Batman - Arkham Asylum
Release date: Aug 25th, 2009
Console: Xbox 360
Developer: Rocksteady
Publisher: Eidos
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Admin_B3_Audio~MUS_DrYoungsCam~OfficeCamSceneOfficeCamScene | 0:48 | Download | |
Admin_B4~307_HarleyKills~307_ME (C, LFE) | 1:39 | Download | |
Admin_B4~307_HarleyKills~307_ME (Fl, Rl) | 1:39 | Download | |
Admin_B4~307_HarleyKills~307_ME (Fr, Rr) | 1:39 | Download | |
Admin_B4~MUS_GardenB1Combat~GardensCombatGardensCombat - layer 1 | 1:10 | Download | |
Admin_B4~MUS_GardenB1Combat~GardensCombatGardensCombat - layer 2 | 1:10 | Download | |
Admin_B4~MUS_GardenB1Combat~GardensCombatGardensCombat - layer 3 | 1:10 | Download | |
Admin_C4~MUS_ZsaszHostage~HostageOverHostageOver | 0:06 | Download | |
Admin_C4~MUS_ZsaszHostage~HostageStartHostageStart | 0:19 | Download | |
Admin_C4~MUS_ZsaszHostage~HostageStartLoopHostageStartLoop | 0:18 | Download | |
Admin~MUS_ForensicTrail~ForensicIntroForensicIntro | 0:18 | Download | |
Admin~MUS_ForensicTrail~ForensicTrailForensicTrail - layer 1 | 0:44 | Download | |
Admin~MUS_ForensicTrail~ForensicTrailForensicTrail - layer 2 | 0:44 | Download | |
Admin~MUS_ForensicTrail~ForensicTrailForensicTrail - layer 3 | 0:44 | Download | |
Cave_A_Audio~MUS_Explore1~Explore1IntroExplore1Intro | 1:17 | Download | |
Cave_A_Audio~MUS_Explore1~Explore1LoopExplore1Loop | 1:02 | Download | |
Cave_A~MUS_CaveA~Cave_ACave_A | 1:50 | Download | |
Cave_B1_Animation_CH1234~MUS_Reward~ResonatorRewardResonatorReward | 0:24 | Download | |
Cave_B1_Audio~MUS_CH6BatCave~BGM3BGM3 | 0:50 | Download | |
Cave_B1_Audio~MUS_CH6BatCave~BGM4_2BGM4_2 | 1:38 | Download | |
Cave_B1_Audio~MUS_CH6BatCave~IvyAttack1IvyAttack1 | 1:43 | Download | |
Cave_B5_Audio~MUS_Croc~Charge2LoopCharge2Loop | 0:04 | Download | |
Cave_B5_Audio~MUS_Croc~Charge2Loop_introCharge2Loop_intro | 0:04 | Download | |
Cave_B5_Audio~MUS_Croc~Charge2Loop_OutroCharge2Loop_Outro | 0:06 | Download | |
Cave_B5_Audio~MUS_Croc~Charge3_IntroCharge3_Intro | 0:03 | Download | |
Cave_B5_Audio~MUS_Croc~Charge3_LoopCharge3_Loop | 0:04 | Download | |
Cave_B5_Audio~MUS_Croc~Charge3_OutroCharge3_Outro | 0:06 | Download | |
Cave_B5_Audio~MUS_Croc~Chase1Chase1 | 0:29 | Download | |
Cave_B5_Audio~MUS_Croc~ChaseEndChaseEnd | 0:04 | Download | |
Cave_B5_Audio~MUS_Croc~ChaseLoop1ChaseLoop1 | 0:07 | Download | |
Cave_B5_Audio~MUS_Croc~ChaseTremLoopChaseTremLoop | 0:03 | Download | |
Cave_B5_Audio~MUS_Croc~FallinFallin | 0:11 | Download | |
Cave_B5_Audio~MUS_Croc~GrabPt1_IntroGrabPt1_Intro | 0:03 | Download | |
Cave_B5_Audio~MUS_Croc~GrabPt1_LoopGrabPt1_Loop | 0:04 | Download | |
Cave_B5_Audio~MUS_Croc~GrabPt1_OutroGrabPt1_Outro | 0:05 | Download | |
Cave_B5_Audio~MUS_Croc~GrabUnderGrabUnder | 0:08 | Download | |
Cave_B5_Audio~MUS_Croc~HeadBiteHeadBite | 0:11 | Download | |
