A new version of this CPC emulator for Windows and Linux has been released.
Here's what's new :
- Some hints and Linux version available
06.12.2009
CPCemu 1.7 for Linux is available now. I will not pack libSDL into the archive any longer, because it is installed by default by nearly all Linux Distributions.
- Some words concerning the new keyboard features: The default layouts are defined in such a way that you just can start typing with your modern PC keyboard without thinking where the characters where on the CPC keyboard. This has some drawbacks when playing certain games, I assume. A first workaround could be to change to UK layout if you don't use it anyway. Please report if a 1:1 PC-key-to-CPC-key assignment would be useful for you.
- Keyboard support improved
04.12.2009
At last. I have managed to implement configurable keyboard layouts in CPCemu. I think this improvement has deserved a new version number: v1.7 is out now! The Windows setup program is available in the Downloads section. Take it as an early christmas gift if you like. The Linux version is ready, too, but still needs to get compressed. Should be there after the weekend!
But don't expect too much. Indeed, one has more freedom to configure the keyboard than in the DOS version. However, the different usage of SHIFT in different national layouts causes subtle problems sometimes. If you improve cpcemu.dat significantly, please share your changes with me!
One question to French users: How in the world did/do you reach \"@\" and \"\\" on a French CPC?
Download it here or at
http://www.cpc-emu.org
via EmuWiki.com
kone191 has released Pokemon Ultimate End, a hack of Pokemon Crystal for the GBC gaming system.
According to the author:
No text changes but things
are still a lot messed up (just like in Legend Version). You live in
cave-village in Ice Cave next to New Bark Town.
There you start your journey to become pokemon champion and there will
be lots of tough trainers and leaders to be faced.
The screenshots look really good.
You can get this patch here.
Thanks to kone191 for the news.
winterchaos has released Super Mario Bros Chaos Edition, a hack of Super Mario World for the SNES gaming system.
Changes, according to the author, include:
This hack is completely
chaotic with redesigned graphics, sprites, and 8 completely redesigned
worlds. WARNING, you must save state because of a glitch that i found
that makes the screen to continue to move even tho you finished the
level and died at the same time.
Otherwise this is a really fun game that will sure make you frustrated.
It has been tested many times and it is possible!!! No glitches are
needed to win.
One more thing, world 4-4 you have to WALK at the correct spots to stop
the loops.
This patch is available here.
Thanks to winterchaos for the news.
How did we miss this one?
AOZORA CHICACECAI 2's extremely hard Japanese hack of SMB, titled "Air," can now be found here at ZD.
Changes include, according to the author:
Here's an SMB hack you
won't believe. All of levels don't have a hint of an easy pass. The game
relies entirely on you knowing all of the physics of the game and is
impossible to complete without using some glitches. You can also jump
infinite times and go through certain designated objects. I recommend
this highly if you are a true hardplayer!!
The screenshots look good and you can get this patch here, or at the author's website.
Thanks to Hypershadow22 for the news.
A new version of this rom manager tool for Windows is available. From the author:
"This version fixes all known problems. If you find new bugs, please post a bug report in this forum.
To avoid troubles when installing from a non-admin account, I have moved the data folder to a new public location ('All Users\Documents\').
If you want to keep your databases, you must move them to the new location.
- Run romcenter 3.40
- File/open data folder
- Copy the 'datas' folder to a safe place.
- Uninstall romcenter 3.40 (Recommended. It cleans old location)
- Install romcenter 3.41
- Run romcenter 3.41
- File/open data folder
- Copy the old datas folder over the new one (don't replace files)
It is recommended to uninstall previous version to clean the old datas location."
What's new from 3.40:
- Fix chd sha1
- Fix chd detection
- Fix chd icon
- Fix chd repair
- Fix crash if 'program files' is readonly (vista/win7)
- Fix drag & drop under win7
- Fix sql error when special char in zip comment
- Fix some french translation string
- Fix some icons not updated in 3.40
- Fix zip icon for unzipped roms
- Fix missing translation in multithreaded operations
- Fix remove zip comment troubles
- Add new strings to translation
- Link to mini maws site added in menu
- Link to hiscore Marp site added in menu
- Link to artwork mrd.Do Arcade site added in menu
- Improve config.xml for 'web description link' infos
- Languages files renamed and translation folder changed
- Move data folder to 'All Users\Documents\'
Download it at the author's website. It'll be later available here.
A new release of this Japanese Sega Saturn emulator is available. Check the changes here (in Japanese). This is a translation of them:
- SCSP was changed from single-precision floating-point double-precision floating-point processing of sound generation.
- State saves data changed version.
- DirectDraw support stopped.
- Fixed a bug that failed to get full-screen resolution.
- Internal division of the sound buffer 1 / 2 has been changed.
Download it at the author's website. It'll be later available here.
Special thanks to VT-Vincent for the news.
A new beta release of version 2.0.0 of this Amiga emulator for Windows is available. These are the changes.
Beta 25: (RC3)
- directory filesystem parameter (label, bootpri, rw) changes were ignored unless device name was also changed (b22)
- BPLCON0 change was partially ignored if hpos was >= e0 (b17)
- disable JIT when cycle exact is ticked in GUI
- added Quickstart Arcadia ROM selection (lists all roms)
- random jumping single black scanline bug finally fixed (variable that was not reset properly caused BPL DMA emulation to think this line had DMA disabled) I finally managed to duplicate this bug 100% using Arcadia Leaderboard..
