Next3D 1.1
posted in Utility Release by groat on Nov 20th, 2001
The Next3D plugin has also been updated. New to this release:
Added many features found in NextGL1.6 (See Readme.txt for full details)
Next3D's configuration should now work with ePSXeCutor, PCSX, etc.
Now using the DX8.1 SDK
Hardware vertex processing is now only available if your video card supports hardware T&L vertex clipping
Taking screenshots is not yet supported, so the feature does not work yet.
Added the (slow) "only screen writes" scanline mode
Added double scanlines
Added a "use ZBuffer" option
Finally fixed all of thoes stupid bugs :P
Added auto adjusting color depth in windowed mode.
Added detection to see if a video card can render in a window or not.
Updated the "dump plugin info" to include the new texture types.
Added texture page display info to the debug window
Download it on the PSEmu Pro Plugins page.