to David Lloyd himself for the word.

  • Overclocked #97 - Emooooooo! . . . . Mammy?

    Emulator News: Nemu64 INI 3-15 news by zophar
    03:22:  A new version of the unofficial Nemu64 INI file, useful for making other games work that normally wouldn't, has been released. Here's what's new in the INI 3-15 build:

  • Madden NFL 2000 playable tnx to Coolbest
  • Goemons Great adv shows the intro but hangs at stage select screen :(
  • Zool Majousen Playable
  • TUROK Playable, no audio prebuffering & turn off new combiner
  • Other errors fixed...

    Thanks to EmuForce for the new version. You can download this new INI from the N64 emulators page.

    Media News: Sony takes back Playstation 2 units in Japan news by zophar
    03:02:  After days and days of reported problems with the Playstation 2 DVD problems, Sony has taken back around 100 units from users complaining of problems. From the CNN article:

    Sony Computer Entertainment has taken back PlayStation 2 game consoles from some users for testing, though it has stopped short of issuing a recall of the hot new product or its memory card, a Sony representative said today.

    The company in the middle of last week began investigating problems reported by some users that could not be resolved over the phone, Sony representative Benjamin Guernsey said.


    While the article does in fact concur with the fact that Sony hasn't actually recalled anything yet, it shows that the PSX2 definitely has some major problems. Thanks to everyone who mailed in about this, and be sure to give the CNN article a read.

  • Sony takes back Playstation 2 units for testing

    Emulator Release: Javanese 0.2 news by zophar
    02:50:  Brice Fines has released version 0.2 of his NES emulator for Java, Javanese. This release includes the classes as well as source. Here's what's new:

  • The cpu has been rewritten from the scratch - it is now a port of Mame/Mess 6502 cpu (but still incomplete).
  • Code is commented and clean enough (still need some cleaning)
  • The emu starts to show demos and commercial games.

    If you can help out Brice with crosscompilation in java, please drop him a mail and he'll be most greatful. You can download Javanese 0.2 from the NES emulators for Java page.

    Emulator Release: REW 0.12PR news by zophar
    02:29:  Recently, we posted a news piece about the questions surrounding a recent release of REW that was believed to have been unofficial. Retrogames today received an email from BouKiChi that v0.12 is a public release and that it is *not* coded by him, but someone anonymous.

    Thanks to Reiginsei of EmuCamp for the following unofficial list of changes:

  • Ability to play NSF sound files (and pretty darn good too). You can change the song by just pressing the directional keys.
  • Preliminary PC Engine game support
  • Extra Sound Chip Support for the namcot106. This also means that Yuu Yuu Hakusho Final rom dump is now playable, give it a try if you can find it)
  • Maybe some more stuff

    You can download REW 0.12PR from the Gameboy emulators page. Thanks to Prophet of Retrogames for the note.

    Misc. News: The Scribe to leave emulation news by zophar
    02:16:  I've never been one to like bringing bad news to people, as I've had lots of bad news broken to me and there's never a 'right way' to say it. However, it must be done so here goes.

    Sam Pettus (or The Scribe as we've all come to know him), the creative genius mind behind the numerous compatibility charts (SNES Chart, Genesis Chart, and others), FAQs (the EmuFAQ for one) and game compilation lists (such as G30) has announced his imminent departure from emulation, effective at the end of the month. From The Scribe himself:

    As of today, I am suspending work on all of my outstanding projects. This includes G3O, EmuFAQ 2000, and the Dreamcast Database (D2). I have some in-development material for G3O that I will get to Eidolon shortly, and I have asked Chuck Cochems if he would take over editorship of EmuFAQ 2000. He's got a helluva article coming out this weekend (if we can swing it) that you should all read - well, it's got my recommendation anyway, for what it's worth. I'm still looking for somebody to take over Dreamcast Database; otherwise, D2 v1.50 (20000301) will be the final release.

    I'm not going to bore you guys with a lot of verbage, so let me say this. I'm going to take all my thoughts and put them in what will be my last article for the emuscene, "Aftermath." It shouldn't take long to write, as I've been planning it ever since this opportunity first presented itself some weeks ago. I'll try to have it ready for Zophar before the end of the month. Before that comes out, though, let me say that the past two years have been among the most enjoyable experiences I have had since I first "came online." Sometimes you have to give up the things you enjoy the most in order to move on to even better things. Such is the case here, and I know that the emuscene can and will carry on without me. I did what I came here to do. It is now time to move on.

    I wish you well, each and every one of you.


    Let me say that few minds and sheer will such as The Scribe's exist, and I wish him the best of luck. Thank you, Sam, for all you've done. We look forward to reading your final article.

    Emulator Release: Gens (Windows) 0.3 news by zophar
    02:09:  Stef has released version 0.3 of his Genesis emulator for Windows, Gens. Here's what's new in Gens 0.3:

  • Starscream 68000 core (not actived yet)
  • Sound works better (near perfect)
  • DAC is now works correctly
  • Many fixs in sound timers :
    - Fix YM2612 timers
    - Fix PSG rate
    - Fix Z80 speed
    - ...
  • can change the sound sample rate (need to reload the rom)
  • Others ...

    Thanks to the author for the word on this new build. You can download Gens (Windows) v0.3 from the Sega Genesis emulators page.

    Emulator Release: MEKA 0.50 (registered users only) news by zophar
    01:58:  A new version of the Sega Master System/GameGear emulator for DOS, MEKA, has been released to registered users around the globe. Here's a (very) clipped version of what's new in 0.50:

  • Rewrote Light Phaser emulation.
  • Improved various bit of emulation
  • Added Game Gear vertical scrolling lock emulation (fixing Fray).
  • Added wide effective area emulation (2 Star Trek games on Game Gear).
  • Implemented better systems hardware differences to allow detection.
  • Renaming Pit Pot (SMS) to the .SG extension and running it will now show a custom error screen! Thanks goes to Yujiro to the notice.
  • Slighty optimized Master System and Game Gear screen refresh.
  • Rewrote frameskip handling system and added speed throttling.
  • Added icons package from various contributors (see ICONS.ZIP).
  • Slighty improved voice emulation.
  • Rewrote drivers handling system. It is easier to maintain internally now.
  • A *LOT* more

    Thanks to WiLD for pointing this out. You should head on over to the official MEKA website for the full list of changes. This version will be downloadable "one day", as the site states.

  • MEKA Website

    3/14/2000
    Site News: RockNES WIP news by raejae
    23:09:  The RockNES WIP has been updated, here's what the team has to say:

  • Rebuilt a lot of stuff to suit the new CPU core.
  • Mappers #225, #226, #228 and #233 were fixed and working good.
  • Added mapper #229 support (31-in-1 cart, working with no problems).
  • It would be nice if you can make a RockNES WinAmp skin (no skins yet).

    Check out the RockNES homepage.

    Emulator News: Virtual Game Station compatibility list news by raejae
    22:47:  An unofficial compatibility list for Virtual Game Station has been created. This is a user-input list, which means if you have data on Virtual Game Station compatibility, go ahead and submit it!

    The unofficial list can be found here.

    Emulator Release: MsKISS 0.2.4 news by raejae
    22:34:  MsKISS, an MSX emulator for DOS, has been updated to version 0.2.4. Here's a condensed version of what's new; the complete what's new can be found below:

  • changed the DJGPP from v2.02 into V2.03
  • VGA 320x200 mode is now a 50 Hz mode
  • SB-Mixing added
  • Megarom Mapper #2 detector corrected.
  • Changed the directory layout for many needed files
  • Rewritten the STA loader (Press F9), and the DSK Browser (Press F8)
  • "-ifreq" command line parameter no longer exists.
  • Line-by-Line renderer added
  • Slight bug corrected with sprites mode 2 and color 0
  • Changed ALLEGRO 2.0 into ALLEGRO 3.12; joystick support gone
  • Changed a lot of macros in Z80
  • Massive rewritting of the IRQ engine to start treating H-Interrupts.
  • Crappy support for Screen offset register (VDP[18] horizontal 4 bits).
  • TRUE inlining of many functions that dramatically needed it
  • Rewritten the V9938 logical operations engine
  • VDP command 10 (LMCM) tried, but not 100% OK
  • VDP command 15 (HMMC) DIX and DIY bits support added
  • Tried VDP command 11 (LMMC) rare behaviour
  • FULL support for LINE VDP operation
  • VDP command 13 (HMMM) limits fixed again.
  • Screen 8 sprites color corrected
  • 32KB Kanji BIOS mapping corrected in MSX2+ and MSX Turbo-R modes
  • Screen 5 interlaced corrected (CALL KANJI3 uses Screen 5 interlaced).
  • MSX-DOS-2.2 mapper added
  • Changed the FM-Pac BIOS used in TURBO-R mode
  • Megarom Mapper #0 corrected
  • Hydlide 2 sram properly ignored
  • SCC implementation changed.
  • If you want to use a .DSK file and DISK.ROM is not present in the BIOS
    directory, the emulator won't boot, and an error message will pop up.
  • Screen 4 corrected, and so, readded
  • "-frame" command line parameter corrected

    Grab it on the MSX page, or read the complete What's New.

    Misc. News: New NeoGeo CD Cover Scan: "Final Romance 2" news by stickfig
    21:21:  Darkmazda's Domain has released another scan of a NeoGeo CD game cover. This time it's of the game "Final Romance 2". The cover, donated by Kyo Takagen of k.o.f. perfect, brings the total of cover scans on the site to 68.

