MAME v0.89u1

posted in Emulator Release by spacetiger on Nov 29th, 2004

A new WIP version of MAME was released today to follow up on the big Thanksgiving release of 0.89. Here are the changes:
      General Improvements
    • Sega Improvements
    • Fixed an rf5c68 memory access bug
    • Improvements to Hyper Crash
    • More Taito F2 Blending Improvements
    • Fixed colours in Flower
    • Modified Frogs driver to only use samples when actually needed
    • Misc Compiler Patches
    • Workaround for excessive RAM use in Hyperstone based games
    • Fixed small problem in CHDCD
    • Fixed stereo sound in Jaleco MegaSystem1 games
    • Several fd1094 games now run with new keys
    • PPC Core improvements (603 support) for Sega Model 3
    • Temporarily disabled ym2151 save states until we work out why its crashing in
    • Debug/symbol/map builds
    • Various cleanups
      New Games / Clones supported or promoted from GAME_NOT_WORKING status
    • Passing Shot (World, 2 Player)
    • Where's Wally
    • Ryu Kyu
    • Bloxeed (Japan)
    • DD Crew (World, 4 Players)
    • Bayroute (World)
    • Alien Storm (World, 3 Players)
    • Shinobi (System 16A)
    • Moonwalker (3 original sets
    • Laser Ghost
      New Non-Working games / clones supported
    • Super Monaco GP (another set)
    • Sega Model 3 preliminary driver
    • Deadeye
    Go to the MAME Emulators page for this.