RockNES Mac Version Updated

posted in Emulator Release by aardwolf on Dec 12th, 2000

The Macintosh port of RockNES has been brought in line with version 1.600 of the DOS emulator. We don't know exactly what is new with the Macintosh version, but chances are it follows the DOS port. Here's what was new with that one:
  • Added a ppu tile caching system, sped up the things;
  • Added a decent savestate format -- NOT compatible with the old ones;
  • Added a new method for noise luts, much clean;
  • Added mapper #180 (Nichibutsu, game Crazy Climber supported);
  • Added preliminary VS UniSystem reads handler (Atari RBI Baseball works), thanks to xodnizel;
  • Added a cheap hack to get Paris-Dakar Rally Special working (map66);
  • Fixed a major bug in the mapper #40 (SMB2j) reset;
  • Fixed mapper #83 CHR bankswitch (World Heroes2 works);
  • Fixed mapper #232 (BF9096 chip - used by Codemasters' Quattro carts);
  • Fixed mapper #233 (the '20-in-1' half works, 'reset' to active);
  • Fixed nametables dumping (dumping the entire $400 data in a .nam file);
  • Fixed major problems in the sound startup routines;
  • Fixed number of cpu cycles per sprite DMA transfer;
  • Fixed ppu layout (frame starts at VBlank);
  • Fixed ppu latch system and ppu reads, thanks to Ki for his findings (pass ok in the test programs).
  • Fixed mirroring state saving (when a mapper uses a custom mirroring);
  • Tweaks in the FDS driver, more games are working;
  • Cleaned up the 16k CHR RAM support code, used by mapper #13;
  • Expanded ROM information display;
  • Whoops, removed "dump pattern addresses" option from GUI;
  • General cleanups to boost the performance;
  • Added a 'secret' mapper, I will tell you later... ;-)
Get the latest version from our NES Emulators for Macintosh page. Thanks to Crusader and Emulation.net for the news.