    Thanks to homt for the news.

    Misc. News: Rainepack #07 Released news by stickfig
    21:16:  Another set of flyers were recently released at the Arcade Flyer Archive. This time, we see the release of Rainepack #07, a number of flyers related to games emulated on Raine.

    This pack contains 8 new images and 3 replacement images of previously released (but low-quality) flyers. This brings up the total of covers that they have available to an impressive 65.

    The pack can be downloaded here.

    Site News: Interview with Zophar news by stickfig
    21:09:  Today, Console & Emulation, an emulation news site, interviewed our very own Zophar.

    The interview goes over a number of things, including the site itself, Zophar's personal life, and some of his favorite games. What the interview doesn't mention is that he was feeling pretty smug at about the time he sent it back to them. :)

    Anyway, you can go read the interview here.

    Emulator Release: MESS 0.36RC1 news by raejae
    14:05:  MESS, a multiple console and computer emulator for DOS, has been updated to version 0.36 release candidate 1. Here's what's new for this version:

  • Atari800xl (not working) [Juergen Buchmueller]
  • Philips P2000t/m [Paul Daniels]
  • Tandy MC-10 [Nate Woods]
  • Uk101, SuperBoard (Note: have SHIFT pressed when typing) [Paul Daniels]
  • MSX Japanese and Korean [Sean Young]
  • Commodore 65 [Peter Trauner]
  • Commodore 128 [Peter Trauner]
  • Commodore PET2000/CBM2000 [Peter Trauner]
  • Commodore CBM3000 [Peter Trauner]
  • Commodore CBM4000 [Peter Trauner]
  • Commodore CBM8000 [Peter Trauner]
  • MacIntosh Plus [Nate Woods, Ernesto Corvi]
  • CPS Changer - Street Fighter Zero [MAME team]
  • Commodore B series [Peter Trauner]

    Grab it on the MESS page.

    Emulator Release: MAME 0.36RC2 fixed binaries news by raejae
    13:53:  Fixed binaries for MAME 0.36RC2 have been uploaded. Apparently, the original releases had stereo sound disabled. This has been corrected.

    Grab them from the MAME page.

    3/13/2000
    Misc. News: Brutal: Paws of Fury remake news by shdeagle
    03:39:  Dr. M has used the MUGEN engine to create a Brutal: Paws of Fury remake. Fans of the original game should take a look at this, even though I doubt that the original "belt" system is used in the remake.

    You can download it from Dr. M's webpage.

    Emulator Release: Basilisk II Build 115 news by shdeagle
    03:34:  A new version of this Macintosh emulator for Windows NT/2000 has been released. There are many new features in this version, including:

    You can download it from the Macintosh emulator page.

    Thanks to the many people who sent the news.

    Utility News: Teamsound news by shdeagle
    02:44:  I've found a neat utility that some of you out there might find useful. It's an internet voice chat system called Teamsound, and it works with some games including Quake 2, Unreal Tournament, Everquest, and so on. Those of you who play team games and use strategy will love this little toy. Others, who just want a simple voice chat program, will find this useful as well.

    You can find more information and download this at the Teamsound Webpage.

    Translation News: Kawaii Lavendar Elf news by taichou
    01:44:  Lina-chan, Nuku-Nuku, and Filia have updated their webpage with news on their Tenchi Muyo RPG and Record of Lodoss War translations. Tenchi Muyo is now almost ready for release, the battle bug fixed and now final beta testing.

    For more info, visit their homepage
    Lina-chan, Nuku-Nuku, and Filia's Homepage

    Media News: Man Dies from Playing Video Games news by stickfig
    01:18:  Yes, you read correctly. A South Korean man has actually died from too much of a good thing. The man died of stress-related problems brought on from a 17-hour marathon session of the game One Thousand Years (which is kind of ironic, considering that he was playing this game almost as long). He went sleep-deprived and malnourished within the last few months of his life.

    You can read more about it at The Andrenaline Vault.

    Thanks to WiLD for the news.

    Site News: Poll Update -- Finally! news by stickfig
    01:10:  I'd like to apologize for the lack of poll updates as of late, and I'd like to let you know that I'm going to be doing them more often from now on. If you ever have a poll suggestion, please -- contact us. I'd like to hear them.

    Anyway, here are the results of the last poll:
    Should Shade Eagle create a Framed version of the FAQ for navigational purposes? A no-frames version WILL exist.

    Choice 1 was: "Aww, heck, why not? Everyone is using frames nowadays!"
    It received 97 votes (53.3 percent).

    Choice 2 was: "No way! My future children can't be subjected to frames!"
    It received 27 votes (14.8 percent).

    Choice 3 was: "I'm indifferent. I guess it's better than irregular."
    It received 44 votes (24.2 percent).

    Choice 4 was: "Frames? Ahhh!"
    It received 0 votes (0 percent).

    Choice 5 was: "What are you thinking, pal? Don't offer a no-frames version!"
    It received 14 votes (7.7 percent).

    As for the new poll, Zophar suggested it to me, and I think that it's a great idea to ask:

    What's your favorite form of entertainment?

    If you want to -- we're not forcing -- you can go vote.

    Emulator News: REW 0.12 "PR" news by zophar
    00:01:  A release of REW (a Gameboy emulator for Windows) was uploaded recently to a non-english website, Emulation9.com. However, the official REW site was not updated with 0.12, and it's unknown whether PR stands for "public" or "private" release.

    A couple emulation websites have already posted the file, but we at ZD do not believe in posting emulators that may be meant for beta testing and not for the public. We will not be posting this file until we have official word from the author.

    Thanks to JEK Chan of JC-Emunews for pointing this out.

    3/12/2000
    Emulator Release: DreamNES 1.6 news by zophar
    23:41:  A new build of DreamNES (a NES emulator for Windows) has been released. Here's what's new in version 1.6:

  • Totally rewritten CPU core with inline assembler. Sped up a lot!
  • Added Realtime Save/Load state, supports 10 save slots per game
  • Added NES Movie Record and Playback.
  • Added Mapper #22 Support(Konami VRC2 Type A). (Twinbee 3 runs correctly)
  • Fixed Mapper #23 IRQ timing. (Dracula Kun runs correctly).
  • Fixed Mapper #25 IRQ timing. (Gradius 2 run correctly.)
  • Fixed Mapper #16 bug. (Runs several Dragon Ball games now.)
  • Mapper #17 Improved. (Dragon Ball Z 3 runs correctly.)
  • Mapper #21 Improved. (Wai Wai World 2 Playable)

    Thanks to the author of DreamNES for the news. You can download DreamNES 1.6 from the NES emulators page.

    Emulator Release: MAME 0.36 RC2 news by zophar
    23:25:  A new build of MAME (DOS), Version 0.36 Release Candidate 2, has just been released. Here's the list of new games supported and the authors of the various drivers:

  • Got-Ya [Zsolt Vasvari]
  • Desert Gun [Zsolt Vasvari]
  • Shuffleboard [Zsolt Vasvari]
  • Beraboh Man [Keith Wilkins, Vernon C. Brooks]
  • World Stadium [Vernon C. Brooks]
  • World Stadium '89 [Vernon C. Brooks]
  • Puzzle Club [Vernon C. Brooks]
  • Kyukai Douchuuki [Vernon C. Brooks]
  • Lasso [Phil Stroffolino]
  • Ghox [Quench]
  • V-Five [Brian A. Troha]
  • Dogyuun [Quench]
  • Batsugun [Quench]

    Here's the list of new clones supported:

  • Cobra Command (World)
  • Hyper Sports Special (= 88 Games)
  • Cosmic Alien (set 2)
  • Kangaroo (Sun)
  • Act-Fancer (World revision 2)
  • Shoot Out (Japan and Korean bootleg)
  • Asteroids (bootleg)
  • Rompers (old)
  • Crime Fighters (2 players)
  • Bosconian (new version)

    Be sure to review the included whatsnew.txt for the rest of the changes in MAME. You can download MAME 0.36 RC2 from the MAME page.

    Thanks to Retrogames for the news.

    Site News: Macintosh & Java Updates news by zophar
    23:21:  First and foremost, the entire staff of ZD is very saddened by the news of the loss of Mickey McMurray's (also known as Lopantu on ZD) father, William J McMurray. I don't begin to pretend to know what it's like to lose your father at a young age, and pray I never do.

    I'm taking over responsibility for all Macintosh & Java related updates until such time that Mickey feels he's ready to come back. When ready, his job will be here waiting for him.

    The world has lost another good soul.

    Free ROMs News: Hyper Volleyball FR news by shdeagle
    01:50:  The PAL French language version of Hyper Volleyball (Super NES) is available on http://www.power3d.com. It is mentioned that Ubi Soft has only granted Power3d.com rights to distribute this ROM. It is worth mentioning that Top50 of Power3d.com translated it, and that if anyone sees any errors, that they should e-mail him at Top50@Power3d.com

    You can download the ROM from the Power3d site, but the site is in French, so you could try using Altavista's Babelfish service to translate it.

    Note: It takes a bit of work to get Babelfish working with this site.

    Thanks to Top50 for the news.

