20 hours and 44 minutes ago
posted by  Azul Fria

A command line tool for copying floppy disks and images from one to another. The program is intended for Microbee disks but is also useful for other formats and is based on the LibDsk library.

Here's what's new :


6 February 2010 - SJK
---------------------


    uBeeDisk v1.2.0

    New for this release:
  • Added --retry-l1 and --retry-l2 retry options. The existing --retry
    option is the same as option --retry-l2.
  • Added --unattended option to enable/disable automatic handling of errors.
    This mode is now enabled by default. See the global section of the
    ubeedisk.ini.sample if disabled is required by default.
  • Added --unattended-rab option to set number of sector errors allowed
    before aborting the copy process when the unattended mode is in use.
  • Added --unattended-rps option to set number of retries per sector allowed
    when the unattended mode is in use.
  • Added --unattended-seek option to set the maximum number of error seeks
    per disk read allowed when the unattended mode is in use.
  • Added another option to the recovery options: '[T] ReTry (don't seek T0)'
  • Added Atari ST 80T Single/Double sided and some MSDOS formats to
    ubeedisk.ini.sample.
  • Added --diskdesc option so that a disk description can be passed.
  • Added --diskdescf option for a disk description contained in a file.
  • Added --force option to bypass confirming requested actions.
  • Added --append-error to append the error log (if created) to the 'info'
    file instead of creating an error file.
  • Added a win32 binary installer to the distribution.

    Changes:
  • Changed method used for reading sectors as was causing many soft retries
    to show up in the '.info' file and likely to have caused problems on some
    disks because of a too low retry value at the LibDsk level.
  • Disabled error checking for disk writing as this was failing when writing
    to disk images following certain disk read errors. This will be looked at
    further at another time.
  • Changes and additions to the generated '.info' files.
  • Changed error logging to now go to a '.err' file by default unless
    --append-error has been specified.


Download it here or at On Zophar's Domain
http://sourceforge.net/projects/ubeedisk/
via EmuWiki.com


21 hours and 31 minutes ago
posted by  Azul Fria

A new version of this DOS emulator for the Nintendo DS has been released.

Here's what's new :


DSx86 v0.04 Alpha Release Notes
===============================

This version has all (unless I have missed something) of the simple 8086 opcodes supported, and it has slightly improved support for CGA and EGA graphics modes as well. I have gone thru most of the log files I have received and fixed many of the issues in those log files as well.

This is a bit of an unscheduled release, as my development PC has started to act up (blue screens and boot failures), so I decided to release this version now in case the machine stops working completely.



Download it here or at http://dsx86.patrickaalto.com/
via EmuWiki.com


1 day ago
posted by  gutzsant

A new version of MAME Plus! XT, a MAME Plus! derivative for Windows, has been released.

Download it at the project website. It will also be available later here.


1 day ago
posted by  gutzsant

Oricutron (formerly known as Oriculator) is an emulator for the Oric series of computers. It is written in plain C, and uses SDL. It is designed to be portable. The is the changelog:

0.1 (06-Feb-2010)
-----------------
General:


  • Now called \"Oricutron\". Apparently Oriculator is rude in some languages :-)
  • Works well enough to deserve \"0.1\" instead of \"0.0.x\"
  • You can now auto-insert a tape by passing its name to CLOAD. If you need to \"CLOAD\" a specific file within a tape image, you can disable this feature.
  • Fixed broken FPS display
  • Fixed a condition where a filehandle wouldn't get closed.
  • Added a 16k Oric-1 mode
  • Added commandline options
  • Fixed ADC/SBC overflow flag bug
  • Mouse click now opens the main menu
  • Fixed hard lockup when executing BRKs constantly
  • Fixed B flag bug
  • Fixed carry flag in BCD mode SBC
  • Fixed behaviour or N and Z flags in decimal mode
  • Fixed flag issue in TXS
  • Emulation speed is no longer tied to the audio callback, enabling more reasonably sized audio buffers.
  • 60Hz attribute emulated
  • Fullscreen mode (only available via commandline for now)

Disk:

  • Massive improvements to disk support. Reading works for most things (only Read Track is not implemented yet). Writing is not implemented at all.
  • Added support for the Jasmin disk controller. Press F4 to reboot in disk mode when jasmin is enabled.

