Tonight (Morning?), I finally traced routines enough to track down the speed index for Christoper in Belmont's Revenge. He now moves roughly twice as fast, though I didn't mess with the rope climbing speed (I think it actually makes sense to be slow doing that).
Despite this being released after the CV - Legends hack I did, I've been working on this for like two weeks now (My first foray into the world of z80 hacking).
Anyway, on to the http://panicus.googlepages.com/belmont-speed.ziphack</a>.
There are three patches in the archive: One for the US Gameboy Mono game, another for Konami Collection 3 (A Super Gameboy enhanced compilation of GB Konami games), and finally one for Konami GB Collection Volume 4, the European GBC enhanced compilation.
So with this, the Legends hack I did, and <a href=http://www.geocities.com/iamstillhiro1112/cvafix.html:>hiro112's Castlevania Adventure hack</a>, I believe all the Gameboy CV games no longer suck.
Enjoy. This'll probably be the last time I touch z80 again.
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Despite this being released after the CV - Legends hack I did, I've been working on this for like two weeks now (My first foray into the world of z80 hacking).
Anyway, on to the http://panicus.googlepages.com/belmont-speed.ziphack</a>.
There are three patches in the archive: One for the US Gameboy Mono game, another for Konami Collection 3 (A Super Gameboy enhanced compilation of GB Konami games), and finally one for Konami GB Collection Volume 4, the European GBC enhanced compilation.
So with this, the Legends hack I did, and <a href=http://www.geocities.com/iamstillhiro1112/cvafix.html:>hiro112's Castlevania Adventure hack</a>, I believe all the Gameboy CV games no longer suck.
Enjoy. This'll probably be the last time I touch z80 again.
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