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1 hour and 52 minutes ago
posted by  martini

John just updated in batch his android emulators some days ago (2015/01/09-22):
- John GBC Lite - GBC emulator - Free - $2.55
- John GBA Lite - GBA emulator - Free - $2.55
- John SNES Lite - SNES Emulator - Free - $2.55

This Emulator are for the Android platform.

2 hours and 13 minutes ago
posted by  martini

FS-UAE 2.4.3 had been released (2015/01/28).

"FS-UAE integrates the most accurate Amiga emulation code available from WinUAE. FS-UAE emulates A500, A500+, A600, A1200, A1000, A3000 and A4000 models, but you can tweak the hardware configuration and create customized Amigas.

It is available for Windows, Mac OS, Linux and BSD"

2 hours and 22 minutes ago
posted by  martini

ePSXe 1.9.25 for windows and linux have been released. (2015/01/27)

"ePSXe is a Sony Playstation emulator for your PC running under
Win9x/2k/xp/Vista/7/8 or linux. It takes advantage of the popular PSEmu Pro
plugin system."

ePSXe v1.9.25 Changelog:
- Added HLE bios support (an official PS1 is recommend yet). From this version ePSXe can run games without an official PS1 bios. Compatibility is lower and memcards support limited.
VERY IMPORTANT: Savestates done with a official PS1 bios are NOT compatible with savestates done with ePSXe HLE bios (Besides it uses a different namespace).
- Fixed multi-bin format in Windows version (redump format). Now it supports the games saved in multiple bins files + cue file directly.
- Better SBI subchannel support (for example in Medievil) and fixed SBI in games with ECM format. Added SBI support in MDS/MDF format.
- Added support to save memcards by game. Enabling this option it will create 2 memcards by everygame in memcards/games/ folder, using the serial of the game. In multidisc games, it will share the same memcards by all of discs
- Fixes to the CD-Rom decoder and the core which made almost 20 more games playable or working better like. For example this fixed: Arcade Party Pak: Rampage now works, Crash Bash: Pause menu now works, Final Fantasy V, Junclassic C.C. & Rope club, Kamen Rider v3, Minakatakudou Toujyou, NHL Face Off 2001, Nishijin Pachinko Tengoku Vol.3, Omizu no Hanamichi, Sentient (-i), Simple 1500 Series Vol.006 - The Hanafuda [Rerelease], Standby Say You, Tombi, Tombi 2, Twins Story - Kimi ni Tsutaetakute, Vanark: Pause menu now works, Worms Armageddon, Yuukyuu no Eden - The Eternal Eden, Yeh Yeh Tennis
- New experimental dmachaincore that maybe can fix some graphic glitches in some games like Tomb Raider Chronicles or Metal Gear Solid. Usage execute epsxe.exe -dmachaincore

2 hours and 37 minutes ago
posted by  martini

WinDS PRO had been updated (2015/01/27):
- SourceForge Site

"WinDS PRO is a Nintendo DS & GameBoy Advance emulator package for the Android Platform. This have NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link & VBA-M. "

2 hours and 44 minutes ago
posted by  martini

mGBA 0.1.1 had been released (2015/01/26) for Windows, Linux and Mac OS X.

- Site
- Source code

"mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack."

mGBA v0.1.0 Changelog:
- GBA Input: Add ability to save configured axes
- GBA Input: Add key names
- All: Increment ABI and version number for the future
- Util: Enumerating a Table should list the key, too
- Qt: Fix axes overriding hats
- SDL: Axis mapping loading
- Qt: Disable sync to video by default
- SDL: Add gamepad axis support, not currently mappable
- All: Add CHANGES file
- Qt: Fix Qt::5Multimedia build
- Qt: Axis mapping
- All: Update CHANGES

2 hours and 51 minutes ago
posted by  martini

MasterGear-Android version 3.1.8 had been released (2015/01/27) for the Android platform.
- Google Play

"MasterGear emulates Sega MasterSystem, Sega GameGear, and other classic 8bit consoles from Sega. It runs MasterSystem and GameGear games right on your Android phone or tablet. Save game progress at any time and share it with friends, or play games together on the network. MasterGear also runs Sega Mark2, Mark3, SG1000, SC3000, and SF7000 games and other software."

MasterGear-Android is a commercial software sold at $4.99. Developed by Marat Fayzullin.

2 hours and 54 minutes ago
posted by  martini

ePSXe for Android version v1.9.26 (2015/01/28) is available for download:
- Google Play

"ePSXe for Android is a Playstation emulator (PSX and PSOne). It is a port of the famous ePSXe for PC. The Software is available for the Android platform at $3.39"

2 hours and 59 minutes ago
posted by  martini

The Common Source Code Project had been updated (2015/01/28):

The Common Source Code Project is a open source software (GNU GPL) that contains a collection of over 60 old computer and console emulators for the Windows 2000/XP/Vista/7 platform.

1/28/2015 - Updates

- [VM/DATAREC] fix issue for loading state file saved while recording
- [VM/PC6031] support save/load state
- [VM/UPD7552] support save/load state
- [VM/UPD7552] support init() function to specify sound rate
- [VM/YM2203] fix to reset fmdll before registers are restored (thanks Mr.Rednow)

10 hours and 53 minutes ago
posted by  martini

ZXMAK2 had been updated (2015/01/27)


"ZXMAK2 is a plugin based ZX Spectrum Virtual Machine. It is flexible ZX Spectrum emulator for the Windows platform."

