I doubt I'm the first to think of this.. but what if there were real, MMOFPS games out there that behaved like an MMORPG? I know there was a game called PlanetSide that was very close to this but I haven't played that game and I don't know if this is how PlanetSide works, but here's what I think.
Have a massive, continual world like Everquest, Star Wars Galaxies or World of Warcraft (havent played WoW so I'm assuming it's a continual world).
Have two, or maybe 3 armies in the game. Not too many as it could get really confusing. Have the world split into several territories, and let players join any of the armies available and join in anytime they wanted.
If you logged in and Army 1 was attacking this one nation in the world you could travel there and join the fighting. Log out, and who knows what happened until you logged back in. Your forces could have won the battle or they could have been forced to fall back and lose the territory. But the next time you log in there's another battle going on for another, or even the same territory.
I think if it was like most of the newer FPS games that only allow you to carry 2 weapons and a few accessories at a time, it would be great. I know that Battlefield 2 is similar to this, but I'm not talking maps here.. or the limitation of 40 to 50 people on a server.
I mean have the ENTIRE WORLD of Everquest, or ALL OF THE PLANETS in Galaxies as 'the map'. Fighting could continue indefinitely. Have commanders and platoons, patrols at the borders of your army's territory, etc. Just a huge, all out global war. And if one Army was able to conquer the entire world, or set of planets... Reset the stats, lol. Or leave the assigning of Armies to the system, that way people don't join one army and leave the other one (or more) with no reinforcements. Even it out somehow.
Of course there couldn't only be one server. But have it set up like most MMOs. Have SEVERAL servers, but they are all the same size and have the same content. There could be medics, doctors, hospitals, bases of operations, air patrols, sea patrols.. everything imaginable.
I think this would be fun, what do you think?
Have a massive, continual world like Everquest, Star Wars Galaxies or World of Warcraft (havent played WoW so I'm assuming it's a continual world).
Have two, or maybe 3 armies in the game. Not too many as it could get really confusing. Have the world split into several territories, and let players join any of the armies available and join in anytime they wanted.
If you logged in and Army 1 was attacking this one nation in the world you could travel there and join the fighting. Log out, and who knows what happened until you logged back in. Your forces could have won the battle or they could have been forced to fall back and lose the territory. But the next time you log in there's another battle going on for another, or even the same territory.
I think if it was like most of the newer FPS games that only allow you to carry 2 weapons and a few accessories at a time, it would be great. I know that Battlefield 2 is similar to this, but I'm not talking maps here.. or the limitation of 40 to 50 people on a server.
I mean have the ENTIRE WORLD of Everquest, or ALL OF THE PLANETS in Galaxies as 'the map'. Fighting could continue indefinitely. Have commanders and platoons, patrols at the borders of your army's territory, etc. Just a huge, all out global war. And if one Army was able to conquer the entire world, or set of planets... Reset the stats, lol. Or leave the assigning of Armies to the system, that way people don't join one army and leave the other one (or more) with no reinforcements. Even it out somehow.
Of course there couldn't only be one server. But have it set up like most MMOs. Have SEVERAL servers, but they are all the same size and have the same content. There could be medics, doctors, hospitals, bases of operations, air patrols, sea patrols.. everything imaginable.
I think this would be fun, what do you think?