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Castlevania Hacks

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Name Description
Castlevania - Curse Of Suffering Dracula throws a terrible curse upon the Earth, Some people end up turning into demonic creatures while others are tortured by hellish pain throughout the body. The world practically turns into a second hell. The curse didn’t work against the Belmont family and Simon is in the midst of the darkness to defeat Dracula and end soon with the curse. After defeating Dracula he leaves the Castle much injured. [Note: in the dungeon and laboratory realized that a ladder was faulty, so the stairs were packed. Also some stairs are hidden in places where it might be a dead end.] This game does have some Portuguese text but it will not stop you from being able to fully enjoy the game.
Castlevania - Dracula's Revenge Here is a hack which changes the stage layouts in Castlevania.
Castlevania - Hell's Fury This is a Hell Hack for the original Castlevania. The goal was to make the game as hard as possible while attempting to be fair in game play. Vets of the series should enjoy this, but an easy version is included as well. Happy hunting, Vampire Killer.
Castlevania - Metal of the Night Here is a full hack for Castlevania which changes the levels and palettes of the game. Also you start with 99 lives (due to difficulty of the game) and also the axe uses no hearts when thrown.
Castlevania - Slumber Of Darkness Slumber of Darkness v 1.2 - see enclosed Readme file for alterations.
Castlevania Extreme This is an extensive graphics and palette hack of Castlevania for the NES. What’s Done: Simon sprites and colors edited. Enemy sprites and colors edited. Level 1 - Edited layout and slight palette modification. Changed drapes to look darker and more velvety. Doors fixed to match those on all other levels. Level 2 - Edited layout and major palette work done to the background. Medusa statues are more detailed. Level 3 - Edited layout. No palette changes yet. Level 4 - Edited layout. No palette changes. Level 5 - Unchanged. Level 6 - Unchanged.
Castlevania Remix Castlevania Remix is a hack of Castlevania which incorporates the use of a few simple tones for the palette in order to create a bit of a sepia/black-and-white quality to the game, which lends itself very well to Castlevania, making it look more like a silver-age era monster film, which is definitely where the idea for Castlevania originated. Some might scoff at the use of a palette like this, but making the graphics look this detailed on the NES with a small set of colors is no small feat. Besides the graphical changes, the level layouts are also changed, and in some spots it’s a lot more difficult, and in others it’s easier. One thing to watch out for, though, is a distinct lack of hearts, which makes bosses a lot harder to defeat since you will only get off a few shots with your weapons before having to resort to your whip. Oh, and also be on the look-out for camoflaged staircases in a few spots– if you can’t find them, you may find yourself stuck. Also of interest is that the soundtrack has been rearranged slightly, and in some spots modified–but the sound hacks still need a little work. Perhaps in a future version.
Castlevania Retold Castlevania Retold is–as the name suggest–a retelling of the original NES Castlevania. I wanted to keep the original story intact (Many of the CV games are retellings of the first one, this is no different) but offer new levels and graphics, this is just that. All the levels have the same themes to them they originally had, but with new layouts and enemy placement, I also wanted to keep the classic feel to it, which is why I used mostly graphics from CV2 and 3. There are very few custom graphics in the hack, I’m not good with graphics at all, but I did make a new title screen using the new CV logo (Which Moonchile later enhanced) and enhanced some of the orignal sprits.
Castlevania Simplified The purpose of this hack was to make the original Castlevania much easier for gamers that find games that aren’t too incredibly tough more enjoyable.
Castlevania: Chorus of Mysteries 1476, Romania. A terrifying castle rises up from the mist. Along with the castle rose a dark powerful being named Count Dracula Vlad Tepes. A man named Trevor Belmont was fated to defeat the powerful vampire, aided by a witch named Sypha, Dracula’s own son Alucard, and a pirate named Grant DeNasty. Together the team traversed the dark halls of Castlevania, defeating the count and his countless minions. In 1777 a young child was born, and abandoned on a merchant ship with nothing but a headband with a mysterious crest, and the name Armund. The sailors raised the child on the high seas, and taught him the ways of being a sailor. Armund grew to be one of the greatest men that the merchant ship ever saw. Late 1797, word started to spread of the legends of Count Dracula, and his tyranny in the land of Romania. It was about that time, that Armund ran into an old Romanian man in Serbia. The old man knew a lot about the history of Count Dracula, and his reign of terror in Romania. The old man recognized the crest on Armund’s bandanna, and told him that it belonged to the DeNasty clan, and that his ancestor helped defeat Dracula. Armund decided to leave his life on the high seas to seek out more answers about his ancestry. Romania, 1800. It’s been 3 years since Alucard defeated his father in battle and has gone into eternal slumber. Armund’s search has taken him to the mountains of Romania, not far from the town of Jova. A mysterious letter hinted that he might be able to find answers in the castle of Count Olrox, a servant of Count Dracula’s. Armund set out of Olrox’s castle, armed only with an enchanted barbed rope from Serbia. This will truly be the greatest and most arduous adventure of Armund DeNasty’s life.
Orchestra of Despair Dr. Mario remade the graphics and levels to give Castlevania a differnt feel.

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