    3/11/2000
    Misc. News: In Memory of William J McMurray news by lopantu
    17:42:  In Loving Memory of William J McMurray - devoted father, husband and friend to all who knew him. He will be sorely missed.

    June 4, 1946 - March 11, 2000

    Emulator News: MAME HiScore.dat page opens news by zophar
    14:59:  The official MAME website has put up a page for HiScore.dat saving/loading routines. If you're interested, head over over and check it out.

  • MAME HiScore submissions page

    Media News: A new Intellivision system in April EGM? news by zophar
    07:34:  I've recently been informed that there was an article published in the video game magazine "Electronic Gaming Monthly" regarding a possible new Intellivision system dubbed "Giga Intellivision". Although this magazine tends to publish true stories, this *is* the April's issue (April 1st, hint hint) so take the following snip with a grain of salt and good humour:

    Encouraged by the success of their line of educational and "Youth Oriented"-licensed PC titles, Mattel is rumoured to be working with Daewoo, AMD and Dolby Labs to develop a next-generation gaming console system. Retro gaming fans will be particularly excited to learn the new machine will most likely go by the name Giga Intellivision.

    The new system will reportedly feature the following: The recently announced AMD 1.6 GHz processor, an as-yet-unnamed graphics processor (thought to be developed by a relatively unknown team called Lipra 1 Technologies), an internal 8 GB hard drive for saves, built-in cable modem, DVD/CD player, and in a novel approach to the market, a deluxe model will be shipped with a 100-watt, six speaker sound system, including subwoofer. Korean giant Daewoo will be primarily involved as a manufacturer.


    As you may have already realized, AMD did not announce a 1.6Ghz chip; it's 1.0GHz. Also, the specs sound eerily similar to Microsoft's X-Box. Just another fun April Fool's article from EGM :) (Yes, I know about Lipra 1 being an anagram for April 1, mwuahahah).

    A big thanks to RReich for typing up the article & Knux Five for some additional info. Be sure to read the entire article.

  • EGM's April Fool's "Mattel to Re-Enter Video Game Hardware Market: Intellivision Lives!" article

    Misc. News: Arcade Flyer Archive released Mamepack #16 news by zophar
    07:24:  There's been another update over at the Arcade Flyer Archive:

    We released our new mamepack #16. This release contains 8 new images and 22 replacements which brings us to a total of 966.

    Be sure to check out the images and give them a visit.

  • Arcade Flyer Archive

    Misc. News: DirectPad Pro news by zophar
    06:54:  A few days ago, I posted about a great USB PSX Adapter for the PC: Smart JoyPad. But as you probably know, there are many other such devices. One of them is available at ZipLabel.com and has been dubbed "DirectPad Pro". It supports N64, Saturn, PSX and many other controllers (it works through the Parallel Port). Be sure to drop by and give it a look if you're interested in adapters such as these.

    Thanks to Darren Ranalli for the news.

  • DirectPad Pro

    Misc. News: "Hack of the Millenium" news by zophar
    06:47:  Langrisser Legends has released a trainer for the NGPC game, SNK vs Capcom: Match of the Millenium. Be sure to read the documentation for more information on how to apply the trainer.

    Thanks to Bozel for the news.

  • Hack of the Millenium (Download)
  • Langrisser Legends

    Site News: Nifty Page-O-Hacks hosted! news by zophar
    06:36:  For those of you who missed the quick update that was done while I was on vacation, Zophar's Domain now hosts the "Nifty Page-O-Hacks":

    Super Carrots 3? Super Bovine Battle? No, this guy doesn't have a serious food-problem. This is the Nifty Page-O-Hacks, and if you're looking for an insane, whacky, original hack of an old vintage console game, this is the place!

    Since the site was not added to the drop-down bar or the Hosted page, I've added it to both. Be sure to check out this very interesting ROM hack-related website.

    Also, if you're interested in being hosted and have a quality emulation or gaming related website that is established and complete, drop by our Hosted page, read the rules and send a mail!

  • Nifty Page-O-Hacks

    3/10/2000
    Media News: More on the mysterious X-Box chip.. news by stickfig
    22:04:  The magical x86-compatible chip in the X-Box that Zophar previously mentioned earlier in his update is actually an Intel Pentium III.

    I know what many of you are saying: "I thought it was going to be the AMD Athlon!" Well, it was. Intel just played the shrewd businessman and won the coveted spot in the X-Box by cutting the price of their 600 MHz Pentium III chip to less than that of the Athlon that was going to be used.

    No word yet if this is payback from Intel to AMD for beating the "Old Guard" to 1 GHz.

    You can read more about it in this ZDnet article.

    Misc. News: GeoShock Returning Soon? news by bdlou
    21:06:  Palas Roy informed us of a message on the GeoShock site. When you try to access geoshock.dhs.org, you are redirected to http://www.arcadeathome.com/geoshock. The following is the message:

    "WE WILL BE BACK WITH A VENGENCE ...

    ... JUST KEEP YOUR EYES ON THIS PLACE !!!"

    This is sweet news for Neo Geo fans. :)

    Emulator News: Solution to Nemu/Voodoo3 problem news by zophar
    15:49:  Most Voodoo3 owners will find themselves unable to run Nemu, an N64 emulator for Windows due to the fact that the emulator does not directly support the Voodoo tree of cards. Shadyn has recently informed me that he believes he has discovered the solution:

    What the Nemu team said about setting the resolution and color depth IS necessary, but that alone may not work. If you still have problems running Nemu, make sure you have the latest drivers (1.04 series, use either 1.04.00 or one of the betas) then go into your Display Properties and click the Settings tab, then click Advanced. Go to the 3dfx Tweaks tab and there will be four sections (Desktop, Direct3D, OpenGL/Glide, and Video Overlay), simply uncheck ALL of the options checkboxes for these four sections, Apply the changes, and start Nemu. It should run very well now. (It crashed my computer upon loading a rom at first. Since I did this it runs more or less perfectly).

    Once again, thanks to Shadyn for pointing this out.

  • 3Dfx.com

    Misc. News: Intel also at 1 GHz news by nitro
    13:28:  Intel has also come out with a 1 GHz (1000 MHz) processor this month. I for one am glad to have waited for Intel. I know for fact that Intel had their 1 GHz for a while now, and was just waiting for the right time to release it and didn't expect AMD to come out that quick. Too bad AMD got it first.

    Intel at 1 GHz

    A thanks goes out to Dieu for the e-mail.

    Media News: Microsoft officially announces X-Box! news by zophar
    10:27:  Over the last few months, Zophar's Domain has reported on the rumoured existence of Microsoft's video game console, the X-Box. Yesterday, Bill Gates officially acknowledged that the console system X-Box is a reality and that it will be released in the Fall of 2001! From the press release:

    "We're taking the time today to announce the breakthrough game console known as X-Box," said Gates during the feed. "The X-box provides performance better than twice that of any previous platform."

    "X-Box is a global product so we'll be selling it worldwide," continued Gates. "...We're very anxious to have software developers throughout the world contributing to the platform." Microsoft stressed the importance of getting X-Box development kits into the hands of developers now in order to give them a year's worth of time to create what Gates hopes to be "unbelievable games".


    The official X-Box website has posted the technical specifications of Microsoft's X-Box:

  • 600 MHz x86 compatible CPU
  • Custom 3-D NVIDIA graphics processor
  • 64 MB of RAM (unified memory architecture)
  • Custom 3-D audio processor
  • 8GB hard drive
  • 4X DVD drive with movie playback
  • Four game controller ports
  • Expansion port
  • Proprietary A/V connector
  • 100 MBps Ethernet

    Wow! What's especially interesting is the 100 MBps Ethernet card. I sense DSL/cable modem netplay is being supported. Time will tell how the X-Box fairs against the Playstation 2 and Nintendo's "Dolphin" by the time 2001 rolls around.

    Thanks to Bytoro and -=][nferno=- for the news on the X-Box's unveiling. Be sure to visit the links below for more information.

  • Gamespot's X-Box article
  • Official X-Box website

    Free ROMs News: 75 Acorn Electra games news by zophar
    09:46:  There's recently been an update on The Stairway to Hell, a website dedicated to all things BBC Acorn related. This latest update adds 75 new Acorn Electra games to the website! Up until recently, there were not this many games available, so this should shake up the Acorn scene a bit.

    Thanks to dllm for the mail. Acorn enthusiasts should check this out.

  • The Stairway to Hell

    Misc. News: Star Control TimeWarp news by zophar
    09:38:  Many of you may remember a game that came out for the Genesis (and PC) a while ago called "Star Control". It was an interesting battle/strategy type of game where you built fleets of ships and combatted your enemy (or you could just have an all-out melee battle) on the starfield. The game did have two sequels, Star Control II & III.

    Star Control TimeWarp is an independent effort by members of the internet community to remake Star Control II's melee mode. While not exactly emulation, it does use some of the original's sound effects and music. If you're interested in checking out this freeware game based on the Star Control universe, check it out at the link below. Thanks to Brian Bushnell for this tidbit.

  • Star Control Timewarp

    Misc. News: Lunar 2 remake - Latest Info! news by zophar
    09:10:  Yo!

    In case you guys didn't know, the name of this website and my own nickname come from the greatest RPG series in the known universe - the Lunar series! Created by GameArts and translated by Working Designs, this series has an excellent storyline, incredible soundtrack and characters you can't help but care about.

