Metal Gear Solid 2

SabbathKeepah

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I really loved the first Metal Gear Solid on the Playstation. I liked it so much I brought myself to own the dreaded PSX put put by the evil Sony Corporation. (I was a big n64 fanboy)

I recently bought a copy of Metal Gear Solif 2: Substance for my Xbox despite everyone saying it sucked major balls.

Well, I stayed up on a two night a marathon and beat the game.

I must say, it is not very often a game can affect a person like MGS2 has affected me. I freaking loved the hell out of it!

It had a great story which made me re-evaluate how I percieve reality and was super fun.

So what you play as Raiden the whole game? Raiden turned out to be an interesting character. (Though I pissed at first.)

Snake: There's no such thing in the world as absolute reality.
Most of what they call real is actually fiction.
What you think you see is only as real as your brain tells you it is.
Raiden: What am I supposed to believe in?
What am I going to leave behind when I'm through?
Snake: We can tell other people about -- having faith.
What we had faith in.
What we found important enough to fight for.
It's not whether you were right or wrong,
but how much faith you were willing to have, that decides the future.
The Patriots are a kind of ongoing fiction too, come to think of it....
Raiden: ...
Snake: Listen,
don't obsess over words so much.
Find the meaning behind the words, then decide.
You can find your own name.
And your own future...
Raiden: Decide for myself...?
Snake: And whatever you choose will be you.
Raiden: I don't know if I can...
Snake: I know you didn't have much in terms of choices this time.
But everything you felt, thought about during this mission is yours.
And what you decide to do with them is your choice...
Raiden: You mean start over?
Snake: Yeah, a clean slate. A new name, new memories.
Choose your own legacy.
It's for you to decide.
It's up to you.

I've never seen such profound dialouge in a game. That scene really touched me.

What does everyone else think of of MGS2?

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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
I just played the entire series this weekend.

- Metal Gear Solid - Twin Snakes (Gamecube)
- Metal Gear Solid 2 - Substance (PS2)
- Metal Gear Solid 3 - Snake Eater (PS2)

I love Metal Gears <img src=smilies/magbiggrin.gif>

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What about the originals for the NES?

And the legendary and not at all made up "Metal Gear Solid: Bose Condensation's Curse"?
 
I really liked MGS2. I don't understand why everyone else thought it sucked. Yeah, you play as Raiden for the second half of the game, but so what? The storyline ties it all together anyway. And what a storyline it is o_O

<P ID="signature">:D!</P>
 
I don't play the NES ones a lot. But I do play the MSX Metal Gears often.


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'' I am... The Devil's Vomit !'' </P>
 
My thoughs exactly. I don't hate Raiden. Ok, he's not as badass as Snake, but he's cool none the less.

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'' I am... The Devil's Vomit !'' </P>
 
> I don't play the NES ones a lot. But I do play the MSX Metal
> Gears often.
>
The second NEs metal gear was fucking horrible. It was wasn't even by Kojima and isn't considered canonical by any means.

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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
> The second NEs metal gear was fucking horrible. It was
> wasn't even by Kojima and isn't considered canonical by any
> means.
>
Kojima did however like the game (or so I have heard) and approved of its being made.


<P ID="signature">Are you doing nothing? Or something?</P>
 
> Kojima did however like the game (or so I have heard) and
> approved of its being made.
>
I've never heard anything like that. He did nothing but try to distance himself as much as possible from it on his "Icons" special on G4.

That gameplay wasn't even like that of Metal Gear. The only thing it had in common was the over-the head viewpoint.

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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
> My thoughs exactly. I don't hate Raiden. Ok, he's not as
> badass as Snake, but he's cool none the less.

He was a whining pussy...that's why he sucked. I don't know who I hated more...him or Squall Lionheart......fucking pussy ass whiner.

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> He was a whining pussy...that's why he sucked. I don't know
> who I hated more...him or Squall Lionheart......fucking
> pussy ass whiner.
>

Hey, Squall is one of my favorite characters ever. Sure, America is used to main characters or heroes being portrayed with inhumanly large muscles and no emotions but in reality no one is like that.

