Next3D 1.2

posted in Utility Release by bdlou on Feb 8th, 2002

Next3D, a GPU plugin that uses Direct3D 8, was updated. Here's what's new:
  • Added a fix for Intel graphic chipsets. Many thanks to prafull for testing!
  • Finally fixed the problem that Win2K/XP users have been having with the configuration!
  • Added frame limiting as in NextGL v1.7
  • Fixed the color depth adjustmed for windowed modes.
  • Added centered window in windowed mode.
  • Added "select device" to the main configuration menu so that you can either select the Direct3D device that you want to use, or have the plugin choose the best device to use.
  • Added a centered window for windowed mode.
  • Fixed non textured primitive and sprite semi transparency mode setting bug thanks to gpuDebug :)
  • Added drawing offset fix.
  • F12 now toggles the textures.
  • Fixed semi transparency mode 1.0 * B + 0.25 * F
  • Fixed a very nasty alpha testing bug for non textured primitives! :)
  • Updated the about dialog :)
  • Added a new key chart to the next section of this file. You can download it from the PSEmu Pro Plugins area.