Ngine-SNES9X v0.30

posted in Emulator Release by dhalamar on Dec 31st, 2000

Ngine-SNES9X has been updated to v0.30 fixing some things and adding a whole bunch of f eatures. Here's what's new:

  • ADDED: if all PAL/NTSC detection fails, press Y button on controller to change back and forth
  • ADDED: keyboard mode now supports unix style TAB completion features! nice isn't it? ;-)
  • ADDED: Fiddled a bit with the startup flags of SNES9x for more speed. Speed is no more painfully slow, not fullspeed yet, but accept- able.
  • FIX: SNES9x no more crashed when fed a non existant filename.
  • FIX: ntsc and pal commands now correctly stick when invoking SNES9x
  • ISSUE: autodetection on startup may still not work correctly. Type "ntsc" at the command prompt to get to NTSC mode.
  • ADDED: new build flag BUILD_FOR_BURNING (will make ngine work without a serial connection)
  • ADDED: controller polling code in keyboard menuing code, messaging via event loop.
  • ADDED: controller ROM selection for snes9x, enabling nonkeyboard people to operate ngine-snes9x
  • ADDED: Means to switch back from joypad operation to keyboard operation
  • ADDED: Exiting SNES9x emulation now also possible using DC controllers start button, not only keyboard "esc"
  • CHANGE: in snes9x, START is now "analogue pad up", select is now "analogue pad down", exiting snes9x is Dreamcasts "start" button
  • CHANGE: filenames can be no longer than 40 characters. Behaviour for longer filenames is undefined.
  • ISSUE: joypad button press handler is dirty, don't hold down buttons for a long time, or else... ;)
  • ISSUE: changing into directories is currently not possible using joypad control. You have to stick the ROMs into the root dir of your CD if you do not have a keyboard.

You can grab this from the Emulators for Dreamcast section.