Cave_B5_Audio~MUS_Croc~Spooky1Spooky1 | 0:15 | Download | |
Cave_B5_Audio~MUS_Croc~Spooky2Spooky2 | 0:13 | Download | |
Cave_B5_Audio~MUS_Croc~Spooky3Spooky3 | 0:09 | Download | |
Cave_B5_Audio~MUS_Croc~SubHitSubHit | 0:05 | Download | |
Cave_B5_Audio~MUS_Croc~TenseBedTenseBed | 0:04 | Download | |
Cave_C6_Audio~MUS_Explore2~Explore2IntroExplore2Intro | 0:59 | Download | |
Cave_C6_Audio~MUS_Explore2~Explore2LoopExplore2Loop | 1:12 | Download | |
Cave_C6_Audio~MUS_VenomTransform~VenomTransformVenomTransform | 0:39 | Download | |
Cell_A1_Audio~MUS_CellsA1~Cells_A1Cells_A1 | 0:50 | Download | |
Cell_A1_Audio~MUS_CellsA1~Cells_HitCells_Hit | 0:05 | Download | |
Cell_A1_Audio~MUS_CellsA1~String_GlissString_Gliss | 0:13 | Download | |
Cell_B3_Audio~MUS_GuardRescueHarleyIntroHarleyIntro | 0:22 | Download | |
Cell_B3_Audio~MUS_GuardRescueLastTenSecsLastTenSecs | 0:18 | Download | |
Cell_B3_Audio~MUS_GuardRescueStream~RescueLoopRescueLoop - layer 1 | 0:37 | Download | |
Cell_B3_Audio~MUS_GuardRescueStream~RescueLoopRescueLoop - layer 2 | 0:37 | Download | |
Cell_B3_Audio~MUS_GuardRescueStream~RescueLoopRescueLoop - layer 3 | 0:37 | Download | |
Cell_C1_Audio~MUS_MeetIvy~MeetIvyMeetIvy | 0:45 | Download | |
Cell_C6_Audio~MUS_CellIntro~Cells_IntroCells_Intro | 0:38 | Download | |
Cell_C6_Audio~MUS_CellIntro~Cell_LoopCell_Loop | 0:10 | Download | |
Cell~MUS_LunaticAttack1~AttackLoopAttackLoop | 0:06 | Download | |
Cell~MUS_LunaticAttack1~LunaticStopLunaticStop | 0:06 | Download | |
Cell~MUS_LunaticAttack1~SubHitSubHit | 0:05 | Download | |
Cell~MUS_LunaticAttack1~TenseBedTenseBed | 0:04 | Download | |
Cell~MUS_LunaticAttackMulti~LunaticAttackLunaticAttack - layer 1 | 0:12 | Download | |
Cell~MUS_LunaticAttackMulti~LunaticAttackLunaticAttack - layer 2 | 0:12 | Download | |
Finalcredits_A1~MUS_Credits~CreditsV2CreditsV2 (C, LFE) | 5:18 | Download | |
Finalcredits_A1~MUS_Credits~CreditsV2CreditsV2 (Fl, Rl) | 5:18 | Download | |
Finalcredits_A1~MUS_Credits~CreditsV2CreditsV2 (Fr, Rr) | 5:18 | Download | |
Garden_B5_Audio~MUS_BatCave~BatCaveBridgeBatCaveBridge | 1:13 | Download | |
Garden_B5_Audio~MUS_BatCave~BatCaveStartBatCaveStart | 0:22 | Download | |
Garden_B7~605_VenomIvyIntro~605_ME605_ME (C, LFE) | 0:53 | Download | |
Garden_B7~605_VenomIvyIntro~605_ME605_ME (Fl, Rl) | 0:53 | Download | |
Garden_B7~605_VenomIvyIntro~605_ME605_ME (Fr, Rr) | 0:53 | Download | |
Garden_B7~605_VenomIvyIntro~605_SFXEnd605_SFXEnd (C, LFE) | 0:07 | Download | |
Garden_B7~605_VenomIvyIntro~605_SFXEnd605_SFXEnd (Fl, Rl) | 0:07 | Download | |
Garden_B7~605_VenomIvyIntro~605_SFXEnd605_SFXEnd (Fr, Rr) | 0:07 | Download | |
Garden_B7~MUS_BossIvy~Boss3Boss3 - layer 1 | 2:11 | Download | |
Garden_B7~MUS_BossIvy~Boss3Boss3 - layer 2 | 2:11 | Download | |
