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3 days ago
posted by  martini


RomVault version 2.5.0 is available for download:
- Download
- Github

RomVault is rom management tool for the Windows platform. It is a freeware, non commercial and it has a public source code.


3 days ago
posted by  martini


Emu Loader version 8.2.9 has been released:
- URL

Emu Loader is a Frontend for MAME for the Windows platform.


3 days ago
posted by  martini

Cemu v1.6.3 is available for download:
- WebSite

Cemu is an experimental Wii U emulator for the Windows platform.


3 days ago
posted by  martini

Sugarbox version 0.27 is available for download:
- URL

Sugarbox is an emulator for the Amstrad CPC family for the Windows platform.


3 days ago
posted by  martini



Hello, All!

I have updated my VGB and Speccy emulators for Android this week. Both
apps have got optimized GLES shaders and the new option to use the optimal audio sampling rate and buffer size reported by the Android OS.

Additionally, Speccy comes with a pair of tape input fixes and an option to invert Kempston joystick bits, since some games (like Altered Beast) require that kind of joystick. See below for all the changes.

VGB 5.0.5 -- GameBoy Color, GameBoy Classic, Super GameBoy Emulator
https://play.google.com/store/apps/details?id=com.fms.vgb
* Optimized OpenGLES shaders used in scaling algorithms and filters.
* Added "Audio | Sampling Rate | Automatic" option for best available sound.
* Added "Audio | Sampling Rate" options for 24kHz and 48kHz sound.
* Always using optimal rate and buffer size when "Automatic" selected.
* Made audio render without glitches at custom sampling rates.
* Now always hiding FAB buttons on devices with no touchscreen.

Speccy 4.1.6 -- Sinclair ZX Spectrum and Its Clones Emulator
https://play.google.com/store/apps/details?id=com.fms.speccy
* Inverted tape input bit (Billy Kid, etc).
* Fixed tape autostart when loading tapes in ZX128 mode.
* Added "Emulator | Input Devices | Invert Kempston Bits" option (Altered Beast).
* Optimized OpenGLES shaders used in scaling algorithms and filters.
* Added "Audio | Sampling Rate | Automatic" option for best available sound.
* Added 24kHz and 48kHz audio sampling rate options.
* Always using optimal rate and buffer size when "Automatic" selected.
* Now always hiding FAB buttons on devices with no touchscreen.

Best regards,
Marat Fayzullin


3 days ago
posted by  martini


MAME version 0.180 had been released:
- Download
- WebSite

MAME is available for the Windows, Linux and Mac OS platforms.

"MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME is free and open source under the GPL-2.0+ license "


10 days ago
posted by  martini

EmuTos version 0.9.7 is available:
- URL

"EmuTOS is a GEMDOS compatible operating system for Atari ST series computers. It is made from Digital Research's GPLed original sources and is a free and open source replacement for common TOS images for Atari ST emulators."


10 days ago
posted by  martini



Hello, All!

This week, I updated VGBAnext and iNES emulators for Android, further
optimizing GLES special effect shaders and adding the "optimal sampling
rate" option for the lowest latency audio. When the new option, each app
will query Android for the best sampling rate and audio buffer size, and
use these settings to render sound. On devices supporting low-latency
audio, these optimal settings should insure the smallest possible
latency (always added on top of the latency chosen inside the emulator).

VGBAnext 5.4.3 -- GameBoy Advance, GameBoy Color, GameBoy Classic Emulator
https://play.google.com/store/apps/details?id=com.fms.emu
* Optimized OpenGLES shaders used in scaling algorithms and filters.
* Added "Audio | Sampling Rate | Automatic" option for best available sound.
* Added "Audio | Sampling Rate" options for 24kHz and 48kHz sound.
* Always using optimal rate and buffer size when "Automatic" selected.

iNES 4.6.7 -- Nintendo Entertainment System (NES) and Famicom Emulator
https://play.google.com/store/apps/details?id=com.fms.ines
* Optimized OpenGLES shaders used in scaling algorithms and filters.
* Added "Audio | Sampling Rate | Automatic" option for best available sound.
* Added "Audio | Sampling Rate" options for 24kHz and 48kHz sound.
* Always using optimal rate and buffer size when "Automatic" selected.
* Made audio render without glitches at custom sampling rates.
* Now always hiding FAB buttons on devices with no touchscreen.

Best regards,
Marat Fayzullin


10 days ago
posted by  martini


Pasofami v2.31 has been released:

- Japanese Site
- Google Translated to English

Pasofami is a Japanese Famicom emulator for NES, SNES and Gameboy.


10 days ago
posted by  martini


VirtualBox 5.1.10 has been released and its available for download:
- URL

Check the new features of this release on the changelog document.

VirtualBox is a powerful x86 and AMD64/Intel64 virtualization product for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers, it is also the only professional solution that is freely available as Open Source Software under the terms of the GNU General Public License (GPL) version 2.


17 days ago
posted by  martini



Hello, All!

I've updated ColEm and MasterGear emulators for Android this week. Both apps are now built using NDKv13 and CLANG compiler. In ColEm, I have fixed a sprite rendering bug that caused some sprites to disappear. See below for all the changes.

ColEm 3.8.4 -- ColecoVision Emulator
https://play.google.com/store/apps/details?id=com.fms.colem
* Fixed sprite check to stop on the 5th sprite, not 4th! (River Raid)
* Switched to NDK v13 and CLANG C compiler.
* Refactored all native code, fixing CLANG warnings.
* Now always hiding FAB buttons on devices with no touchscreen.

MasterGear 3.6.5 -- Sega MasterSystem, GameGear, and SG-1000 Emulator
https://play.google.com/store/apps/details?id=com.fms.mg
* Switched to NDK v13 and CLANG toolchain.
* Refactored all native code, fixing CLANG warnings.
* Now always hiding FAB buttons on devices with no touchscreen.

Best regards,
Marat Fayzullin


18 days ago
posted by  martini


Wine version 1.9.23 for Linux has been released:

URL: https://www.winehq.org/

"Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD.

It is open source software under the terms of the GNU Lesser General Public License.


18 days ago
posted by  martini


Mesen version 0.5.3 has been released:

- URL
- Source Code

"Mesen is a NES/Famicom emulator and NSF player for the Windows platform (32bits and 64bits). It is still a work in progress - some features are currently incomplete or may change in future versions. It is open source software under the GPL V3 license.


18 days ago
posted by  martini


GameEx 14.63 is available for download:
- URL

"GameEx is a front-end for MAME, GameBase, Daphne, PC Games and all command line based game emulators. Supported Operating Systems are Windows 8, Windows 7, Windows Vista SP2, Windows XP SP3+, Windows Server 2003 SP2+, Windows Server 2008, Windows Server 2008 R2, Windows Server 2012."


18 days ago
posted by  martini

EP128emu v2.0.10 is available for download:
- URL

"EP128emu is a free, portable emulator of the Enterprise 64/128, ZX Spectrum 48/128, and Amstrad CPC 464/664/6128 computers, written by Istvan Varga, using Z80 emulation code from Kevin Thacker's ENTER emulator. It is available for the Windows and Linux platform.


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