VisualBoyAdvance 0.9.1

posted in Emulator Release by narvick on May 19th, 2002

VisualBoyAdvance, an excellent Game Boy Color/Game Boy Advance emulator was updated today to version 0.9.1. The changes are as follows: Core changes
  • Fixed BG2CNT corruption in some cases
  • Fixed rendering of sprites with invalid OBJ Mode
  • Fixed 32-bit access to some IO registers
  • Fixed some unknown messages when loading ELF files
  • Fixed small error when doing a 16-bit write to palette RAM
  • Fixed minor bug in CpuFastSet emulation
  • Fixed some crashes loading GCC 3.0.4 ELF files
  • Fixed minor problem with CPSR (to be consistent with documentation
  • Added single frame stepping (pauses after drawing the next frame)
  • BMP screen capture option

  • Windows changes
  • Fixed add cheat dialog disabled buttons
  • Fixed bug with 32-bit cheats (GameShark/Internal)
  • Multiple selection on cheat list dialogs now supported
  • Easier enable/disable of cheats
  • Cheat search dialog now shows previous search results
  • Cheat lists now restore enabled/disabled status correctly
  • Added some new companies to information dialogs
  • Map viewer
  • Palette viewer
  • Memory viewer
  • Sprite viewer

  • SDL changes
  • Added development logging option (BIOS usage, illegal reads, illegal writes)
  • Call stack information (GCC 3+ (ARM mode only) or ARM SDT)
  • Whew...lots of changes since 0.9a :) What are you waiting for? Get it at the Game Boy Advance Emulators page! Thanks to everyone who submitted the news