Garden_B7~MUS_BossIvy~Boss3Boss3 - layer 3 | 2:11 | Download | |
Garden_B7~MUS_BossIvy~Boss3Boss3 - layer 4 | 2:11 | Download | |
Garden_C1~MUS_GardensC1~MaxB5_AfterGuardMaxB5_AfterGuard | 0:42 | Download | |
Garden_C1~MUS_MuzakTannoy~Bach01TannoyBach01Tannoy | 1:11 | Download | |
Garden_C2_Audio~MUS_JokerMeeting~JokerDestroy2JokerDestroy2 | 0:20 | Download | |
Garden_C2_Audio~MUS_JokerMeeting~JokerDestroyJokerDestroy | 0:33 | Download | |
Max_A1_CH2_Animation~MUS_DeadBoles~GrabBackgroundGrabBackground | 0:03 | Download | |
Max_A1_CH2_Animation~MUS_DeadBoles~GrabLoop2GrabLoop2 | 0:06 | Download | |
Max_A1_CH2_Animation~MUS_DeadBoles~GrabStabGrabStab | 0:06 | Download | |
Max_B1_CH267~204_HarleyDropsLift~204_Batman_MUS (C, LFE) | 0:45 | Download | |
Max_B1_CH267~204_HarleyDropsLift~204_Batman_MUS (Fl, Rl) | 0:45 | Download | |
Max_B1_CH267~204_HarleyDropsLift~204_Batman_MUS (Fr, Rr) | 0:45 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~CombatLoop1_conv | 0:07 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~CombatLoop2_conv | 0:03 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~LiftIntro1 | 1:28 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~LiftIntroLoop2_conv | 0:13 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~LinftIntroLoop1_conv | 0:07 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~Pizz1Shot | 0:40 | Download | |
Max_B1_CH267~MUS_MAxB1Lift~Shaker1_conv | 0:02 | Download | |
Max_B4_Audio~MUS_Zasz~MaxB5_AfterGuardMaxB5_AfterGuard | 0:42 | Download | |
Max_B4_Audio~MUS_Zasz~MaxB5_FailMaxB5_Fail | 0:08 | Download | |
Max_B4_Audio~MUS_Zasz~NewLoopNewLoop - layer 1 | 0:26 | Download | |
Max_B4_Audio~MUS_Zasz~NewLoopNewLoop - layer 2 | 0:26 | Download | |
Max_B4_Audio~MUS_Zasz~NewLoopNewLoop - layer 3 | 0:26 | Download | |
Max_B5_Audio~MUS_Decon~C5PErcLoop1C5PErcLoop1 | 0:13 | Download | |
Max_B5_Audio~MUS_Decon~Guard1Guard1 | 0:08 | Download | |
Max_B5_Audio~MUS_Decon~Guard2Guard2 | 0:09 | Download | |
Max_B5_Audio~MUS_Decon~Guard3Guard3 | 0:10 | Download | |
Max_B5_Audio~MUS_Decon~IntroPt1IntroPt1 | 0:25 | Download | |
Max_B6_Audio~MUS_B6Tense~SubHitSubHit | 0:05 | Download | |
Max_B6_Audio~MUS_B6Tense~TenseLoopTenseLoop | 0:52 | Download | |
Max_B6_Audio~MUS_CombatB6~CombatB6_IntroCombatB6_Intro | 0:09 | Download | |
Max_B6_Audio~MUS_CombatB6~CombatB6_LoopCombatB6_Loop | 0:46 | Download | |
Max_B6_Audio~MUS_CombatB6~CombatB6_OutroCombatB6_Outro | 0:05 | Download | |
Max_C0~MUS_WardenIntro~102_Batman_MUS_Stem102_Batman_MUS_Stem (C, LFE) | 0:59 | Download | |
Max_C0~MUS_WardenIntro~102_Batman_MUS_Stem102_Batman_MUS_Stem (Fl, Rl) | 0:59 | Download | |
Max_C0~MUS_WardenIntro~102_Batman_MUS_Stem102_Batman_MUS_Stem (Fr, Rr) | 0:59 | Download | |
Max_C1_CH23467~MUS_MAXC1SPTutorial~AtmosLoopAtmosLoop | 0:33 | Download | |