Raiden was a young guy in a situation where he had to kill and face being killed. Anyone put in that kind of situation is going to show signs of perceived weakness and fear because we're human.

Raiden was a realistic character with a lot of depth and backstory. I liked him, though not as much as snake. I think its because I identify more with Raiden and am more like him, while I would strive to be like Snake. Kojima took an artistic approach in the story-telling by having you not play as the main character.

I wouldn't call men who show emotion is intense situations whining pussies. That very ignorant.


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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
> I wouldn't call men who show emotion is intense situations
> whining pussies. That very ignorant.

First of all...its a FUCKING VIDEO GAME....if I wanted emotions and depth...I'd turn to the Lifetime network....I didn't spend $50 to have some whiney bitch cry about his emotions....I play games to get away from that shit of daily life....when I'm playing tactical espionage...I want to break fucking necks and fucking kill fucking people left and right....not hear someone's thoughts on their own insecurities.

I have to deal with that every fucking day of my life...and no video game character is going to inspire me to change my life for the better.

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> I've never heard anything like that. He did nothing but try
> to distance himself as much as possible from it on his
> "Icons" special on G4.

I'm glad to know that I'm not only one who enjoyed Snake's Revenge.

It's funny that fanboys diss this game for not being a Kojima game, when Kojima himself said that not only he enjoyed it, it was what made him do Metal Gear 2 on the MSX in the first place, which in turn was the basis for Metal Gear Solid. It's pretty arguable that without Snake's Revenge, there probably wouldn't be any of the subsequent Metal Gear games.

I'm thinking Snake's Revenge was planned at some point or another as a Famicom version of Metal Gear II, before Kojima himself decided to do the true Metal Gear 2 for the MSX (oddly enough, the guy that did Snake's Revenge gave him the idea). I'm surprised they didn't release this as Metal Gear Gaiden over there, since Konami has always milk a franchise whenever they got the chance (see Castlevania, Beatmania and Tokimeki Memorial).

<spoiler>Big Boss turning into a ten-foot cyborg in the end might had been too much for some, but they can't complain after the whole Ocelot/Liquid arm fiasco.</spoiler>

Taken from http://www.lostlevels.org These people are uber nerds when it comes to things like this, so I was going under the assumption that they are correct.

<P ID="signature">Are you doing nothing? Or something?</P>
 
<blockquote><font class="small">In reply to:</font><hr>

It's funny that fanboys diss this game for not being a
Kojima game, when Kojima himself said that not only he
enjoyed it, it was what made him do Metal Gear 2 on the MSX
in the first place, which in turn was the basis for Metal
Gear Solid. It's pretty arguable that without Snake's
Revenge, there probably wouldn't be any of the subsequent
Metal Gear games.

<hr></blockquote>

I'd like to see some quotes on that. When questioned on Icons he never said anything about enjoying the game. He almost emphatically pointed out he worked neither on Snake's Revenge or the NES port of Metal Gear. Kojima never said Snake's Revenge made him to Metal Gear 2: Solid Snake. He only pointed out the game designers of Snake's Revenge urged him to because they were Metal Gear fans.

<blockquote><font class="small">In reply to:</font><hr>

(oddly enough, the guy that did Snake's Revenge gave him the
idea).

<hr></blockquote>

Huh? How can someone give you an idea to do a sequel? If your game is successful a sequel is a pretty obvious thing to do. The programmers who made Snake's Revenge did meet him and urge him to make Metal Gear 2, but that is far from giving Kojima the idea.


<blockquote><font class="small">In reply to:</font><hr>

I'm surprised they didn't release this as Metal Gear
Gaiden over there, since Konami has always milk a franchise whenever they got the chance (see Castlevania, Beatmania and
Tokimeki Memorial).