    The latest incantation is Lunar 2: Eternal Blue remake for the Playstation. Over the last couple of days, a lot of news has been coming out about this fantastic remake. We'll start with the demo. RPGamer is reporting that an 8-hour full demo of the Lunar 2 remake will be included with Vanguard Bandits, set to ship late this month. From the article:

    Lunar 2: Eternal Blue is currently on track for a late Spring release. Lunar fans will be pleased to learn that, similarly to Lunar: SSSC, Lunar 2's packaging will be far above current industry standards. The Lunar 2 "package" will include 3 game CDs, one soundtrack CD, one "Making of Lunar 2" documentary CD, and several currently unannounced goodies.

    After reading the full article, you'll then want to head over to TheGia.com and check out some Lunar 2: Eternal Blue remake screenshots! Although yours truly does not make an appearance in any of these shots, they're quite tasty none-the-less!

    Thanks to DEliTA and RPGamer.com for the news, and be sure to visit all of the links below to get your fill of Lunar 2: Eternal Blue remake news!

  • Lunar 2 Demo news
  • Lunar 2 Remake Screenshots
  • RPGamer.com
  • Working Designs

    Misc. News: AMD processors reach 1 GHz! news by zophar
    08:44:  A few days ago, AMD reached a milestone that everyone has been awaiting for a very long time now. The very first 1 GHz processor is going to be shipped by none other than AMD! Read on...

    AMD today reached a computer industry milestone, announcing commencement of shipments of 1GHz AMD Athlon™ processors. The first commercially available systems based on the 1GHz AMD Athlon processor will be available from Compaq Computer Corporation and Gateway.

    "The commencement of commercial shipments of 1GHz AMD Athlon processors is a watershed event not only for AMD, but also for the personal computer industry," said W.J. Sanders III, chairman and chief executive officer of AMD. "Attaining the 1GHz performance mark has long been a paramount goal for producers of PC processors. Introduction of a PC processor capable of executing one billion clock cycles per second is our industry's equivalent of breaking the sound barrier. Just as the achievement of Chuck Yeager signaled the beginning of a new era in aviation, the 1GHz processor ushers in a new era of information technology. AMD plans to lead in the gigahertz era.


    I always thought it would be Intel to get out the first 1 GHz chip. Guess I was wrong! Thanks to everyone who mailed in about this milestone.

  • AMD reaches 1 GHz

    Media News: More on the Playstation 2's "Playstation Driver" news by zophar
    08:23:  Michael Kollin of Sony-Otaku.com has been kind enough to provide ZD with 2 articles about the famed "Playstation Driver" present in the PSX2 which is supposed to give original Playstation games an added "bang", much like bleem! strives to do. However, it doesn't appear from the pictures (although they are rather grainy scans) that there's much difference.

    Be sure to check out both articles below.

  • Playstation Driver article 1
  • Playstation Driver article 2

    Emulator Release: Project Fellow 0.36 R1 news by zophar
    08:14:  Many of you know that "Fellow" is an Amiga emulator for DOS that's been around for quite some time. Today, a new (rather unofficial) version of Fellow dubbed "Project Fellow" 0.36 R1 was released. This new version is highly optimized and it's recommended that you download it if you have a slower Pentium as it contains hacks to speed emulation up. Here's the full list of changes:

  • Build in Gamecheater with Searchengine
  • Speed / Compiler Optimizations
  • 586 Code *ready* (this means that Fellow might not work on 386/486 Machines) (not tested, yet)
  • Executable Size Reduction using PMODE/W & UPx

    Thanks to Dominik Schmidt for the word. You can download this new version of Fellow (0.36 R1) from the Amiga emulators page.

    Emulator Release: RockNES X 1.0 news by zophar
    08:02:  Fx3 has released a brand-new Windows 9x DirectX version of his NES emulator, RockNES which has been dubbed RockNES X. Here's what's present in this first release:

  • RockNES X released!
  • RockNES 1.03 DOS-version compliant

    Thanks to Arek for the news. You can download RockNES X 1.0 from the NES emulators page.

    3/9/2000
    Translation News: AGTP news by taichou
    16:40:  AGTP turned 1 year old on the 7th! Happy Birthday to them! and to go with their birthday celebration, they released translations out the wazoo!

  • New Chaos World patch!
  • New Metal Max patch!
  • New Super Robot Wars 2 patch!
  • New Cosmo Genesis patch!
  • New Rockman 2 patch!
  • New Dezaemon patch!

    Grab them all from the NES Translations page.

    Emulator Release: Jum's Atari 5200 Emulator v1.0a news by zophar
    06:39:  James "Jum" Higgs has released version 1.0a of his Atari 5200 emulator for DOS. Here's what's new in this recent attempt at Atari 5200 emulation:

    This version has sound and most collision detection working. Some games are even playable! Also includes a preview of my 5200 Pong game :\

    Thanks to James himself for the word. You can download Jum's A5200 Emulator from the Atari 5200 emulators page.

    Overclocked Update: The Quitting Game news by zophar
    06:16:  This is one of those rare times when I do an OC update because of something extremely hilarious or important. This episode is a must-see for all site-maintainers (and future maintainers). Just like in professional wrestling, boxing and Gilligan, you never really do 'quit'. You just may think you do.

    Also, be sure to check out the main Overclocked site for lots of updates that you may not have seen (this is the first update we've done in about a month, per the cut-back of Overclocked updates that we promised).

  • Overclocked #96: The Quitting Game

    Emulator Release: Famtasia 5.1 Beta 5 news by zophar
    05:58:  About a week ago, a new version of Famtasia (a japanese NES emulator for Windows9X) was released. We somehow neglected to add this new build to our NES emulators page, so I posted it up. No english what's new list exists at the present time, so if anybody knows what was changed, feel free to contact us.

    Thanks to everyone who mailed in.

    Misc. News: Classicgaming needs your help! news by zophar
    05:00:  We've just been informed that ClassicGaming.com, a network dedicated to providing classic-gaming related websites with server space is in need of a Lead Editor. Here's the requirements:

    ClassicGaming.com is on the look out for an old-school game fanatic to work full-time as the site's Lead Editor. This is a full-time, paid position that requires strong writing skills, web experience, a good knowledge of gaming history, and management skills. Experience within the community is a huge plus!

    If you're interested, be sure to visit the "Jobs" page below.

  • ClassicGaming Lead Editor job

    Media News: Nintendo to provide $80M worth of safety gloves? news by zophar
    03:23:  In a pretty strange twist of fate, Nintendo has agreed to provide $80,000,000 worth of protective safety gloves to owners of "Mario Party", an N64 game blamed for cuts and blisters to the hand. Crazy? Read on:

    The "Mario Party'' game on the Nintendo 64 home game system can cause hand injury because players are encouraged to rapidly rotate a joy stick with a grooved tip, state Attorney General Eliot Spitzer said Wednesday.

    Consumers report having to use the palms of their hands to rotate the joystick, he said.

    Nintendo agreed to provide up to four protective gloves to each household of consumers owning the video game, Spitzer said.

    The fingerless gloves have padded palms.


    Who ever said that Nintendo didn't have consumers in the palm of their glove... err... hand?

    Thanks to drEw for the story, and be sure to visit Altavista's article in its entirety.

  • Nintendo to give safety gloves

    Media News: Playstation 2 woes news by zophar
    03:10:  As many of you already know, the Sony Playstation 2 was recently released in Japan. There have been many reported problems with various aspects such as some DVDs not being recognized properly, memory card corruption and other non-fun things. Here's such an example from Thresh's FiringSquad:

    It appears that playing Ridge Racer V will cause corruption of the card data which in turn destroys the DVD drivers that are loaded onto the card. DVD functionality is thus removed from the PS2 and the user will have to re-load the DVD drivers onto the 8M card. Sony have issued an official recall of the PS2 memory card in Japan.

    Other problems reported to NCS over the past 48 hours include "skippy" DVD playback where the sound skips intermittently when watching a movie on the PS2. The DVD drivers also appear to have problems recognizing Japanese region 2 DVDs as valid media, and rejects attempts at playback. Finally, double sided, dual layer DVDs require numerous attempts before the PS2 will accept the disc or perform the layer switch.

    More limited are reports of problems with the PS2 overheating and "freezing" after a certain amount of time.


    Is Sony's Playstation 2 all it was cracked up to be? Feel free to post your comments on our message boards. Thanks to Grizzly Addams for the notice.

  • Playstation 2 Technical Difficulties

    Emulator Release: Gens Windows 0.24 news by zophar
    02:54:  Stef has released version 0.24 of his Sega Genesis emulator for Windows9X, Gens. Here's what's new in this latest build:

  • I'm switching again to MZ80 (Neil Bradley neil@synthcom.com) z80 emulator, it now works fine !
  • Sound support added !!! :
    - YM2612 works correctly.
    - PSG works but not perfect.
    - DAC not works and only does some noises.
    - Some bugs with some synchro.
  • Fix a bug in the window plane (Zombie no crash any more ...).
  • Others ...

    Thanks to Stef himself for the news. You can download Gens Windows 0.24 from the Genesis emulators page.

