vSNES v2.00
posted in Utility Release by mfc on Oct 6th, 2004vSNES, a tool by Illegal Eagle that lets you view and edit Zsnes savestates, has been updated recently. Here is what's new:
- GUI rebuild due to Delphi saving project cfg files just as power outage hits...
- removed old rendering engine
- vSNES now uses its own SNES structure instead of a ZST structure (major rewrite)
- main window: five lists (four SNES, one ZST), offsets in ZST section
- the menus got pictures
- help window: "Windows" look due to more text per line, RTF for formatted code
- open dialog: "browse" window opens in the center
- palette viewer: relocated the info (should be final)
- memory viewer: "FX" decoder, better zoom, options for hex. offsets and jumping entire lines
- scene viewer: new engine (8-bit and 16-bit, both with missing features though), support for high-res, new buttons for selecting visibility, color 0 for transparency, info screen, removed "mode7 info" box
- hex. viewer: restructured, always with gridlines, DOS font thanks to PCXDUMP, but still incomplete and slow
- list editor: removed "size" box, PLEASE NOTE: in this version, changes to the non-ZST sections won't update the ZST section
- added SPC viewer (incomplete, only viewing)
- options: multiple lines, hex. offsets for memory/hex. viewer, preview filtering, more extensions, hex. info in pal. viewer, spaces for the info screen
- updated SNES.txt file
- new GB.pal file