SNESAmp v2.99
posted in Media News by grammarian on Apr 24th, 2003After a long time, the incredible SPC plugin for Winamp, SNESAmp, has been updated! The new version, v2.99, sports a long list of updates, which are as follows:
- Improved the snapping algorithm (the control and tag editor dialogs will dock to any Winamp window)
- Control dialog doesn't automatically gain the focus when it becomes visible
- Control dialog tries to work with transparency plug-ins
- Tag editor and control dialog remember their absolute screen positions
- Added ability to save the mixing level in the tag
- Added ability to disable the echo in the configuration
- Changed output threshold to +/-3.00dB
- Added version information to LRM's and improved LRM detection and loading (LRM's from previous versions of SNESAmp won't get loaded and crash)
- Fixed another return value error in the message handler (titlebar text scrolls)
- Visualization works with 32-bit samples
- Sometimes the mixing level in the config was displayed incorrectly
- Forgot to save the date in the tag
- Tag editor doesn't crash when the date is corrupted
- Forgot to apply the mute flags from the tag
- Fixed the time calculation so the buttons in the tag editor get the correct time when a song's speed has been adjusted via the control dialog
- Fixing a mixing level problem when auto attenuation was turned off SNESAPU.DLL v0.98
- Added micro ramping to the channel volumes in the 32-bit sample routine (reduces zipper effects and pops in some songs)
- Added a 17-bit clamp to the sample decompression (fixes Hiouden, but the wind in CT isn't quite right)
- Added linear interpolation to the FIR filter (fixes some songs that turned to noise)
- ENVX always gets updated, regardless of ADSR/GAIN flag (fixes Clue)
- Added code to the speed hack to try and isolate small polling loops (fixes the tempo problems some games were having)
- Changed the loader code, again, to copy extra RAM from the correct place (fixes incorrect sounds in Tales of Phantasia)
- Fixed a lame bug when clearing the in-ports (fixes Dragon Quest songs stopping half way through)