PGB v0.84
posted in Emulator Release by dhalamar on Jan 17th, 2001The Java Gameboy Color emulator PGB has been updated to version 0.84. Here's what's new
- fixed opbi & bgpi again
- was allocating 16k work ram for GBC, changed to 32k
- fixed GBC DMA length
- fixed GBC DMA destination
- cached tiles are updated more accurately
- fixed a bug with the LCD interrupt (Pokemon Yellow, Gold, Silver, Crystal start up now)
- fixed bgpal, objpal in GBC mode (Pokemon Yellow, Gold, Silver have correct colors)
- system preference goes Gameboy Color-Super Gameboy-Gameboy Pocket
- fixed a GB window positioning bug (Pokemon & others)
- fixed a regiser overflow bug (Final Fantasy Legend)
- can now set CPU thread priority through the GUI
- fixed a bug with signed reads and bitwise operators (Dragon Warrior Monsters, Pokemon Red & Blue)
- added support for 256kb save RAM (Pokemon Crystal)
- fixed a bug with the LY=LYC interrupt
- added support for ATF mode color setting in many SGB games
- fixed a bug with multi-packet SGB commands
- support for loading a rom via the command line
You can go download this from the Java Gameboy Emulators section. Thanks to PeterD for the news.