KiGB v1.45

posted in Emulator Release by narvick on Jul 3rd, 2003

Ricky Liu has updated KiGB again today to v1.45! KiGB is a GB/GBC emulator for Windows, DOS, and Linux. Even though the last update was only 10 days ago, this is a big update. Here's what the author said on the homepage:
    With the help of Scott Nash on thorough testing of KiGB on a huge volume of games and demos, a lot of bugs have been fixed with this new release. KiGB now reaches a much higher compatibility and accuracy level. See my updated compatibility page. Many thanks to Scott!
With that said, here's what's new:
    Changes
  • In previous versions, even if GB mode was off, KiGB would still force to GB mode when KiGB detected the game was not for GBC. In v1.45, KiGB will no longer force the mode switch. This is useful for running demos that have corrupted GBC flag in the ROM header. (Invasion DX (BUNG) (PD) [C] and Joshua Wise's Demo (Quang2000) (PD) [C])


  • Bugs Fixed
  • No borders were displayed when choosing the preference "GBC with SGB borders" on some SGB-supported games. Fixed
  • Fixed a bug on handling the SGB command CHR_TRN when tile type was set to OBJ. Itsudemo Nyando Wonderful shows the border
  • Palettes were incorrectly initialized. Fixed. (16 Threads Demo)
  • Adjusted the timing on interrupts. Fixed the following Games:
    -Legend of Zerd: graphics glitches in the intro
    -Altered Space: graphics glitches at the leftmost when the rocket appears in the intro
    -Possibly other games (the music of Adventure of Arle)
  • Adjusted the LCD behaviors on GBC mode. Screen flashed for Air Pocket OP during showing CGs as in a real GBC
  • Fixed a bug for the GP CPU quirk. Background of Killer Instinct now shows up
  • Fixed a bug when trying to continue without first actually starting for Initial D Gaiden
  • SGB mode was not recognized for It's a World Rally. Fixed
  • Fixed the hung bug for Joust & Defender (U) [C] [t1]
  • Fixed the scrolling bug for the Jetsons
  • Fixed a hung bug for Konami Collection 1 after pressing Start in the option screen
  • Fixed a sprites drawing bug. Fixed the graphics glitches in the following games:
    -Ken Griffey Jr.'s Slugfest: at the lower left of the rotating baseball
    -Action Man: at the game over screen
  • [MS-DOS port only]: Screen might appear at the top left corner or blank. Fixed
  • Fixed a bug in reading multiple joypads in SGB mode for Killer Instinct. When the game starts, Player 1 gets control instead of Player 2
  • Fixed a bug in TIMA timing. Korodice will not hang after the Mode Select screen
  • Fixed a bug in HDMA. The last screen of AGO Realtime Demo shows up
Get it at the GameBoy Emulators or GameBoy Emulators for Unix sections!