- translation dll support re-enabled
Download it at the English Amiga Board. It'll be later available here.
A new version of this ZX Spectrum emulator by Paul Dunn has been released.
Here's what's new :
v0.7
- Marko is updating the assembler and a few tools. Work in progress, but progressing well.
- Complete rewrite of the graphics engine. Now does rounded corners, much faster D3D and all your favourite scalers. Now with added aspect ratio preservation!
Download it here
via EmuWiki.com
A new version of this Atari 8-bit computers emulator has been released.
Here's what's new :
Atari++ 1.58
- Fixed emulation of read-modify-write instructions. The 6502 consistently writes the old value before replacing it by a second write with the updated value.
- The default alsa output device has been changed from hw:0.0 to default, making it more compatible to hardware setups.
- The disassembly of the BVC instruction was invalid, fixed.
- Added the space bar as possible source for joystick events.
- Fixed some issues with preferences reading.
- Added additional tests for ROM image verification.
- Fixed a NULL pointer reference in the cartridge module.
Download it here
http://www.math.tu-berlin.de/~thor/atari++/
via EmuWiki.com
A new version of this IBM PC 5150 emulator has been released.
Here's what's new :
0.2.0 2009-11-30
- Add a Macintosh Plus emulator.
- Add emulation of the IBM PC cassette interface.
- Serial and parallel ports are now connected to generic character drivers.
- Add VGA emulation. The emulated VGA card is a plain IBM VGA without extras.
- Add Wyse-700 emulation.
- Support HGC character height in graphics mode. This supports odd HGC graphic modes like 640*300 that are sometimes used by games.
- The MDA and HGC screen colors can now be configured.
- Support blinking cursor and characters. The blink rate can be set in the config file.
- Fix a bug in the 80186 emulation that lead some programs to detect the CPU as an 80286.
- The PC BIOS is now patched at runtime which means that a completely unmodified PC or XT BIOS should work.
- Remove the half disassembled BIOS source. A binary BIOS ROM image is now required.
- All config file options that specify a number now accept the suffixes \"K\", \"M\" and \"G\" to multiply the number by 1024, 1048576 and 1073741824, respectively.
- The monitor interface now works under Windows.
Download it here or at http://www.hampa.ch/pce/pce-ibmpc.html
via EmuWiki.com
A new version of this Macintosh 128K, Macintosh 512k, Macintosh 512ke and Macintosh Plus emulator has been released.
Here's what's new :
0.2.0 2009-11-30
- Add a Macintosh Plus emulator.
- Add emulation of the IBM PC cassette interface.
- Serial and parallel ports are now connected to generic character drivers.
- Add VGA emulation. The emulated VGA card is a plain IBM VGA without extras.
- Add Wyse-700 emulation.
- Support HGC character height in graphics mode. This supports odd HGC graphic modes like 640*300 that are sometimes used by games.
- The MDA and HGC screen colors can now be configured.
- Support blinking cursor and characters. The blink rate can be set in the config file.
- Fix a bug in the 80186 emulation that lead some programs to detect the CPU as an 80286.
- The PC BIOS is now patched at runtime which means that a completely unmodified PC or XT BIOS should work.
- Remove the half disassembled BIOS source. A binary BIOS ROM image is now required.
- All config file options that specify a number now accept the suffixes \"K\", \"M\" and \"G\" to multiply the number by 1024, 1048576 and 1073741824, respectively.
- The monitor interface now works under Windows.
Download it here or at http://www.hampa.ch/pce/pce-macplus.html
via EmuWiki.com
vgmstream, a library for playing streamed audio from video games, was updated to test build #717 on November 26th. The author does not maintain changelogs for test builds. You can grab it at our vgmstream download page.
The soundtracks for Centre Court Tennis and Mickey's Speedway USA, both released yesterday, were added to the Nintendo 64 USF soundtrack page.
Peace,
-Montie
A new version of this Dragon and Tandy CoCo emulator has been released for Windows and Mac OS X.
Here's what's new :
Version 0.23, Mon Nov 30 2009
- Full CoCo RAM select emulation.
- Implemented SAM FAST mode.
- Fullscreen fixes.
- Better handling of -load and -run options.
- Include \"dark orange\" VDG text mode colour.
- Initial ALSA sound module (-ao alsa).
- Read a configuration file on startup.
- Sun audio fixes.
- Experimental curses user interface.
- Run first non-option argument.
- WD279x fix.
- Fixed segfault in SDL joystick code.
- Work around nasty hang bug in SDL's pulseaudio module.
- Add ROM search path to Windows build.
- Add -gl-filter option to select OpenGL texture filter.
- Support directly loading ASCII files (.bas, .asc) as gapped ASCII BASIC.
- Write-back support for VDK and JVC disk images.
- Request filename when creating a blank disk.
Download here (Windows), here(Macintosh), here (GP32), here (Nintendo DS) or at http://www.6809.org.uk/dragon/xroar.shtml
via EmuWiki.com
jplstatic has released SMB: Jerry's Remix, a hack of Super Mario Brothers 1 for the Nintendo Entertainment System.
Changes include,according to the author:
This hack has tinkered with some of Mario's landtypes to generate new color themes for the worlds. All in all its a fun and challenging twist on the original mario bros
The screenshots look good. You can get this patch here.
Thanks to jplstatic for the news.
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