|higan||higan began development as bsnes on October 14th, 2004. Originally created as a Super Nintendo emulator, the project grew to support additional emulators over time.
On August 9th, 2012, the project was renamed to higan to reflect its new multi-system purpose. It continues today as an open-source community project on GitHub.
The goal of higan is to provide uncompromising accuracy and self-documented source code, no matter the performance overhead. To provide the most complete emulation of the target hardware, no matter the complexity required. Every emulation core in higan is cycle-accurate, right down to the video renderers for each supported system. The emulation model is based around the unique approach of using cooperative-threading, rather than the traditional state-machine design found in other emulators.
|bee||Bee is an emulator of several consoles, currently it emulates the Master System, ColecoVision, and SG-1000, as well as the Atari 2600/VCS. It's designed with an eye towards accuracy, so you may need a fast computer to run it.|
|DSP Emulator||is freeware, open source and designed in Delphi.|
|GXemul||GXemul is a framework for full-system computer architecture emulation. Several real machines have been implemented within the framework, consisting of processors (ARM, MIPS, Motorola 88K, PowerPC, and SuperH) and surrounding hardware components such as framebuffers, interrupt controllers, busses, disk controllers, and serial controllers. The emulation is working well enough to allow several unmodified "guest" operating systems to run.|
|Xe||This is a multi-console emulator for Linux. It is currently under development, but it already supports
a wide range of consoles, including Sega's SG-1000, Mark III, Mega Drive, and Game Gear platforms,
Nintendo's Famicom, Super Famicom, and Game Boy platforms, and other platforms such as the
PC Engine, Neo Geo, Neo Geo Pocket, and Wonder Swan.
Other Emulators on Other PlatformsWindows (22)
-- Playstation Portable (3)
-- GP2X (1)
Palm OS (3)
Pocket PC (4)