DGen 1.22 for BeOS Released!
posted in Emulator Release by xeon3d on Mar 2nd, 2001
DGen, a Sega Genesis \ Mega Drive emulator has been updated to version 1.22 after a long period of inactivity. Here's what's new:
Fixed save RAM problems with some games that did not properly switch save RAM on/off, such as Shadowrun and Shining Force.
Fixed SDL joystick code, thanks to Cameron Moore (cameron@unbeatenpath.net).
Fixed timing problems on FreeBSD and on very fast machines when playing with sound. If you use FreeBSD, I suggest updating to the latest 4-STABLE snapshot and rebuilding your kernel to get the best sound sync.
Added OpenGL rendering mode, thanks to Andre Souza (asouza@olinux.com.br). See the '-G' option in the dgen(1) manpage or 'bool_opengl' in dgenrc(5) in order to activate it.
Added 'bool_fullscreen', 'int_scale', 'bool_opengl', 'int_opengl_width', and 'int_opengl_height' dgenrc fields, in order to allow fullscreen, scaling, and OpenGL preferences to be set permanently in dgenrc.
You can grab it from our
Genesis Emulators for BeOS page.