VisualBoy Advance v1.5

posted in Emulator News by paladyn on Apr 14th, 2003

Forgotten has updated his excellent GameBoy and GameBoy Advance emulator for Windows and Linux. Here's what's new:

Core changes:
- added AGBPrint support (for developers only)
- added RTC support
- added scanlines filter
- added support for gzip files
- added support for compressed bios files (zip, gzip)
- fixes Flash 1M support
- fixed crash reloading same ELF file

Gameboy:
- added SGB2 support

Windows:
- added Gameboy tools (Disassembly, Memory Viewer, Tile Viewer, OAM Viewer, Map Viewer and Palette Viewer)
- added fullscreen mode confirmation for DirectDraw to avoid problems
- added GDI, Direct3D and OpenGL rendering options
- added skin support (see readme for information on creating skins)
- added support for per game configuration of some settings (see readme for details)
- changed INI support to use emulator directory instead of Windows directory
- fixed command line parsing problem

SDL version:
- added support for per game configuration of some settings (see readme for details)
You can get this at our GameBoy Advance emulators page.