    Technical Docs News: Bart Trzynadlowski's Sega Genesis Technical Notes 2nd Edition news by zophar
    02:39:  We've added Bart Trzynadlowski's Sega Genesis Technical Notes 2nd Edition to the Sega Genesis Technical Docs section. Here's a list of changes since Edition 1:

  • Made a table of contents
  • Added tile information and Scroll layer name table information
  • Added info on Genesis security system and "do nots" courtesy of Flavio. He also found a mistake in the joypad notes.
  • Added SMD ROM stuff

    You can download this document from the Sega Genesis Technical Documentation page.

    Misc. News: FastTrak Software Publishing in need of help news by zophar
    02:15:  A new gaming-related software company known as "FastTrak Software Publishing" needs your help! They are looking for someone with the ability to become a full-time staff member to create and maintain the official website. Here's the requirements:

    “Urgently required: Full time permanent position to create and maintain a web portal for all things games development related. UK based – North London (Watford). Skills required: V. Good Web abilities, basic programming skills – pref C & C++. Must have a serious passion for games, games and games, oh and preferably music too! Additional qualities: reliable, honest, humorous and a workaholic. Please contact now – Jon Silvera of FastTrak Software Publishing on +44 (0)1923 495 506 or e-mail jsilvera@polaron-group.co.uk – Thank you.”

    If anyone is interested in the job, don't hesitate to e-mail them as soon as possible!

    Emulator News: Snes9X Developer's update news by zophar
    02:03:  About a week ago, Gary Henderson posted an update on the Snes9X.com website. Since we neglected to mention this, we'll give it a go right now. A snip from the most recent journal update:

    Network game-play (both local network and Internet) on the Windows port is progressing; no GUI yet, but several rewrites later and I can now play multi-player games between machines on my mini-network at home. There are some Windows threading issues I still have to look into - basically if Snes9x can't hit 100% frame rate, the main emulation thread seems to steal all available CPU time from network client and/or server threads and emulation speed doesn't remain constant. Also, I need to improve the protocol: slim-line it some more, otherwise just two people playing will saturate a modem connection, and add additional messages; but it's getting there.

    If you missed this new journal update and would like to see the entire journal, be sure to head over to the Snes9X website. Thanks to everyone who mailed in and pointed this out.

  • Snes9X website

    Emulator Release: French MacMAME 0.36 RC 1 news by zophar
    01:48:  The French version of MacMAME has recently been brought in sync with the English version of 0.36 Release Candidate 1. You can download French MacMAME 0.36 RC 1 from the Macintosh Multi-Arcade Emulators page. Thanks to Jon Markus for the news.

    Interview News: Katharsis of GeoShock Interviewed news by swampgas
    01:09:  Lord[EFN] over at EmuCamp conducted an informative interview with Katharsis of GeoShock. As of late, GeoShock has been down, but as Katharsis says in the interview, it's coming back.

  • Interview of Katharsis

    3/8/2000
    Emulator Release: Corn 0.1 news by nitro
    18:42:  A new version of a GREAT Nintendo 64 emulator has been released! Here is what's new in this version:

  • Audio ucode 0 implemented
  • Save state support
  • Voodoo/Voodoo2 support
  • Individual rom configuration no longer needed.
  • 2D framebuffer support eliminated
  • More gfx functions implemented

    Another Nintendo 64 emulator that supports audio for commercial ROMs. If you were disappointed that Nemu64 doesn't support 3dfx cards, then be glad there is Corn! This emulator is the fastest Nintendo 64 emulator out there, go grab it now!

    You can download it at the Nintendo 64 emulators page.

    Utility Release: ZD-spc 2.61 news by nitro
    15:39:  A new version of ZD-spc, an SPC player for Windows, has been released. This is the most stable version of ZD-spc 2.X released! A thanks goes out to Tom-Servo for the beta testing in Windows 2000. Here is what's new:

  • Fixed a major bug for Windows NT\2000 (thanks Tom-Servo for testing)
  • Fixed small bugs with loading Plugins
  • Added credit where credit was due

    You can download the new version at the ZD-spc homepage.
    You can download some new SPC's at the ZD's SPC archive.
    You can test your Internet browser plugins for SPC's here, and for NSF's here.

    Misc. News: Amiga Flashback Site Redesigned news by xip
    13:35:  Amiga Flashback is back with a new site design and about 14 new LSD doc disks and 30 new game mods. Thanks to ALx for the news.

    Utility Release: NesToy 3.02 news by xip
    13:23:  A new version of NesToy, a NES ROM utility, has been released, and here's what's new:

  • Some database updates and a massive amount of japanese spelling corrections.
  • All translations are now named by the language they are translated into instead of just (Translated).

    Get it at the NES utilities page.

    Emulator News: Callus 95 0.42 1A *unofficial* patch news by zophar
    13:01:  First, I'd like to stress that this patch is 100% unofficial, although it is endorsed by Bloodlust Software. Many of you may remember Callus, a Capcom CPS-1 Multi-Arcade emulator from 1998. It was discontinued a number of years ago, but there have been many attempts to create 'patches' for the emulator to get numerous other games working.

    This unofficial 1A patch supports 75 games (almost every new game however is only a clone of a past supported game) and fixes a few bugs. You can download it at the Multi Arcade Emulators page.

    Thanks to all who mailed in. Be sure to visit the official patch homepage.

  • CPS2 Shock

    Media News: Bloodlust Software website gets facelift! news by zophar
    12:41:  The official Bloodlust Software website hosted right here at Zophar's Domain has received a facelift. While some visitors may feel a little detached while viewing "A dissection of Bloodlust Software", we ask you to keep an open mind while viewing it.

    Oh, and you should be 18 years old and over before entering this site. If you're offended by graphic violence and language, don't go. Remember... we warned you.

  • Bloodlust Software

    Misc. News: Bung officially ceases development of copier devices news by zophar
    12:12:  For the last few months, we at ZD have been reporting on the lawsuit that Bung (a manufacturer of video game console backup units such as the Doctor V64) lost to Nintendo. The following has just been posted on Bung's official homepage:

    We regret to announce that, we will suspend our business for selling the following products since 12:00 PM on 8/3/2000 in Hong Kong (2:00 AM in London).

    Doctor V64, 128M RAM Card for V64, Emulation Adapter for V64, Connection Adapter for V64, Power Supply for V64, Doctor V64jr, Doctor 512, GB Xchanger, GB Card 4M, GB Card 16M, GB Card 64M, GB Starter's Kit, GB Beginner Kit, GB Professor Kit, Mini MGD Kit, Pro MGD Kit


    It looks like my Doctor V64 unit is a collector's item now. You can check out the entire release at Bung's official website.

  • Bung Enterprises

    Misc. News: UltraINI (The Company) V1E Beta 4a news by zophar
    11:47:  About a month ago, The Company released V1E Beta 4a of their Ultra.ini compilation. For some reason, ZD has only been carrying one version of the INI, so here's The Company's version for everyone to try out. You can grab it at the N64 emulators page.

    Thanks to The Company for pointing this out to us.

    Emulator News: KGB progress report news by zophar
    10:25:  About two weeks ago, a new progress report for KGB (a Gameboy emulator for DOS & Windows) was posted up on the official homepage. Here's what was said:

    Hello! ^_^ Just checked and it's almost been a month since my last update so I thought i'd better provide some information for anyone interested (but there's NO NEW DOWNLOAD YET!).. :o)

    What have I been working on? Well, I quickly added loading support for RAR archives and also support for all DirectInput controllers (big thanks to TNSe!!!). This means you can use all your fancy joysticks/joypads/whatever to play Gameboy games.. woohoo.. ! hehe..

    The reason I haven't done a release yet is because I'm FINALLY working on sound (yeah.. finally got over my phobia ^_^ ). I've written the emulation code for 3 of the gameboy's 4 sound channels and are now trying to integrate the emulation code into the main program (currently i'm producing .WAV files from a sound register dump), hopefully this won't take too long.. this is my first experience with DirectSound and I'm still learning. :o)

    Yay. okay.. that's about it.. i'll go now and do stuff.. cya!.. ^_^


    Thanks to dReam sLider for informing us about this. We apologize for not posting this sooner.

  • KGB homepage

    Emulator Release: Come Back 64 0.9G DOS news by zophar
    10:01:  About a week ago, a new version of Come Back 64 (a Commodore 64 emulator for DOS) was released. Since we somehow missed it, here's what's new:

  • Hardsid at selectable address
  • The emulator will now run if a SoundBlaster exists but is busy
  • Removed unnessecary frameskips

    Thanks to Joe Bucci for the word. You can download Come Back 64 0.9G from the Commodore 64 emulators page.

    Emulator News: French emulator help files & translations news by zophar
    08:54:  Two weeks ago, "Top50" of Power3d.com released an "Snes9x FR" helpfile which includes a complete glossary, full graphical help for Snes9x in French and links to English emulation sites. Also available is the final release of System16 FR (a complete translation of the multi-arcade emulator, System 16) in French!

    Be sure to visit the official website for all French emulation enthusiasts. Thanks to Top50 for the news.

  • Power3D.com

    Emulator Release: PlasticNES 0.2 news by zophar
    08:39:  About a week ago, a new version of PlasticNES (a port of a NES emulator called NextFCE) for DOS was released. We managed to overlook it, so here's what's new:

  • Redone all mapper support
  • Redone all sprite support
  • Added Icon
  • Now emulates Dragon Ball Z RPG 3

    Thanks to everyone who mailed in. You can download PlasticNES 0.2 from the NES emulators page.