Max_C1_CH23467~MUS_MAXC1SPTutorial~B6_MultiLoopB6_MultiLoop - layer 1 | 0:31 | Download | |
Max_C1_CH23467~MUS_MAXC1SPTutorial~B6_MultiLoopB6_MultiLoop - layer 2 | 0:31 | Download | |
Max_C1_CH23467~MUS_MAXC1SPTutorial~B6_MultiLoopB6_MultiLoop - layer 3 | 0:31 | Download | |
Max_C1_CH23467~MUS_MAXC1SPTutorial~B6_MultiLoopB6_MultiLoop - layer 4 | 0:31 | Download | |
Max_C5~115_JokerOnCell~115_ME115_ME (C, LFE) | 0:33 | Download | |
Max_C5~115_JokerOnCell~115_ME115_ME (Fl, Rl) | 0:33 | Download | |
Max_C5~115_JokerOnCell~115_ME115_ME (Fr, Rr) | 0:33 | Download | |
Max_C5~MUS_MaxB5~MaxC6_DoorsOpenMaxC6_DoorsOpen | 0:03 | Download | |
Max_C5~MUS_MaxB5~MaxC6_EnterMaxC6_Enter | 1:39 | Download | |
Max_C6_Audio~MUS_MaxB3~MAXB3_LeaveMAXB3_Leave | 1:15 | Download | |
Max_C6_Audio~MUS_MaxB3~MaxC6_LoopMaxC6_Loop | 0:04 | Download | |
Max_C8~MUS_RadioMuzak~ClassicalJokerClassicalJoker | 1:10 | Download | |
Max_C8~MUS_RadioMuzak~JazzFastJazzFast | 0:34 | Download | |
Max_C8~MUS_RadioMuzak~JazzSlowJazzSlow | 0:31 | Download | |
Max_C9~MUS_MuzakTV~Bach02TVBach02TV | 1:11 | Download | |
Max_C9~MUS_ScraeCrowCorridor~Pad1Pad1 | 0:22 | Download | |
Max_C9~MUS_ScraeCrowCorridor~Pad2Pad2 | 0:43 | Download | |
Max_C9~MUS_ScraeCrowCorridor~Pad3Pad3 | 0:34 | Download | |
Max_C9~MUS_ScraeCrowCorridor~ParentsDeathParentsDeath | 0:37 | Download | |
Max_C9~MUS_ScraeCrowCorridor~RevIn1RevIn1 | 0:07 | Download | |
Max_C9~MUS_ScraeCrowCorridor~RevIn2RevIn2 | 0:15 | Download | |
Max_IntroAudio~MUS_MaxA1_A~MaxA1_IntroLoopV2MaxA1_IntroLoopV2 - layer 1 | 0:09 | Download | |
Max_IntroAudio~MUS_MaxA1_A~MaxA1_IntroLoopV2MaxA1_IntroLoopV2 - layer 2 | 0:09 | Download | |
Max_IntroAudio~MUS_MaxA1~Extra_AfterCrocLoopExtra_AfterCrocLoop | 0:12 | Download | |
Max_IntroAudio~MUS_MaxA1~Extra_JokerJumpExtra_JokerJump | 0:07 | Download | |
Max_IntroAudio~MUS_MaxA1~Extra_OrderlyTensionV2Extra_OrderlyTensionV2 | 0:07 | Download | |
Max_IntroAudio~MUS_MaxA1~MaxA1_DoorsOpenLoopMaxA1_DoorsOpenLoop | 0:03 | Download | |
Max_IntroAudio~MUS_MaxA1~MaxA1_DoorsOpenMaxA1_DoorsOpen | 1:29 | Download | |
Max_IntroAudio~MUS_MaxA1~MaxA1_IntroMaxA1_Intro | 1:38 | Download | |
Max_IntroAudio~MUS_MaxA1~Max_B1_CrocMax_B1_Croc | 0:15 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxA1_IntroLoopMaxA1_IntroLoop | 0:06 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxB1_BottomOfLiftMaxB1_BottomOfLift | 0:24 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxB1_BottomOfLoopMaxB1_BottomOfLoop | 0:03 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxB1_getInLiftMaxB1_getInLift | 0:14 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxB1_LiftLoopMaxB1_LiftLoop | 0:49 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxB1_LightsOutMaxB1_LightsOut | 0:18 | Download | |
Max_IntroAudio~MUS_MaxB1~MaxC6_DoorsOpenMaxC6_DoorsOpen | 0:03 | Download | |
