Virtual GameBoy Advance v2.1
posted in Emulator Release by narvick on Nov 19th, 2003VGBA is a GameBoy Advance emulator by Marat Fayzullin. DOS and Windows ports require registration and costs 35 USD, but the FreeBSD and Linux ports are free. Here's what's new:
- Save (.SAV) file format has changed due to addition of >64kB FlashROMs
- State (.STA) file format has changed due to addition of RTC and >64kB FlashROMs
- The old -flash has been changed to -flashid
- The new -flash sets the number of address bits (greater or equal to 16)
- Added RTC support (clock in Pokemon series)
- Added support for >64kB FlashROMs (Pokemon series, etc.)
- Added MIDIKey2Freq() to the BIOS emulation
- Fixed a bug in the ArcTan2() emulation (Castlevania: Aria of Sorrow)
- Fixed possible memory corruption of EEPROM emulation (Lord of the Rings)
- Fixed SMULL/SMLAL opcodes
- VBlank interrupt now occurs with HBlank in line 160 (Robot Wars)
- Now recomputing sprites every time screen mode changes (Ice Age)
- Now setting unused KEYSTAT bits to zeroes (Defender of the Crown)
- Now updating c flag when immediate value is rotated in an ALU operation (Desert Strike)