Debugger/Monitor:

  • Added memwatch window
  • Added symbols support
  • Implemented help command (?)
  • F11 traces code without going into subroutines (or Shift+F10 on Amiga keyboards)
  • F12 now skips instructions
  • Breakpoints now survive any reset unless the machine type is changes.
  • You can now set breakpoints on memory accesses as well as program execution
  • Memory reads from monitor no longer cause side effects for VIA and disk

Download it at the project website. It'll be later available here.

via EmuWiki.com


1 day ago
posted by  gutzsant

A new version of this Atari 8-bit emulator has been released. These are the changes:

Version 1.5 [January 31, 2010]:

[features added]


  • Added option to redirect P: to a text pane.
  • UI: Added handing for gamepads being added or pulled during execution.
  • UI: Rewrote input system and added general input mapper.
  • UI: Added options for controlling display stretching and aspect ratio.
  • UI: Added better handling for cases in which a requested firmware ROM is not available.
  • UI: Added option to control overscan display.
  • UI: Mounted disks and cartridges are saved and restored across runs.
  • UI: FPS display in window caption is now optional.
  • UI: System configuration is now shown on the window caption.
  • POKEY: Added volume control.
  • Simulator: Added \"Other\" firmware option to load an otheros.rom custom kernel (16K XL).
  • Cassette: Added seek UI.
  • Cassette: Reworked playback indicator.
  • GTIA: Added option to blend adjacent frames to reduce flicker.
  • GTIA: Added System > Video > Adjust Colors.
  • GTIA: Added support for interlaced output.
  • Disk: Added sector counter option.
  • Disk: Increased max drive count to 8.
  • Disk: Added burst transfer mode compatible with SpartaDOS X.
  • Disk: Get Status and Read PERCOM Block commands are now accelerated.
  • Disk: Lazy writes are now incremental.
  • VBXE: Initial emulation support.
  • Misc: Added R-Time 8 support.
  • Debugger: Added list nearest symbol (ln) command.
  • Debugger: \"Go to Source\" command now asks for source file location if it cannot be found.

[bugs fixed]

  • HLE: Improved compatibility of screen editor.
  • HLE: Fixed bug in emulated math pack that broke Atari Basic.
  • Debugger: Fixed crash when a source file couldn't be found.
  • Debugger: Auto-loading of symbols for executable files works again.
  • Debugger: Source windows no longer recenter when toggling breakpoints.
  • Debugger: Fixed misspelled SKRES symbol.
  • ANTIC: Fixed incorrect CPU timing for STA WSYNC + PHA combination.
  • ANTIC: Vertical scroll bit is now kept across VBLANK if display list is too long.
  • ANTIC: Fixed timing of display list DMA enable changes (DMACTL bit 5).
  • ANTIC: Internal line buffer is no longer cleared when repeating mode lines with display list DMA disabled.
  • ANTIC: Mode lines can now repeat across VBLANK with display list DMA disabled.
  • ANTIC: Added emulation of bug where VBLANK can fail to occur if scan line 247 is a hires line.
  • POKEY: Fixed reading of POT timers before pot counters have stabilized.
  • CPU: Implemented SBX instruction ($CB).
  • Disk: Increased reliability of lazy flush mechanism.
  • Disk: Fixed PERCOM block for large disk images.
  • Disk: Fixed boot sector count for 512 byte/sector images.
  • Disk: Hard disk (H:) no longer goes away on a warm reset.
  • Disk: Reverted change to raise RTCLOK on SIO acceleration to fix bugs with programs that monitor RTCLOK from a VBI handler.
  • UI: Mouse capture is automatically released when the simulator stops.
  • UI: Fixed USER handle leaks.
  • Simulator: 1088K memory mode no longer disables self-test bit when extended RAM is disabled.
  • LLE: Fixed cartridge initialization.
  • LLE: Fixed BASIC ROM switching.
  • LLE: K: open/close calls are now implemented.
  • LLE: Added initial math pack implementation.
  • LLE: SIO now shuts off all audio channels.

Download it at the author's website. It'll be later available here.

via EmuWiki.com


1 day ago
posted by  gutzsant

A new version of this NEC PC-6000 emulator has been released.

Download it at the author's website. It'll be later available here.

via EmuWiki.com.


1 day ago
posted by  gutzsant

A new release of these Arcadia 2001 emulators for Windows and Amiga is available. These are the changes:

13.02 [AmigaOS 3.5+][Windows]: Sun 7 Feb 2010.
Summary:


  • Miscellaneous improvements and bug fixes.