Max_IntroParty~MUS_JokerEscapes~106_Batman_MUS106_Batman_MUS (C, LFE) | 1:44 | Download | |
Max_IntroParty~MUS_JokerEscapes~106_Batman_MUS106_Batman_MUS (Fl, Rl) | 1:44 | Download | |
Max_IntroParty~MUS_JokerEscapes~106_Batman_MUS106_Batman_MUS (Fr, Rr) | 1:44 | Download | |
Medical_B2~MUS_MedB2~CombatLoop5CombatLoop5 | 0:08 | Download | |
Medical_B2~MUS_MedB2~CombatLoop6CombatLoop6 | 0:19 | Download | |
Medical_B2~MUS_MedB2~Lift1Shot4Lift1Shot4 | 0:08 | Download | |
Medical_B2~MUS_MedB2~Lift1Shot5Lift1Shot5 | 0:21 | Download | |
Medical_B3~MUS_MedBOneShots~Med_B3Phrase1Med_B3Phrase1 | 0:08 | Download | |
Medical_B3~MUS_MedBOneShots~Med_B3Phrase2Med_B3Phrase2 | 0:11 | Download | |
Medical_B3~MUS_MedB~Med_B3LoopMed_B3Loop - layer 1 | 0:29 | Download | |
Medical_B3~MUS_MedB~Med_B3LoopMed_B3Loop - layer 2 | 0:29 | Download | |
Medical_B3~MUS_MedB~Med_B3LoopMed_B3Loop - layer 3 | 0:29 | Download | |
Medical_B3~MUS_MedB~Med_B3LoopMed_B3Loop - layer 4 | 0:29 | Download | |
Medical_B3~MUS_MedB~RevealReveal | 0:15 | Download | |
Medical_B4~209_ScareCrowGas~209_ME209_ME (C, LFE) | 0:33 | Download | |
Medical_B4~209_ScareCrowGas~209_ME209_ME (Fl, Rl) | 0:33 | Download | |
Medical_B4~209_ScareCrowGas~209_ME209_ME (Fr, Rr) | 0:33 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~AtmosLoopAtmosLoop | 0:33 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~B6_MultiLoopB6_MultiLoop - layer 1 | 0:31 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~B6_MultiLoopB6_MultiLoop - layer 2 | 0:31 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~B6_MultiLoopB6_MultiLoop - layer 3 | 0:31 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~B6_MultiLoopB6_MultiLoop - layer 4 | 0:31 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~BrassSwellBrassSwell | 0:10 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~SpottedSFX1SpottedSFX1 | 0:06 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~StringSwellStringSwell | 0:07 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~Tension1Tension1 | 0:29 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~Trem1Trem1 | 0:13 | Download | |
Medical_B6_Audio~MUS_MedB6Predator~TremIntro1TremIntro1 | 0:03 | Download | |
Medical_B6~213_BaneIntro~213_ME213_ME (C, LFE) | 2:03 | Download | |
Medical_B6~213_BaneIntro~213_ME213_ME (Fl, Rl) | 2:03 | Download | |
Medical_B6~213_BaneIntro~213_ME213_ME (Fr, Rr) | 2:03 | Download | |
Medical_B6~213_BaneIntro~213_SFXEnd213_SFXEnd (C, LFE) | 0:06 | Download | |
Medical_B6~213_BaneIntro~213_SFXEnd213_SFXEnd (Fl, Rl) | 0:06 | Download | |
Medical_B6~213_BaneIntro~213_SFXEnd213_SFXEnd (Fr, Rr) | 0:06 | Download | |
Medical_B7_Audio~MUS_BossBane~Boss2Boss2 - layer 1 | 2:04 | Download | |
Medical_B7_Audio~MUS_BossBane~Boss2Boss2 - layer 2 | 2:04 | Download | |
