Kawaks 1.40b
posted in Site News by slein on Dec 25th, 2001Kawaks has been updated to 1.40b, Here's what's new: New drivers:
- Darkstalkers: The Night Warriors (Asia 940705).
- Marvel Super Heroes (Asia 951024).
- Rockman 2: The Power Fighters (Japan 960708).
- Street Fighter Zero 2 (Asia 960227).
- Vampire Savior: The Lord of Vampire (Euro 970519).
- Metal Slug 3 (encrypted).
- Garou: Mark Of The Wolves.
- The King of Fighters '99: Millennium Battle (nonecrypted P).
- The King of Fighters 2000 (nonecrypted P).
- Triple buffering.
- CPS2 rasters emulation.
- Improved sound sync a bit in CPS2 games.
- Record input aka Movie recording/replaying support.
- Optimisations to the video rendering for both NeoGeo and Capcom games.
- Kawaks now remembers window zoom level.
- New macro token.
- Added a Freeplay setting for NeoGeo games.
- Made it so if no cheat file is available for the current game, the cheat file for the parent is loaded instead.
- Added a menu item to save cheat search matches to a file.
- New features for you gfx rippers: - Added option to delete emu text when making screenshots. - Implemented Background color change for NeoGeo games. - Changes in the Shot Factory: + you can now select more than one sprite at once. + new button in Shot Factory to disable all selected sprites. + new button in Shot Factory to reenable all selected sprites. + added layer enable/disable buttons.
- Fixed: NeoGeo game settings and hiscores aren't lost anymore when reseting the game.
- Fixed some sound issues with Metal Slug 1/2/X.
- Fixed cheats not applying when using Step Frame.
- Fixed savestate bug for CPS1 & NeoGeo when using states saved at a different sound frequency.
- Fixed Kawaks crashing when display was beeing destroyed (starting a fullscreen DOS prompt...).
- Fixed button 3 not working in some CPS1 games (Mega Twins...).
- Fixed crash on 1941's Test menu.
- Fixed occasionnal crash on Pang 3 and Quiz Tonosama no Yabou 2 Zenkoku-ba (CPS1 games).
- Fixed 68000 debugger register modifications.
- Savestate format change to accommodate the changes (rasters...).
- Updated languages packs to reflect changes.