Final Burn 0.087

posted in Emulator Release by xip on Jan 29th, 2001

Another Final Burn in here. Yay. This is the change:
  • Input is now always read for every frame, even if the emu is frame skipping. It makes no difference here since the emu hardly ever frame-skips, so I'm uploading this mainly because I'm curious - does it help anyone else's controller problems? Get it at the multi arcade page.