    Misc. News: "Smart Joypad" review news by zophar
    08:30:  I've recently been able to get my hands on a peripheral device from Eclectic Video Games known as the "Smart Joypad". This little device attaches to a free USB port on your computer. It comes with a drivers disk and an instructions sheet that explains how it works.

    So what exactly is the Smart Joypad?

    Many of you may have heard of other joypad devices like the para. port SNES converter that allows you to hook up SNES controllers to your PC (useful for emulators like ZSNES which may support them). Well, Smart Joypad allows you to hook up any Sony Playstation controller (even the analog ones) to your PC! It not only works with bleem!, but it also works with almost any DirectX Windows PC game on the market.

    Many other emulators for Windows should also work with the Smart Joypad. This isn't hype - I've had the oppurtunity to try it out myself and much to my amazement, it worked! (Although I couldn't get Dual Shock to work, everything else was fine). I highly recommend this adapter to all gamers that like the PSX joypad layout and want to use it for other games, including the PSX emulator, bleem! It retails for about $25.00 US.

  • Smart Joypad website

    Site News: ...it's moving... IT'S ALIVE! (or "The Return of Z") news by zophar
    08:20:  Yo!

    I'm back after my long vacation from emulation, and let me tell you it was quite a month! I (incredibly) survived my skiing trip to Shawnee Mountain and came away with only a few cuts, scrapes and bruises. Not bad for a first time (I was sure I'd break something)! Although I'll admit that on the final day when I went up 3,000 feet I rather chickened out, one tends to not want to plunge to their doom when one has not mastered the art of "snow-plowing" and stopping. :)

    I'd like to take this oppurtunity to thank the entire staff of Zophar's Domain for running ZD while I was away on vacation. From what I've been told since returning, everything went rather smoothly for the most part (with the exception of a couple minor mishaps). For everyone who sent in an e-mail to me and did not get a reply, sit tight because I've been going through the thousands of e-mails in my inbox since I returned. I promise that I'll get to everyone's in the shortest amount of time that I can manage. I'd like to thank everyone for sticking around even though I haven't been here.

    Over the next couple weeks, we here at ZD will be completing the awarding of all contest money from contests won within the last couple months. Since I've been on vacation, 2 contest winnings slid by me and I'd like to apologize to those 2 winners for taking so long. We'll be back on track soon, and you'll be receiving e-mails very shortly. Speaking of contests, our next contest will be the very first NESten movie contest, and that will begin sometime in the near future. Stay tuned for more contest information in the upcoming weeks.

    Zophar's Underworld Volume 4 (which included special guest "Marp" from YMAmp fame) was a success from the e-mails that I did get to read about it. This real-video show (real-audio for those on dial-up bandwidth) has really been taking off since episode 3 (which had guests uzplayer and DarkMazda) so I'll be continuing this series as long as there is a continued interest in them... which reminds me, I don't have a guest in mind for episode 5! If you're a prominent figure in emulation and you'd be willing to make the drive up here to Northeast Philly, home of the cheesesteaks and soft-pretzels, then drop me a line!

    Lots of hosting requests seem to have filled my mailbox since I left! While we'd love to be able to host each and every single website that e-mails us, we are unfortunately not able to do so. You'll want to make sure that you read the Hosting page at the bottom to get all the rules & regulations. We can't host a site that's vastly incomplete, has nothing to do with gaming/emulation or one that's been up for 3 weeks. We also are unable to host websites that cater to only one browser (such as websites that only look right in IE). Please read over the rules before e-mailing in. Speaking of hosting, the ZD staff did add a site or two while I was gone, and they haven't been added to the drop-down bar so I'll be taking care of that after I read through the few thousand e-mails that everyone has sent.

    I'd like to take an oppurtunity to thank everyone for visiting our website. As many of you may be aware of, most of us are teenage college students with very little money, and because of your support we're able to keep our focus on the website and not on a pizza-busboy job that pays $3.00/hour when we could be updating about a new NESten! While I'm far from financially secure, at least I know that I'll be able to get through another month of bills because of everyone's support.

    Thanks for visiting ZD, and get ready for a nice updating spree, courtesy of me! :)

    Misc. News: Happy Birthday to Emulation HQ news by xip
    03:57:  EmuHQ turns one year old today. Congratulations. =)

    3/7/2000
    Emulator Release: MacMAME 0.36 RC1 news by xip
    14:21:  MacMAME, MAME for Mac computers, has been brought up to date with the official version of MAME. You can get it at the multi arcade emulator page for Macs.

    Misc. News: The Final Fantasy Movie Website is Open news by xip
    14:11:  FinalFantasy.com is now open. There are trailers and movie information available.

    Misc. News: GeoShock to Return? news by xip
    14:01:  There's a new message at the GeoShock homepage that goes something like this:

    WE WILL BE BACK WITH A VENGENCE ...
    ... JUST KEEP YOUR EYES ON THIS PLACE !!!


    Looks like they're back.

    Emulator Release: GBFAN 1.17 beta 2 news by xip
    04:35:  A new version of GBFAN, a Japanese Gameboy emulator for Windows, has been released. I don't know what's new, but you can get it at the Gameboy page.

    Emulator Release: Pasofami 1.3t news by xip
    04:26:  A new version of Pasofami, a Japanese NES emulator for Windows, has been released. I don't know what's new, but you can get it at the NES page.

    Emulator Release: DarcNES 9a0305 Source news by xip
    04:21:  A new version of the DarcNES source was released, and here's what's new:

  • Added keyboard support to Apple ][ driver (only works under X).
  • Added a couple more instructions to the emu68k core (and still nothing runs).
  • Added range checking to ROM accesses in the genesis driver.
  • Disabled I/O logging of FM chip writes in the genesis driver.
  • Fixed a bug with MMC3 IRQs (SMB3 fortress now works correctly).
  • Cleaned up the NES PPU code somewhat.
  • Cleaned up the SMS sprite renderers somewhat.
  • Rebuilt command line parsing for X version and added (but failed to document) a command to override system detection (needed to access the Apple ][ driver).

    You can get it at the NES page.

    Emulator Release: Unofficial Nemu64 INI 0.5 news by xip
    04:17:  A new version of the unofficial Nemu64.ini file has been released, and here are the latest stats:

  • Playable - 128 roms
  • Menu - 19 roms
  • Intro - 12 roms
  • Severe GFX errors - 26 roms
  • Dosent Work - 59 roms
  • Total - 244 roms tests

    You can get it at the N64 page. Also, Myzar's Nemu64.ini was one of the sources for the unofficial Nemu64.ini listed above. Saboya has translated Mysar's file into Portuguese. So if anyone that speaks Portuguese wants it, you can get it at Saboya's page.

    Emulator Release: DarcNES 1.06 for Windows news by xip
    04:04:  DarcNES, a popular NES emulator for Linux, has been ported to Windows. Here's what's new in this version:

  • Added a basic GUI (several items are still missing).
  • Added a screenshot function.
  • Fixed some problems with GG sprite clipping and tile rendering.
  • Cleaned up the FDS emulation code.
  • Added a lot of (inaccessible) extra FDS functionality.
  • Changed the nes bank 4 and 6 I/O hooks.
  • Fixed FDS mapper to compile again.
  • Fixed some problems with the PCE timer.
  • Changed the PCE VDP interface not to use procpointers.
  • Added clipping sprites to the right side of the screen to the PCE VDP.
  • Removed the old (disabled) ROM type identification routine.
  • Fixed the battery file handling to not use a cheap hack to get the filename (this breaks all gg savegames until you rename the battery file).
  • Added SET instruction to the 6280 core.
  • Fixed some problems with mapper 24 (VRC6) IRQs (vertical scrolling scenes in CV3j are a lot better now).
  • Fixed a bug in the NES PPU that was preventing bigfoot from working.
  • Added preliminary PC-Engine timer interrupt emulation.
  • Fixed a bug with reading from the PC-Engine VCE.
  • Fixed a bug with the PC-Engine VDP that was causing graphics problems with several games and prevented Gradius from working.
  • Added a new 6280 core (no noticable effect on compatability).
  • Disabled the old 6280 core.
  • Fixed tms9918 invisible sprites and right-clipped sprites.

    Get it at the NES page.

    Emulator Release: CCS64 2.0 beta news by xip
    03:52:  Another beta of version 2.0 of CCS64, a Commodore 64 emulator for DOS and Windows, has been released. Here's what's new:

  • The cartridge name are now showed in the menu, even after restarted emulator.
  • Support for Expert Cartridge.
  • The REU Ram Expansion memory contents can now be loaded/saved to/from disk file.
  • Printer redirect command (P) in the machine code monitor.
  • Fixed bug with the memory write command in the machine code monitor.
  • Fixed bug with the dissamble write command in the machine code monitor.
  • Fixed reset bug (with initial values in register 1) which caused problems with some ultimax cartridges. No, it was not caused by some error in my VIC-II emulation as some people suggested.
  • New cartridge type 13 (Final Cartridge I).

    You can get it at the Commodore 64 page.

    Emulator Release: VICE 1.3 news by xip
    03:45:  A new version of VICE, a Commodore 64 emulator for DOS and Windows, has been released. There's lots of new features, so check them out at the VICE homepage. You can get VICE at the Commodore 64 page.