Details:

  • aa: fixed: \"cancel\" button in \"redefine keys\" subwindow wasn't localized correctly.
  • aa: fixed: it was expecting the number of small and big glyphs to be the same, which was (and is) no longer true.
  • aa: removed @font tag from manual, at Samir's suggestion.
  • incorporated samir's latest italian catalog.
  • wa: now it has a custom glyph next to the current guest in the settings|machine menu.
  • alphabetized items on the Settings menu.
  • added \"settings|confirm on quit?\" menu item and associated functionality.
  • now astro wars and galaxia are implemented as separate guests.
  • various forgotten bug fixes.
  • fixed: \"view|rom as imagery\" wasn't showing appropriate regions for >4K Arcadia ROMs, for 6K (really 5.5K) Interton ROMs, and for Malzak 2.
  • wa: fixed: there was no vertical scrolling possible in the game information subwindow.
  • \"log|echo\" commands are now ghosted when non-pipbug/chaos.
  • cd2650: fixed: \"L\" command, etc. now don't play sounds.
  • various improvements and bug fixes to \"log|echo\" commands and \"settings|sound|speech?\" functionality.
  • aa: fixed: \"OK\" and \"Cancel\" glyphs weren't vertically centred, and their backgrounds weren't transparent.
  • aa: fixed: palette editor could only be opened once ever.
  • aa: in palette editor, rightmost gradient slider is now read-only instead of disabled (to more accurately show the colour).
  • aa: fixed: palette editor radio gadget was broken.
  • aa: fixed: close_palette() wasn't freeing the radiobutton list.

Get them at the author's website. They'll be later available in ZD, Windows version here and the Amiga version here

via EmuWiki.com


1 day ago
posted by  gutzsant

A new version of this NES emulator for Windows has been released.

Changelog:


  • bugfix: full screen filters were broken
  • bugfix: video dialog would accidently clear the filter while changing resolutions
  • bugfix: rewrote mapper 23 (vrc2) vrom handling to fix Crisis Force

Download at the author's website. It'll be later available here.

via EmuWiki.com


1 day ago
posted by  gutzsant

Along with the main version of Raine, a new release of this Neo Geo CD emulator is also available. These are the changes:


  • sound chips state is now saved into savegames, + corrections of unfinished stuff in previous version. See raine changelog for version 0.51.8 + git changelog for details.

Get it at the author's website. It'll be later available here.

via EmuWiki.com


1 day ago
posted by  gutzsant

A new version of this multi-arcade emulator for Windows is available. These are the changes:


  • Fixes for previous version : all the ssrpg screens could not be edited, m68kdis could produce hard to read listings for the debuger in some specific conditions, the offsets of the texts displayed while in capture mode are now detected dynamically and added a cheat code to disable ssrpg encounters...
  • Fm sound chips states are finally saved in the savegames, which means that sound should now remain correct when you reload a savegame. I have waited for years before finally adding this, it's mainly to avoid sound corruption repots because of bad restoration from a savegame.
  • Fix command line handling for neoraine when passing an argument which takes a parameter and then a game name (the game name must always be at the end of the command line now, reasonable).

Get it at the author's website. It'll be later available here.

via EmuWiki.com


1 day ago
posted by  gutzsant

A new public beta of version 2.0.2 of this Amiga emulator for Windows is available. These are the changes.

Beta 9:


  • CE 68000 interrupt handling update, Spectre Party Demo / Phenomena works without jumping
  • autoscale left and right border position restricted to sane max overscan values
  • enabling autoscale changed filter mode to scale2x
  • autoscale detects COLOR00 (background color) changes outside of bitplane area
  • do not enumerate drives if every \"Include .. drives\" is not ticked
  • CD32/CDTV crash fix (IOCTL CD crash) (b8?)

Download it at the English Amiga Board. It'll be later available here.

via EmuWiki.com


4 days ago
posted by  Maximum Potion

Stanley_Decker and sloat have completed a full level hack of Zombies Ate My Neighbors. It is meant to be an unofficial sequel, and includes 55 all new levels, new gameplay options, items, enemies and more!
Oh No!! Zombies Ate My Neighbors!!


4 days ago
posted by  Maximum Potion

FaustWolf has written a series of xls charts containing the data offsets for Enemy AI, backgrounds, Sprites and Music hacking.
Chrono Trigger Data Offset


4 days ago
posted by  Maximum Potion

A document for Road Rash 2 explainging exactly how to edit the speed, acceleration and handling of the various bikes in Road Rash 2 for the Sega Genesis / Megadrive by Tony H.
Road Rash 2


4 days ago
posted by  Maximum Potion

Killa B has written a short (but complete) document for Mario's Picross.
Mario's Picross Level Editing


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