GSF Ripping Utilities

posted in Utility Release by narvick on Dec 8th, 2004

CaitSith2 has informed us that he has released some GSF ripping tools for anybody interested in ripping their own GSF files. As of now, there are 3 utilities:
  • Sap Tapper- Automated Sappy Driver ripper. Not all games are ripped 100%, but it will log what it found to be Sappy compatible, where it couldn't find the remaining calls required. In these cases, knowing Thumb/ARM Assembly will be required to finish the ripping process. Also, you will need to know Thumb/ARM Assembly to deal with games using other sound drivers, such as Krawall (Harry Potter series, Lord of the Rings series), AAS (Payback), or other custom drivers. Visual C++ 7 runtimes required.
  • gsfopt- GSF set optimizer/timer. All ripped sets should be optimized before release, to remove unused code/data unrelated to music playback. This program will never automatically tag any GSF sets with the times it finds, as it's not 100% reliable and the program can only identify one loop. Source code is included. Visual C++ 7 runtimes are required.
  • ROM2GSF- Program to turn a ROM into a GSF file. This is used mostly with manual rips.
Happy ripping!
You can get them at CaitSith2's Homepage or the GSF Players & Utilities section