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PGB v0.84

posted in Emulator Release by dhalamar on Jan 17th, 2001

The Java Gameboy Color emulator PGB has been updated to version 0.84. Here's what's new

  • fixed opbi & bgpi again
  • was allocating 16k work ram for GBC, changed to 32k
  • fixed GBC DMA length
  • fixed GBC DMA destination
  • cached tiles are updated more accurately
  • fixed a bug with the LCD interrupt (Pokemon Yellow, Gold, Silver, Crystal start up now)
  • fixed bgpal, objpal in GBC mode (Pokemon Yellow, Gold, Silver have correct colors)
  • system preference goes Gameboy Color-Super Gameboy-Gameboy Pocket
  • fixed a GB window positioning bug (Pokemon & others)
  • fixed a regiser overflow bug (Final Fantasy Legend)
  • can now set CPU thread priority through the GUI
  • fixed a bug with signed reads and bitwise operators (Dragon Warrior Monsters, Pokemon Red & Blue)
  • added support for 256kb save RAM (Pokemon Crystal)
  • fixed a bug with the LY=LYC interrupt
  • added support for ATF mode color setting in many SGB games
  • fixed a bug with multi-packet SGB commands
  • support for loading a rom via the command line

You can go download this from the Java Gameboy Emulators section. Thanks to PeterD for the news.


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