    Emulator Release: DreamNES 1.5 news by xip
    03:41:  A new NES emulator called DreamNES has been released. Here's some of the features:

  • Partially support mapper 5,6,34,48,91!
  • Support DirectInput compatiable joystick and Keyboard input!
  • Emulated RapidFire,speed adjustable!
  • Scanline based graphic engine!
  • Support all 5 sound channels!
  • Emulated Stereo effect!(Few games sound better in Mono mode*_*)!
  • Support Trainer!

    It also includes a ROM Encyclopedia that has these features:

  • Auto detect bad header and header trash.Click "YES" to correct your ROM!
  • Super database with full ROM infomation,including ROM version, etc.!
  • Selectable screen shot library(There are TOO many!)
  • DreamNES Control Panel.Have key(button) assign and many more!
  • NSF player(not activated yet).

    You can get it at the NES page.

    Emulator Release: VGS for Windows Ships news by xip
    02:42:  The Windows version of Connectix's Virtual Game Station, a PSX emulator, started shipping today. It was formerly only availible for Macs. You can read about it at the Adrenaline Vault. Thanks to Sonikku_a for the news.

    3/6/2000
    Misc. News: Silencer - Think strategically, act instantly news by shdeagle
    23:34:  I've been addicted to an online game that is currently in beta. It's called Silencer. It's a side scroller, with some strategy elements. The objective is to get three government secrets, before the enemy agency(or agencies) get three. While you could run around and shoot things, the best way to win is to work as a team with teammates, and outsmart the competition.

    You can check out this game(it's for Windows 9X) at the WON.net Silencer webpage.

    Note: While their 'minimum requirements' states Pentium 200, I'm able to run it with few problems on a Pentium 133. Your mileage may vary.

    Emulator Release: VisualBoy 1.4 news by xip
    16:43:  A new version of VisualBoy, a Gameboy Color emulator for Win9X, has been released, and here's what's new:

  • GameGenie and GameShark
  • Bug fixes that fixes problem in Go Goemon, Pro Darts, Ken Griffey Slugfest and Card Hero

    Get it at the Gameboy page.

    Interview News: PSXEmu interviews Randy Linden from Bleem! news by xip
    16:35:  Like the subject says, PSXEmu has interviewed Randy Linden, the programmer who wrote Bleem!. Go read it if you're interested. Thanks to EmuCamp for the news.

    Emulator Release: RockNES 1.03 news by xip
    16:31:  A new version of RockNES, a NES emulator for DOS, has been released, and here's what's new:

  • Added MMC5 IRQ modes 0 & 1 (Castlevania 3 and Metal Slader Glory works);
  • Added NES sound frequency sweep (Mario jump sound works);
  • Fixed MMC5 CHR bank switching (no more glitches);
  • Fixed a color bug with VS Excitebike (black instead of blue);
  • Fixed 4-screen mirroring set when you load a state (*.RNx), ok;
  • Fixed RAM saving when you save a state ($0800-$1000 block fills the RAM);
  • Keyboard & joystick can be enabled (like p1 as joystick, p2 as keyboard);
  • Added joystick calibration on startup (check rnsetup.cfg for information);
  • Adjusted mapper #40 IRQ timing to fix the 'cloud glitch';
  • Removed screen clearing (bitmap is always cleared with black);
  • Added vsync, joypad calibration and bitmap blitter select in the config;
  • Default bitmap blitter changed to old blitter (more compatible);
  • More minor problems has been fixed, some junk removed.

    Get it at the NES page.

    Site News: Destiny news by taichou
    14:11:  Destiny Translations has updated their webpage every day for the past 3 days, stating that Alpha Testing is complete, and now beta testers will be going through the game. 3 of the 4 Translations news pages have been updated, stating the current progress, and how DOAE has affected their progress.

    Destiny Translations

    Translation News: Thingy32 news by taichou
    14:03:  A new version of Thingy32 has been released, which fixes many of the bugs found in the previous release. The authour has stated that relative search is coming soon, but not in this release.

    Download it from the Translation Utility page.

    3/5/2000
    Utility Release: SNES Palette Editor, v0.2 news by taichou
    21:45:  Yousei has released his SNES Palette Editor for Windows. Here's whats new:

  • Maintenance release. Blocked the Enter key from closing the window when accidently pressed inside an edit control.

    You can download it from the SNES Utilities page.

    Also, it seems most people will require newer MFC libraries which can be downloaded here.

    Translation News: FH at it Again. news by taichou
    18:23:  FH has updated his webpage with new screenshots and info on his Papuwa Translation.

    F.H.'s Homepage

    Translation News: Stories Relocated news by taichou
    18:20:  The Front Mission translation homepage has been relocated.

    Thanks to RPGD for the URL

    Stories' Front Mission Translation Webpage

    Emulator Release: Beccy Emulator DPR released. news by harper
    15:05:  Beccy Emulator is a Sinclair ZX Spectrum emulator for BeOS, x86. There is currrently no PPC binary, or source. It is buggy, among other things:

    "Development Preview release of Beccy is really resource consuming program. It contain a lot of code which needs optimization. Both Z80 virtual processor code and ZX Spectrum virtual machine may contain some bugs. I would appreciate any informative bug reports."

    You may find Beccy on our sporadicly growing list of BeOS Computer Emulators.

    Emulator Release: Hu-Go 1.11 news by xip
    13:25:  A new version of Hu-Go has been released, and here's what's new:

  • Way better Adpcm rendering (thanks to David Michel)
  • Debugged 800x600 mode in dos version
  • Added 2 automatic detected US roms (pac land & hero tonma)
  • Good beginning of modular and generic sources (which are available anew)
  • Lots of '1' in the version :)

    Get it at the TurboGrafx 16 page.

    Site News: Save & game music archives updated news by alamone
    05:19:  Save archives updated: FC0, GS0, STA, ZMV, ZST archives.
    Game music archives updated: GYM, NSF, SPC archives.
    Just an announcement, two more save archives will be added to ZD: Playstation/Dexdrive saves and Gameboy saverams. Once the archives are ready you will be able to submit your saves to me.

    3/4/2000
    Emulator Release: ZD-spc 2.60 news by nitro
    21:07:  A new version of ZD-spc has been released! This version isn't a really big release, cause I haven't had much time. Take a look at what's new:

  • Added custom sliders to skin support (See help file)
  • Made preferences not start expanded
  • Fixed a "Register file types" bug
  • Fixed versions in NSF plugin

    You can download the new version of ZD-spc at the ZD-spc homepage, or the SPC Players/utilities page.
    You can download new SPC's at the ZD's SPC archive.
    You can also get some NSF's at the ZD's NSF archive.
    Test the SPC Internet browser plugin here, and the NSF Internet browser plugin here.
    Finally, you can check out some ZD-spc skins at the ZD-spc skins page.

    Emulator Release: X-MAME 0.36b16.1 news by raejae
    18:15:  X-MAME, the UNIX port of MAME, has been updated. Here's what's new specific to this version:

  • Everything from mame & mess msdos 0.36b16
  • Fixed error messages for: "error optionx requires an argument".
  • Fixed --boolean option parsing.
  • Fixed bools in configfiles overriding commandline.
  • Fixed printing of NULL strings in -showconfig.
  • Fixed -vectorres for vertical oriented games.
  • Reworked and cleaned up the makefile, you can now choose your os and cpu seperatly. This adds linux-sparc support amongst other things.
  • Made oss.c compatible with linux/powerpc giving sound on this platform thanks to John Cramp.
  • Wrote a generic plugin system, currently only supporting static plugins, but prepared for dynamic plugins.
  • Rewrote the entire sound subsystem, to match a few core changes.
  • Sound-drivers are now plugins, allowing for example esd support.
  • All sound drivers need to be converted to this new system.
  • Platforms which sound-driver(s) haven't been converted, don't have sound.
  • Added a sound-mixer (for volume control) subsystem, again plugin based.
  • Converted the oss driver to be a dsp plugin.
  • Added an oss mixer plugin.
  • Updated (fixed) SDL display driver, thanks to: Ricardo Calixto Quesada (riq@ciudad.com.ar).
  • Added an esound dsp plugin.
  • Fuzzy name matching alla the dos port, thanks to: Andrea Vettorello .
  • Don't parse the game specific rc file untill the final name lookup has been done (for fuzzy / random name matching).
  • Converted the netbsd sounddriver to be a dsp plugin, thanks to: Krister Walfridsson
  • Removed emulation of analogjoysticks using the mouse, this is now done by the core.
  • Converted the solaris sounddriver to be a dsp plugin, added a mixer plugin thanks to: Mathis Rosenhauer

    Grab it on the MAME for UNIX page.

    Misc. News: WinAMP 2.61 news by raejae
    18:06:  The folks over at Nullsoft have released WinAMP 2.61 Basic and Full. Here's what's new:

  • SuperPiMP installation is cleaner and has more options
  • Winamp Advanced Visualization Studio 2.0 (in Full Version only)
  • Support for .wsz files in your skin directory as well as .zip files
  • Bookmark playlists and SHOUTcast streams
  • Massively improved CD Audio support (enhanced CD support, etc)
  • Updated Mjuice and Audiosoft

    Grab it on the WinAMP page.

    Misc. News: Playstation 2 is here... well, not here, but you get the point. news by raejae
    09:46:  Saturday, March 4, 2000. The PlayStation 2 has been released in Japan, for all the hungry gamers to enjoy. On IGNPS2, you can read all about the pre-launch mania in Japan, including stories of people who have been waiting in line since Thursday, camping out in sleeping bags. This could very well be the biggest system launch in video game history. Too bad we all have to wait until September.

