> And how is hacks handled by Goodtools (or what they're
> called)?
As far as I am aware, they make use of a [T-xxxv.vv_g] flag tacked on near the end of the file name (where x = language abbreviation, v.vv = version, and g = group/person given credit). So, for instance, say you did an Italian hack of the US verison of Super Mario Bros. for the NES that you numbered with a version number of 1.01. It would look something like this:
Super Mario Bros. (U) [T-Ita1.01_jraregris].nes
There is also a newer version of that tag that uses a "+" sign instead of the "-" sign after the "[T" part, used to denote the newest version of a patch. In that case, if you also had a 1.02 version, you would have the above naming for the old version and the following for the new one:
Super Mario Bros. (U) [T+Ita1.02_jraregris].nes
Of course, until Cowering (or someone working with him, or hacking GoodNES) added this into the GoodNES database, it won't be recognized as such (in other words it would be considered an unknown dump). Much the same for any other renaming tools out there... until they enter them into their respective databases or whatnot, the utilities won't know how to rename them.
<P ID="signature"></P><P ID="edit"><FONT class="small">Edited by MegaManJuno on 09/26/04 08:43 PM.</FONT></P>