MEKA v0.63

posted in Emulator Release by slein on Aug 18th, 2002

MEKA has been updated to version 0.63. However only registered users can download it for now. If you are a registered user, go to MEKA's homepage to download it. Here's what's new:
  • Implemented a cyclic color allocation algorythm.
  • Tested every single Master System games, and wrote a multiplayer games list out of them.
  • Added 21 missing undocumented Z80 opcodes in the ED instruction set.
  • Fixed PSG emulation.
  • Fixed Light Phaser shooting position for when left column blanking is enabled.
  • Fixed 64-bytes ROM footer detection.
  • Fixed a bug affecting Hardware Reset and ROM reloading on SG-1000/SC-3000 and Colecovision emulation.
  • Fixed a two-years-old bug that may lead MEKA to crash when loading a savestate that was previously used under the debugger.
  • Fixed Sega Keyboard mapping for the unusual "Pi" / "Ro" key, so Japanese users can use it at its standard mapping location.
  • FPS Counter is now enabled/disabled by pressing Alt+F.
  • Updated to newer GCC version, hopefully little improving performances.
  • Added and modified entries to the checksum and compatibility lists.
  • Some interesting ones I could rename after redumping: Alex Kidd in Miracle World [A] -- Alex Kidd in Miracle World [Export] Alex Kidd in Miracle World [B] -- Alex Kidd in Miracle World [USA]