Darthatron
New member
Hello. I am Darthatron. I am a ROM hacker and a programmer. I recently (last night) opened up FFTA and decided I wanted to add some of the newer classes (from FFT:A2) to the game. So I googled for some tools, found nothing. Googled for some tutorials, found nothing. Googled for some documents, found nothing. So now I will start doing some research myself, but if anyone has any data (offsets and tables) that may help please PM it to me or something.
If you don't already have me added on MSN feel free to add me: darthatron@darthatron.com
I will keep you informed of any progress in here... Discuss?
Current Projects:
EDIT:
The sprites seem to start at 0x0069B89C and begin with the human soldier. The data is 320 bytes long (2 blocks wide and 5 blocks high). They are in a very odd order (7, 9, 8, 10, 3, 5, 4, 6, 1, 2) which is just annoying... My bet would be that there is a tile-map.
pic: http://img200.imageshack.us/img200/9525/confusion.png you will need to zoom in. Sorry if it makes no sense, I am lazy. ^_^
If you don't already have me added on MSN feel free to add me: darthatron@darthatron.com
I will keep you informed of any progress in here... Discuss?
Current Projects:
- Sprite Editor
EDIT:
The sprites seem to start at 0x0069B89C and begin with the human soldier. The data is 320 bytes long (2 blocks wide and 5 blocks high). They are in a very odd order (7, 9, 8, 10, 3, 5, 4, 6, 1, 2) which is just annoying... My bet would be that there is a tile-map.
pic: http://img200.imageshack.us/img200/9525/confusion.png you will need to zoom in. Sorry if it makes no sense, I am lazy. ^_^
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