Medical_B7_Audio~MUS_BossBane~Boss2Boss2 - layer 3 | 2:04 | Download | |
Medical_B7_Audio~MUS_BossBane~Boss2Boss2 - layer 4 | 2:04 | Download | |
Medical_C1_Audio~MUS_MedicalCs~MedicalCorridorsMedicalCorridors | 1:21 | Download | |
Medical_C1_Audio~MUS_MedicalCs~RevealReveal | 0:15 | Download | |
Medical_C2_Audio~MUS_MedC2Combat~BatmanCombatBatmanCombat - layer 1 | 2:02 | Download | |
Medical_C2_Audio~MUS_MedC2Combat~BatmanCombatBatmanCombat - layer 2 | 2:02 | Download | |
Medical_C2_Audio~MUS_MedC2Combat~BatmanCombatBatmanCombat - layer 3 | 2:02 | Download | |
Medical_C2_Audio~MUS_MedC2Combat~BatmanCombatBatmanCombat - layer 4 | 2:02 | Download | |
Medical_S1~MUS_ScareCrowElements~IntroLoop1IntroLoop1 | 0:10 | Download | |
Medical_S1~MUS_ScareCrowElements~Loop2Loop2 | 0:07 | Download | |
Medical_S1~MUS_ScareCrowElements~RevealReveal | 0:10 | Download | |
Medical_S1~MUS_ScareCrowElements~SeeGordonSeeGordon | 0:13 | Download | |
Medical_S1~MUS_ScareCrowElements~Stop1Stop1 | 0:04 | Download | |
MUS_BossJoker_SF~MUS_BossJoker~Boss4Boss4 - layer 1 | 2:08 | Download | |
MUS_BossJoker_SF~MUS_BossJoker~Boss4Boss4 - layer 2 | 2:08 | Download | |
MUS_BossJoker_SF~MUS_BossJoker~Boss4Boss4 - layer 3 | 2:08 | Download | |
MUS_BossJoker_SF~MUS_BossJoker~Boss4Boss4 - layer 4 | 2:08 | Download | |
MUS_CellsCombat_SF~MUS_CellsCombat~CellCombatCellCombat - layer 1 | 1:17 | Download | |
MUS_CellsCombat_SF~MUS_CellsCombat~CellCombatCellCombat - layer 2 | 1:17 | Download | |
MUS_CellsCombat_SF~MUS_CellsCombat~CellCombatCellCombat - layer 3 | 1:17 | Download | |
MUS_CellsCombat_SF~MUS_CellsCombat~CellsCombatIntroCellsCombatIntro | 0:40 | Download | |
MUS_Ch3Combat_SF~MUS_Ch3Combat~CH3_AdminCombatCH3_AdminCombat - layer 1 | 1:36 | Download | |
MUS_Ch3Combat_SF~MUS_Ch3Combat~CH3_AdminCombatCH3_AdminCombat - layer 2 | 1:36 | Download | |
MUS_Ch3Combat_SF~MUS_Ch3Combat~CH3_AdminCombatCH3_AdminCombat - layer 3 | 1:36 | Download | |
MUS_Ch3Combat_SF~MUS_Ch3Combat~CH3_AdminCombatCH3_AdminCombat - layer 4 | 1:36 | Download | |
MUS_CrimeScene_SF~MUS_CrimeScene~WhiskeyTrailIntroWhiskeyTrailIntro | 0:51 | Download | |
MUS_CrimeScene_SF~MUS_CrimeScene~WhiskLoopIntroWhiskLoopIntro | 0:11 | Download | |
MUS_CrimeScene_SF~MUS_CrimeScene~WhiskLoopWhiskLoop | 0:11 | Download | |
MUS_FrontEnd_SF~MUS_FrontEnd~CombatDLCCombatDLC | 1:03 | Download | |
MUS_FrontEnd_SF~MUS_FrontEnd~ThemeV3DetectiveThemeV3Detective | 3:05 | Download | |
MUS_IPv2_SF~MUS_IPv2~IP_V2IP_V2 - layer 1 | 1:10 | Download | |
MUS_IPv2_SF~MUS_IPv2~IP_V2IP_V2 - layer 2 | 1:10 | Download | |
MUS_IPv2_SF~MUS_IPv2~IP_V2IP_V2 - layer 3 | 1:10 | Download | |
MUS_IPv2_SF~MUS_IPv2~IP_V2IP_V2 - layer 4 | 1:10 | Download | |
MUS_LicenseTest_SF~MUS_LicenseTest~ResistableResistable | 1:35 | Download | |
MUS_Predator_SF~MUS_Predator~SPv1SPv1 - layer 1 | 1:32 | Download | |
