Rice Video Plugin v5.5.0
posted in Utility Release by mfc on Mar 31st, 2004This popular N64 graphics plugin was updated recently! Here's a list of changes and other notes:
- Big change with the plugin configuration dialog
- Options are seperated into multiple pages
- Options are arranged, easy to understand and to use, options combinations are more meanful and flexible.
- Allow to access all game settings without touching the INI file.
- Detecting adapter supported full screen resolution
- Detecting adapter supported Full Screen Anti-Aliasing modes
- Detecting adapter supported Anisotropy filtering feature
- Hide/Show advanced options
- Allow to use WinFrame mode
- Allow to select texture quality
- Full TMEM emulation, can be turned on/off
- Hq2x and lq2x filter
- Full hardware accelerated frame buffer emulation in DirectX
- Very configurable
- Render-to-texture options are seperated from primary back buffer emulation options
- Turning screen saver on/off automatically
- Better fog implementation
- A lot of other fixes
- New features with DirectX
- Full Screen Anti-Aliasing
- Anisotropy filtering
- Onscreen information display with configurable color
- Full screen mode refresh frequency
- Semi-pixel shader combiner to increase speed from complete pixel-shader combiner
- Also:
- The new frame buffer emulation implementation is not fully tested with all games. Zelda OOT, Mario Tennis, Pokemon, Banjo Koozie, Banjo Tooie, Zelda MM, PD are tested and working OK.
- The plugin is tested on Geforce FX5200, ATI Radeon 9600 and Geforce2 MX400. It works fine with these video cards.
- I know some games are broken, like Dr. Mario. Please use older version for such games
- This new version is using a new INI file. You need both the DLL and the INI.
- Works fine and fast for more games.