MAME v0.89u1
posted in Emulator Release by spacetiger on Nov 29th, 2004A new WIP version of MAME was released today to follow up on the big Thanksgiving release of 0.89. Here are the changes:
- General Improvements
- Sega Improvements
- Fixed an rf5c68 memory access bug
- Improvements to Hyper Crash
- More Taito F2 Blending Improvements
- Fixed colours in Flower
- Modified Frogs driver to only use samples when actually needed
- Misc Compiler Patches
- Workaround for excessive RAM use in Hyperstone based games
- Fixed small problem in CHDCD
- Fixed stereo sound in Jaleco MegaSystem1 games
- Several fd1094 games now run with new keys
- PPC Core improvements (603 support) for Sega Model 3
- Temporarily disabled ym2151 save states until we work out why its crashing in
- Debug/symbol/map builds
- Various cleanups
- New Games / Clones supported or promoted from GAME_NOT_WORKING status
- Passing Shot (World, 2 Player)
- Where's Wally
- Ryu Kyu
- Bloxeed (Japan)
- DD Crew (World, 4 Players)
- Bayroute (World)
- Alien Storm (World, 3 Players)
- Shinobi (System 16A)
- Moonwalker (3 original sets
- Laser Ghost
- New Non-Working games / clones supported
- Super Monaco GP (another set)
- Sega Model 3 preliminary driver
- Deadeye