MEKA v0.63
posted in Emulator Release by slein on Aug 18th, 2002MEKA has been updated to version 0.63. However only registered users can download it for now. If you are a registered user, go to MEKA's homepage to download it. Here's what's new:
- Implemented a cyclic color allocation algorythm.
- Tested every single Master System games, and wrote a multiplayer games list out of them.
- Added 21 missing undocumented Z80 opcodes in the ED instruction set.
- Fixed PSG emulation.
- Fixed Light Phaser shooting position for when left column blanking is enabled.
- Fixed 64-bytes ROM footer detection.
- Fixed a bug affecting Hardware Reset and ROM reloading on SG-1000/SC-3000 and Colecovision emulation.
- Fixed a two-years-old bug that may lead MEKA to crash when loading a savestate that was previously used under the debugger.
- Fixed Sega Keyboard mapping for the unusual "Pi" / "Ro" key, so Japanese users can use it at its standard mapping location.
- FPS Counter is now enabled/disabled by pressing Alt+F.
- Updated to newer GCC version, hopefully little improving performances.
- Added and modified entries to the checksum and compatibility lists.
- Some interesting ones I could rename after redumping: Alex Kidd in Miracle World [A] -- Alex Kidd in Miracle World [Export] Alex Kidd in Miracle World [B] -- Alex Kidd in Miracle World [USA]