Rice Video Plugin v5.5.0

posted in Utility Release by mfc on Mar 31st, 2004

This popular N64 graphics plugin was updated recently! Here's a list of changes and other notes:
  • Big change with the plugin configuration dialog
    • Options are seperated into multiple pages
    • Options are arranged, easy to understand and to use, options combinations are more meanful and flexible.
    • Allow to access all game settings without touching the INI file.
    • Detecting adapter supported full screen resolution
    • Detecting adapter supported Full Screen Anti-Aliasing modes
    • Detecting adapter supported Anisotropy filtering feature
    • Hide/Show advanced options
    • Allow to use WinFrame mode
    • Allow to select texture quality
  • Full TMEM emulation, can be turned on/off
  • Hq2x and lq2x filter
  • Full hardware accelerated frame buffer emulation in DirectX
    • Works fine and fast for more games.
    • Very configurable
    • Render-to-texture options are seperated from primary back buffer emulation options
  • Turning screen saver on/off automatically
  • Better fog implementation
  • A lot of other fixes
  • New features with DirectX
    • Full Screen Anti-Aliasing
    • Anisotropy filtering
    • Onscreen information display with configurable color
    • Full screen mode refresh frequency
    • Semi-pixel shader combiner to increase speed from complete pixel-shader combiner
  • Also:
    • The new frame buffer emulation implementation is not fully tested with all games. Zelda OOT, Mario Tennis, Pokemon, Banjo Koozie, Banjo Tooie, Zelda MM, PD are tested and working OK.
    • The plugin is tested on Geforce FX5200, ATI Radeon 9600 and Geforce2 MX400. It works fine with these video cards.
    • I know some games are broken, like Dr. Mario. Please use older version for such games
    • This new version is using a new INI file. You need both the DLL and the INI.
Whew! Anyways, you can download this from N64 Plugins page!