FF 1 and 2 DOS: Mod of Balance

Final Fantasy I & II: Dawn of Souls Hack for Nintendo: Game Boy Advance

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This mod aims to improve the gameplay of both Final Fantasy 1 and Final Fantasy 2. Version 2.2 is the most up-to-date version of the mod with Final Fantasy 1’s class change event intact. Version 3.0 (and newer) does away with the class change completely, allowing the player to choose their party from 12 differing (and some entirely unique) character concepts. The Final Fantasy 1 mod was originally intended to restore the difficulty of this GBA version of the game to the difficulty of the original NES version, so it can be enjoyed with all of the modern trappings of the GBA version. Version 2.0 was a step beyond the previous one, and was intended to provide enhancements to the gameplay and address user critcisms of version 1.2. The ambition behind the Final Fantasy 2 portion of the mod is simple: “unbreak” the character development mechanics. The GBA version already fixed the select-action-cancel-action-and-gain-skill-ad-nauseam bug, but still required players to grind in all the wrong ways. Unlimited actions should increase slower than actions that are limited by mana or resources. I hope I have succeeded in making Final Fantasy 2 play much more smoothly. Secondarily, weapons were much too underpowered in the endgame as enemy defense rendered them mostly useless versus spells. Warrior-heavy and magic-heavy party builds should have the potential to be equally successful.

Author: ludmeister
   

Name Description Filesize
Misc Files v3.3, rev. 2 (15 July 2013) 39.43 KB
Patch file v2.2 and v3.0 (29 August 2012) 60.41 KB

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