GSF Ripping

Murray

New member
I used saptapper to rip Sonic Advance but can't get the minigsfs to play even though I have the right plugin for Winamp! I intend to convert a certain beta track to MP3.

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> I don't know what your problem could be, Sonic Advance works
> fine with saptapper for me. Can you get other minigsfs to
> work?
>

The ones from this site work.


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> Answer me!

No, fuck off. It's not like everyone knows and is just not telling you. Nobody knows, so just shut the fuck up and stop bumping your goddamn topic, you fucking retard.
 
> Answer me!

The answer is "Potatoe".

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YOU fuck off if you are not going to help. The topic would not have to be bumped if you would just answer me!

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> YOU fuck off if you are not going to help. The topic would
> not have to be bumped if you would just answer me!

Ooh, careful. We've got a live one here!

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> YOU fuck off if you are not going to help. The topic would
> not have to be bumped if you would just answer me!

What he's saying is that pissing off the people who *could* help you is not the best way to get them to actually help you.

That's not an insult, that's absolutely simple logic.

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> I used saptapper to rip Sonic Advance but can't get the
> minigsfs to play even though I have the right plugin for
> Winamp! I intend to convert a certain beta track to MP3.
>
How exactly do they not play?
As in, do they crash winamp, can winamp recognize the files, does the playing supposedly start but the time stays at 00.00 and you can't hear a damn thing? Be more specific, and maybe someone can actually help you.

Right now I can think of one reason why they may not work. Did you by any chance rename the gsflib file after SapTapper had ripped the files? If yes, there is your problem.

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I have attached my gsflib as well as the file I am trying to play and convert to MP3


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I decided that I will hijack this thread instead of creating my own...but I have a question. Would it be possible to write a program to convert these GSF and/or MiniGSF/GSFlib files back into a ROM for playback on a GBA? I'd think it would be, but I won't assume anything because I don't know as much about this as some people.

I wish I could write such a program myself. I'd love to have some of these songs on my flash cartridge playing through the actual hardware. :)

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> Would it be possible to write a program to convert these GSF and/or MiniGSF/GSFlib files back into a ROM for playback on a GBA?

It should be quite easy, since GSFs are just GBA ROMs. I don't see any tools on CS2's site for converting them back. If I get it in the next half hour I'll let you know.

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> It should be quite easy, since GSFs are just GBA ROMs. I
> don't see any tools on CS2's site for converting them back.
> If I get it in the next half hour I'll let you know.

Ah, well that's what I thought. I wasn't quite sure on the format...like, USFs use a PJ64 save state if I'm not mistaken, so it'd be more difficult to translate it back into a ROM readable by an actual N64 I'd think.

But anyway, thanks. :) I figured you would probably know.


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The incredibly awesome CaitSith2 has modified his gsfopt program to do this conversion. I've attached the executable. Run gsfopt -r *.minigsf to convert each minigsf into a ROM. The catch is that each ROM is the same size as the original game ROM.

As for the USF point, yes, it's a much more complicated format. It might theoretically be possible to load the save state on the N64 but I haven't embarked on that particular quest yet.

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C:Serverxampphtdocszopharoldwwwthreadsattachmentsgsfopt.rar
 
> A more current version is at my site, in the Ripping tools
> section. I dealt with correcting the headers. usage
> remains the same as before.

Thank you very much. I didn't realize that such a tool existed....GSFspot is not just for ripping anymore. :)

*edit*
GSFopt rather...give me a break, it's early in the morning. :p

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</a></P><P ID="edit"><FONT class="small">Edited by The 9th Sage on 01/24/05 08:15 AM.</FONT></P>
 
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