Support the following ZX Spectrum clones:
- ZX Spectrum 48 (contended memory)
- ZX Spectrum 128 (contended memory)
- ZX Spectrum +3 (contended memory, but currently without FDD)
- Pentagon 128/512/1024
- SCORPION 256/1024, PROF-ROM 256/1024
- ATM 4.50
- ATM 7.10
- PentEvo 4096K
- PROFI 3.xx
- PROFI 5.xx
- SPRINTER (except spectrum config)
- QUORUM 256
- Leningrad 1
- BYTE 48K
- LEC 48/528
- Other (through custom configuration and plugins, for example LEC mod)

It requires
- .NET Framework 4.0
- DirectX 9

What's new:
- major sound improvements (added oversampling for AY8910, fixed common sound mixer, fixed AY mixer & generator, etc);
- fix AY8910 mixer & noise;
- minor sync stability improvements;
- minor fix for the emulation loop;
- fix support for 100 Hz displays;
- fix Sprinter ULA and Memory device compatibility;
- change plugins lookup to load assemblies from plugins.config;
- add GDB server debugger;
- a lot of code refactoring;

12 hours and 0 minute ago
posted by  martini

LaunchBox 4.4 is available for download: (2015/01/27).
- Download

LaunchBox is a emulators frontend for the Windows Platform. It supports several emulators, including support DOSBox, Steam and ScummVM launching. It also downloads the games artwork from several sources. It is freeware but you can also buy "LaunchBox Premium" that has more customization options.

1 day ago
posted by  martini

2600.emu for the Android platform had been updated (2015/01/20)
- Google Play

This is an Atari 2600 emulator for the Android platform. It is a commercial software sol at $2.99. Developed by Robert Broglia.

1 day ago
posted by  martini

AmiKit version 8.2 is available for download (2015/01/26):

"AmiKit is a freeware compilation of more than 300 pre-installed Amiga programs. An integrated emulator enables the user to experience this high-end AmigaOS configuration on Windows, Mac OS or Linux systems."

1 day ago
posted by  martini

Hardcade Frontend v3.2.7b is available for download:

Hardcade is a frontend interface for WinKawaks NeoGeo Finalburn Raine Model 2 Model 3 Kega Nebula Supermodel People Nestopia VirtuaNES Demul NullDC Sega Dreamcast bsnes Zsnes Gba N64 emulator VisualBoyAdvance Snes9x pSX Playstation Game Boy Advance.

4 days ago
posted by  Henry00

Dear Zophar Team,

I came around to improving the Chip-8 emulator 00SChip8 that is listed here. I can now safely say it runs all of the games. I also included the Source Code so anyone can learn from it.

The new author link for this emulator is:
This is version "V1.2015".

Thank You!

00SChip8 - Chip-8 Emulator

00Schip8 uses parts of OGRE engine to render the screen, sound changes frequency based on the sound timer for a funnier effect, it can emulate both Chip8 and SuperChip. It can emulate all of the games, official and unofficial.
The emulator has now been made Open Source.

+ Now utilizes various inline x86 assembly instead of manual carry flag detection and various speed improvements.
+ No longer resets game speed when the game is reset.
+ Fixed rendering artifacts and inaccurate collision detection.
+ Fixed SHL,1 (shift register left by 1) that set Register F to the least significant bit instead of the most significant bit.
+ Small GUI changes.

Game Instructions

The games run in various screen sizes depending on what the game requests. It supports the following keyboard inputs:

3 Input: 0x1 [Decimal: 01]
4 Input: 0x2 [Decimal: 02]
5 Input: 0x3 [Decimal: 03]
6 Input: 0xC [Decimal: 12]
E Input: 0x4 [Decimal: 04]
R Input: 0x5 [Decimal: 05]
T Input: 0x6 [Decimal: 06]
Y Input: 0xD [Decimal: 13]
D Input: 0x7 [Decimal: 07]
F Input: 0x8 [Decimal: 08]
G Input: 0x9 [Decimal: 09]
H Input: 0xE [Decimal: 14]
C Input: 0xA [Decimal: 10]
V Input: 0x0 [Decimal: 00]
B Input: 0xB [Decimal: 11]
N Input: 0xF [Decimal: 15]


I have always been very interested in emulators and it was announced that Chip-8 is a great platform to learn the concept behind it. After creating one I definitely learned a lot about how the CPU (registers, opcodes, state-flags, stack and program execution), RAM (overflowing, operations between CPU/RAM, dynamic ASM generation) and GPU (pixel plotting, collision feedback, sprites) work.

The emulator ships with the Chip-8 Program Pack by Revival Studios. Our favorite game is: "Ant - In Search of Coke [Erin S. Catto]", an amazing SuperChip sidescroller.

6 days ago
posted by  martini

AmiArcadia and WinArcadia had been updated to v22.75 (2015/01/12):

WinArcadia is available for the Windows plaform. AmiArcadia is available for AmigaOS and MorphOS.

"AmiArcadia and WinArcadia are multi-emulators of these machines:

* the Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by Zaccaria (1979-1982);
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* the Chaos 2 computer (1983);
* the Dolphin trainer (1977);
* the PHUNSY computer (c. 1980);
* AY-3-8550/8600-based Pong systems (c. 1976-1977);
* the Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); and
* the MIKIT 2650 trainer (1978)."

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