MUS_Predator_SF~MUS_Predator~SPv1SPv1 - layer 2 | 1:32 | Download | |
MUS_Predator_SF~MUS_Predator~SPv1SPv1 - layer 3 | 1:32 | Download | |
MUS_Predator_SF~MUS_Predator~SPv1SPv1 - layer 4 | 1:32 | Download | |
MUS_SPGardens_SF~MUS_SPGardens~Garden_SPGarden_SP - layer 1 | 1:18 | Download | |
MUS_SPGardens_SF~MUS_SPGardens~Garden_SPGarden_SP - layer 2 | 1:18 | Download | |
MUS_SPGardens_SF~MUS_SPGardens~Garden_SPGarden_SP - layer 3 | 1:18 | Download | |
MUS_SPGardens_SF~MUS_SPGardens~Garden_SPGarden_SP - layer 4 | 1:18 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~A2_IntroA2_Intro | 0:08 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~A2_OutroA2_Outro | 0:07 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~Mus_A2CombatMus_A2Combat - layer 1 | 1:16 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~Mus_A2CombatMus_A2Combat - layer 2 | 1:16 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~Mus_A2CombatMus_A2Combat - layer 3 | 1:16 | Download | |
Overworld_A1_CH2_Combat~MUS_OverWorldA1~Mus_A2CombatMus_A2Combat - layer 4 | 1:16 | Download | |
Overworld_A2_CH2_Combat~MUS_BatGelReward~BatGelRewardBatGelReward | 0:07 | Download | |
Overworld_A2_CH2_Combat~MUS_BatGelReward~SubHitSubHit | 0:05 | Download | |
Overworld_A2_CH2_Combat~MUS_BatGelReward~TenseLoopTenseLoop | 0:52 | Download | |
Overworld_A2_CH2_Combat~MUS_MaxB1Combat~CarCombatINtroCarCombatINtro | 0:32 | Download | |
Overworld_A2_CH2_Combat~MUS_MaxB1Combat~CombatIntro1CombatIntro1 | 0:14 | Download | |
Overworld_A2_CH2_Combat~MUS_MaxB1Combat~CombatLoop3CombatLoop3 | 0:13 | Download | |
Overworld_A2_CH2_Combat~MUS_MaxB1Combat~CombatLoop5CombatLoop5 | 0:08 | Download | |
Overworld_A2_CH3~MUS_BatmanChallenege~BatmanCombatBatmanCombat - layer 1 | 2:02 | Download | |
Overworld_A2_CH3~MUS_BatmanChallenege~BatmanCombatBatmanCombat - layer 2 | 2:02 | Download | |
Overworld_A2_CH3~MUS_BatmanChallenege~BatmanCombatBatmanCombat - layer 3 | 2:02 | Download | |
Overworld_A2_CH3~MUS_BatmanChallenege~BatmanCombatBatmanCombat - layer 4 | 2:02 | Download | |
Overworld_A3_CH2~MUS_A3~FPedFPed | 0:06 | Download | |
Overworld_A3_CH2~MUS_A3~OverworldRevealOverworldReveal | 0:28 | Download | |
Overworld_A3_CH2~MUS_A3~Theme1Theme1 | 0:17 | Download | |
Overworld_A3_CH2~MUS_A3~Theme2Theme2 | 0:19 | Download | |
Overworld_A3_CH2~MUS_A3~Theme3Theme3 | 0:17 | Download | |
Overworld_A3_CH2~MUS_A3~Theme4Theme4 | 0:27 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper_OneShots~SniperIntroBSniperIntroB | 0:39 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper_OneShots~SniperIntroSniperIntro | 0:12 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper~SniperLoop1SniperLoop1 - layer 1 | 0:47 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper~SniperLoop1SniperLoop1 - layer 2 | 0:47 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper~SniperLoop1SniperLoop1 - layer 3 | 0:47 | Download | |