<hr></blockquote>

Snake's Revenge (and the NES version Metal Gear for that matter) were never released in Japan. The American branch of Konami ported metal gear 1 and engineered the shity over-the-top-view contra "Snake's Revenge".

Snake's Revenge wasn't THAT bad I guess but was nothing like Metal Gear.


> Big Boss turning into a ten-foot cyborg in the end might had
> been too much for some, but they can't complain after the
> whole Ocelot/Liquid arm fiasco.

I must admit that story element didn't make much sense. Its possible the nanomachines in the arm assimalated some of Liquid's DNA into Ocelot's brain however.



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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
So you would pay $50 to play some killing game that you will end (with all secrets discovered) just in about 10 hours or so and then throw it away? I think that is a waste of money. For the same money you get a game that you can play almost endlessly (40 hours just to finish one FF game, about 200 hours to find all secrets) and still not get bored of it. Did you even play Final Fantasy?

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<blockquote><font class="small">In reply to:</font><hr>

So you would pay $50 to play some killing game that you will
end (with all secrets discovered) just in about 10 hours or
so and then throw it away? I think that is a waste of money.
For the same money you get a game that you can play almost endlessly (40 hours just to finish one FF game, about 200
hours to find all secrets) and still not get bored of it.

<hr></blockquote>
Did you even play Final Fantasy?

I paid twenty bucks at gamestop to get MGS2 and it took me 15 hours to beat the main story but by going through all the VR missions that should add another 10 hours and I'll the re-beat the game on a harder difficulty and find all the dogtags and what have you. (I have MGS2:Substance for the xbox) Altogether it has a lot of replay potential. Atleast 40 hours worth.

I am a fan of the final fantasy games, although they are highly overrated by many people. (Atleast the newer ones)
In FFX why the hell would you go through it again just to get some damn "rare" items? Theres only one ending.
Just because a game doesn't take 40 hours to beat doesn't mean its not worth playing. Fable (which is in many ways a far better RPG than any final fantasy) only takes about 20 hours to beat but you don't care because you're gonna beat it ten times anyway.

Chrono Trigger took me 20 hours to beat.... But theres a shitload of endings so I still play that to this day.



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"I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ." - Mahatma Gandhi</P>
 
> Fable (which is in many ways a
> far better RPG than any final fantasy)

If you've been smacked in the head with a ten ton brick and then fallen from the 14th story balcony window of your apartment, maybe Fable is better than any Final Fantasy game.

While Fable was fun, it felt incomplete at best. I sold it immediately after I beat it five times [Each "class", a pure good and a pure evil], and never looked back.

Yet, I still go back and play Final Fantasy VII yearly. Hm..

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> What about the originals for the NES?
>
> And the legendary and not at all made up "Metal Gear Solid:
> Bose Condensation's Curse"?

the nes games sucked compared to the MSX games (i played both) in terms of everything the MSX games win out. i recommend you try and find them (there is a patch out there to translate it to english)

the metal gear game that effected me the most was probably 1 or 3. not to say that 2 was a bad game...moreso that raiden just sucked as a character (compared to snake)

Snake : Naomi, Liquid died from Fox Die too. What about me? When am I gonna go?
Naomi : That's up to you.
Snake : What do you mean?
Naomi : Everybody dies when their time's up...
Snake : Yeah, so when's mine up?
Naomi : It's up to you how you use the time left to you. Live, Snake. That's all I can say to you.
Snake : ..........

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I haven't played any of the Gear games. Well, I lplayed the NES version for about 5 minutes but it didn't hold my interest. Probably one of those games that take a while to get into. I didn't fancy the PSX version when it came out so I haven't bothered with the rest.

It's nice to know characters and dialogue are progressing in computer games, but still, from the quotes you gave, it sounds like a comic book. I suppose MGS isn't that type of game though so characters, plot and script aren't al lthat important.

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> I suppose MGS isn't that type of
> game though so characters, plot and script aren't al lthat
> important.

States the person who just admitted they didn't really play the PSX version or any incarnations afterwards. <img src=smilies/headshake.gif>

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