    You want more? You got more. IGNPS2 will be covering the launch and trying out the new PS2 all weekend.

    Misc. News: Actress for Lara Croft for new Tomb Raider movie finally casted? news by bdlou
    07:20:  At the time of this posting, The Daily Radar has the following info:

    "Lara Croft Revealed -- Movie Casting Almost Confirmed
    Angelina Jolie, Hollywood's current darling of the silver screen, is reportedly in final talks to fill the boots of our favorite digital diva. See the story and pictures on the site."

    Check her out at The Daily Radar site.

    Special thanks to The Shadowvision Network and white_rioter for the news.

    Utility Release: Unofficial Nemu64.ini v0.4 released news by bdlou
    07:12:  An unofficial Nemu64.ini file has been released for use with Nemu64 v0.7. This version adds support for 30 games I believe. The homepage isn't very clear about it.

    You can try it on our N64 emulators page.

    Thanks again to The_Great_D2 for this news.

    Utility Release: OpenGlide v0.05 released news by bdlou
    06:58:  OpenGlide, a Glide Wrapper for use with UltraHLE, has been updated to v0.05. Here's what's new:

  • MMX code
  • lots of code optimizations
  • greater fog support
  • priority selecting
  • some bugs tracked

    Try it for yourself in our Glide Wrappers area.

    Special thanks to The_Great_D2 for the news.

    Emulator Release: NLMSX v0.22 released news by bdlou
    06:47:  NLMSX, an MSX emulator for Win9x/NT/2k, has been updated to version 0.22. Here's what's new:

  • Added support for kanji, JIS 1st and JIS 2nd standards
  • Fixed a minor problem with the commandline parameters

    Check it out in the MSX emulators area.

    Thanks to The MEP-Crew at File-hunter.com for the news as always.

    3/3/2000
    Emulator News: RockNES progress report news by bdlou
    23:59:  A small blurb on the RockNES website has the following info:

  • Fixed MMC5 IRQ mode 0, used by Castlevania 3 (USA).

    Check out their site for a screen shot. It's coming along nicely!

    3/2/2000
    Misc. News: More info on PSX2 exportation issues news by shdeagle
    23:43:  Note: I was a bit hasty and wasn't specific enough on a couple issues, as well, I wasn't aware of the relaxation of US restrictions. For these reasons, I have modified this post.

    One of the possible reasons for the Playstation 2 ban would be that the Playstation 2 memory card uses a form of encryption called Magic Gate.

    Note: This ban is a Japan based ban, not a US one.

    Some of you might be aware that certain US-based encryption programs(PGP, 128 bit encryption browser versions, etc.) are only allowed to be downloaded by people in US and Canada, and nations that the US is friendly with. This is, however, the first time that such a ban has been placed on a console.

    Needless to say, this could be a hot topic, and you can discuss it on our Talk of the Town message board.

    Emulator Release: SADnes32 0.12 Criptonyta news by xip
    19:01:  A new version of SADnes32 has been released, and here's what's new:

  • Option Dialog available for configuring the Emu, not much for now, but something, you can configure the Frameskip, and support for Instant Redraw (recomended only for P3-500+), enabling Instant Redraw should fix the bugs with pacman ...

    Get it at the NES page.

    Misc. News: Importing PS2 is Prohibited? news by xip
    15:45:  According to GameSpot News, the PS2 cannot be taken out of Japan without consent from the Department of Trade and Commerce. Here's what the official Japanese Playsation website had to say:

    "As of June 18, 1999, the International Foreign Exchange and Trade Law prohibits transporting of Sony PlayStation2 and the Sony PlayStation2 Memory Cards outside of Japan without a consent from the Department of Trade and Commerce."

    You can read the full article at GameSpot. Thanks to Bytoro for the news.

    Emulator News: Corn is not dead! news by stickfig
    15:35:  The website for the N64 emulator Corn was recently updated. The site says that the emulator itself is not dead, with a new release coming soon, and it also has quite a few awe-inspiring screenshots of the emu in action. (The screenshots look quite nice, I might add.)

    You can read more at the Corn homepage.

    Mucho thanks to Saboya of JC Emulation News.

    Misc. News: DarkMazda's barrage of Neo Geo CD covers continues news by xip
    15:30:  DarkMazda's Domain has released the CD cover for Neo Geo game "Neo Driftout" today. That gives them a total of 63 Neo Geo CD covers. Go visit and view them. =)

    Misc. News: The Scribe's D2 List 1.40 news by xip
    15:21:  The Scribe has released a new version of his Dreamcast Database; a catalog of all DC titles released in all markets around the world. You can go download it, or view it off the net.

  • Happy Birthday Scribe!

    Utility Release: PSmplay 0.3 news by xip
    14:12:  A new version of PSmplay, a great str and xa player for PSX games, has been released, and here's what's new:

  • The process of the Y parameter was strange at the time of the YUV change.
  • All XA channels are supported (32ch). But, not perfect.
  • The FF8 data of only the audio can play-back.
  • Copes with the output which LAME was used for.
  • The Analyze process of the STR data was changed. (I thinks that many STR forms are found.)
  • CDXA was added to the object of Analyze.
  • The STR form of "Gran Turismo", "Gran Turismo 2" and "Ace Combat III" can be play-back.

    Get it at the PSX ultilities page. Thanks to Saboya for the news.

    3/1/2000
    Emulator Release: RockNES 1.02 news by xip
    14:16:  A new verison of RockNES, a NES emulator for DOS, has been released, and here's what's new:

  • New IRQ handler system (using 'hooks');
  • Fixed MMC5 support (CastleVania 3 US works, still unplayable);
  • Added mapper #226 support (76in1 cart, partial);
  • Added mapper #227 support (1200in1 cart, does not work);
  • More minor bugs fixed.

    You can get it at the NES page.

    Emulator News: Nemu64 3dfx grudges news by nitro
    11:50:  Here is a post from the news at the Nemu64 Homepage:

    It is a fairly poorly kept secret that I, hWnd, have a grudge against 3DFX. I won't get into the details, but as a coder, I refuse to write any special code to accomodate a 3DFX product. Because of this decision, secondary boards such as the Voodoo1 and Voodoo2 do not and will not work with Nemu64. Though I did not intend it, it seems that Banshee users are also experiencing problems such that they are either unable to run Nemu at all or are getting frame rates in the single digits. This is regrettable. Even Voodoo3 users are having difficulties, though I have heard there is a driver/settings combination that gives decent, though not ideal, results. Please stop writing me asking for Voodoo support. Nemu's graphics have been optimized for use with recent nVidia boards, such as the TNT, TNT2, and GeForce, mainly since the TNT2 is the board that I own. I don't have access to others. My suggestion if you are interested in N64 emulation is to make your next board a TNT2-Ultra, or GeForce, since Nemu is optimized to these boards, and UltraHLE 1.5 will be using OpenGL, which is highly optimized under nVidia Boards. (See screenshots on UltraHLE page taken with TNT2 board). Once again...I regret that the Voodoo users among you are disappointed, but there will be no graphics code written to accomodate a 3DFX product. I won't go out of my way to make things not work, so if 3DFX decides to stop making developers jump thru hoops, their boards will start working too.

    It is their emulator, and it is up to them if they want to support 3dfx or not. If you would like to discuss this, please talk about it on our General emulation board.

    You can download Nemu64 from the N64 emulators page.

    Misc. News: PSXemu.com returning soon? news by bdlou
    09:03:  Darkzone e-mailed in and let us know about a shockwave video on the PSXemu website that states that they will be coming back soon. Let's keep our fingers crossed!

    Emulator News: A-Saturn discontinued news by bdlou
    09:01:  Sad news, as A-Saturn's website announced that A-Saturn has been discontinued:

    "00/03/01 A-SATURN discontinued
    I have a nervous break down by A-SATURN.
    I will don't open A-SATURN's source code."

    Thanks to Consollection for the news.

    Misc. News: Cherryroms is back news by bdlou
    08:54:  Cherryroms is back up and running fine. Seems as if this was a planned outage. The following comes from their website:

    "Hi All,
    There will be an interruption of service soon and this
    will be for a few days for some people and very quick for others. The reason for this is that we are having to move location of the servers for DeathaceNET which as CR is hosted on it will result in DNS problems as your ISP may have cached the IP's of the servers and will still think that they are there for a few days. It won't be until Network Solutions and Nominet update their root servers to know the new ip range for the servers that you will be able to connect to us.
    and due to the nature of the apache webserver it will not allow to do a temporary ip without a reverse on the domain.
    So my appologies to all for this and hope to be back to all of you in no more than 2-3 days.

    ...Deathace"

    So, everything is fine. You can still check them out at cherryroms.com.

    Thanks for all the E-Mails letting us know!

    Misc. News: Minibosses - The Band news by bdlou
    00:03:  We received an E-Mail from Eosdis of the band Minibosses. They have done some excellent remixes of the music from some of your favorite 8-Bit NES classics, such as Castlevania (AWESOME!), Metroid, Wizards and Warriors, and more! If you are a fan of video game music, you owe it to yourself to go check them out at their official website at www.minibosses.com!

    zophar@voicenet.com