Overworld_A3_CH3_Combat~MUS_Sniper~SniperLoop1SniperLoop1 - layer 4 | 0:47 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_IntroFirstCombat_Intro | 0:07 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_MultiLoopFirstCombat_MultiLoop - layer 1 | 1:03 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_MultiLoopFirstCombat_MultiLoop - layer 2 | 1:03 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_MultiLoopFirstCombat_MultiLoop - layer 3 | 1:03 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_MultiLoopFirstCombat_MultiLoop - layer 4 | 1:03 | Download | |
Overworld_A3_CH5~MUS_MaxB3Combat~FirstCombat_OutroFirstCombat_Outro | 0:06 | Download | |
Overworld_A3_CH5~MUS_PlantsA3Reveal~OW_A3PlantsOW_A3Plants | 0:33 | Download | |
Overworld_C4~303_BatCaveGlide~303_ME303_ME (C, LFE) | 0:35 | Download | |
Overworld_C4~303_BatCaveGlide~303_ME303_ME (Fl, Rl) | 0:35 | Download | |
Overworld_C4~303_BatCaveGlide~303_ME303_ME (Fr, Rr) | 0:35 | Download | |
Overworld~MUS_BatAlertA1~AlertIntroAlertIntro | 0:40 | Download | |
Overworld~MUS_BatAlertA1~AlertLoopAlertLoop | 0:13 | Download | |
Overworld~MUS_OverworldCombat1Shots~EndEnd | 0:11 | Download | |
Overworld~MUS_OverworldCombat~Combatloop1 - layer 1 | 1:17 | Download | |
Overworld~MUS_OverworldCombat~Combatloop1 - layer 2 | 1:17 | Download | |
Overworld~MUS_OverworldCombat~Combatloop1 - layer 3 | 1:17 | Download | |
Visitor_B1_Audio~MUS_VenomHenchmenOneShots~Boss_1_OutroBoss_1_Outro | 0:07 | Download | |
Visitor_B1_Audio~MUS_VenomHenchmen~Boss1Boss1 - layer 1 | 2:11 | Download | |
Visitor_B1_Audio~MUS_VenomHenchmen~Boss1Boss1 - layer 2 | 2:11 | Download | |
Visitor_B1_Audio~MUS_VenomHenchmen~Boss1Boss1 - layer 3 | 2:11 | Download | |
Visitor_B1_Audio~MUS_VenomHenchmen~Boss1Boss1 - layer 4 | 2:11 | Download | |
Visitor_B1~703_ThroneRoom~703_ME703_ME (C, LFE) | 1:14 | Download | |
Visitor_B1~703_ThroneRoom~703_ME703_ME (Fl, Rl) | 1:14 | Download | |
Visitor_B1~703_ThroneRoom~703_ME703_ME (Fr, Rr) | 1:14 | Download | |
Visitor_B2~705_BreakingNews~705_Batman_MUS705_Batman_MUS (C, LFE) | 2:04 | Download | |
Visitor_B2~705_BreakingNews~705_Batman_MUS705_Batman_MUS (Fl, Rl) | 2:04 | Download | |
Visitor_B2~705_BreakingNews~705_Batman_MUS705_Batman_MUS (Fr, Rr) | 2:04 | Download | |
Visitor_C1_CH7_joker~MUS_GardensB4Experiment~AtmosLoopAtmosLoop | 0:42 | Download | |
Visitor_C1_CH7_joker~MUS_GardensB4Experiment~CH5_HenchmanCH5_Henchman | 0:09 | Download | |
Visitor_C1_CH7_joker~MUS_GardensB4Experiment~VenomFactoryIntroVenomFactoryIntro | 0:25 | Download | |
Visitor~MUS_VisitorC1~VisitorC1r2VisitorC1r2 | 0:15 | Download | |
Visitor~MUS_VisitorC1~VisitorC1VisitorC1 | 0:25 | Download |