Meridian

GameBoy GBS Utility in Audio Players Category

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Meridian is a Winamp plugin capable of playing Nintendo Gameboy sound (GBS) files. The standalone player has been discontinued after the author lost the source code due to a hard drive failure sometime between September 2004 and January 2005.

Operating System: Winamp (all versions)

Name Updated Description Filesize Download
v0.4.2 03/14/2007 22.44 KB Download



Comments



AlienDude says:
I can't get this to work! I put it in my plugin in my plugins folder in WinAmp, but when I play it, it's chopped up and impossible to listen to.


SoNick_RND says:
Not workin' on winamp 2.95 under win7 64bit


Jendrej says:
Works fine in Winamp 2.sumfin on my old Win98 machine after disabling overclocking. But it enables that thing every time I restart Winamp >.< And it plays 1 second of music and 1 second of not-music.


Gene Kay says:
Using this plugin on Windows 10 and Winamp v5.666 (final), works for me, default options (oversample enabled).


DogPigMan says:
Personally recommend on Windows NT 6.x(vista to 10), Foobar2000 with Game Emu Player Plug-in.


Roads Goji says:
fwiw, one of my Windows 10 machine plays GBS through this plugin perfectly, the other machine doesn't; it stretches out the music to an extremely slow, garbled sounding speed. (it's hard to make out that that's what's happening, and I suspect it's the same garbling others are reporting)

For now, I can't figure out what configuration difference, if any, there is between the two machines.


djmaximum says:
tested in XMplay, works fine. but I'd recommend NEZplug++ for GBS playback instead.


Controllerhead says:
This is strange. It worked when i first installed it in Winamp. After reboot, i get the garbled garbage everyone talks about. It's like it corrupts itself. The settings also won't stay. Reinstalling several times didn't fix it. I searched REGEDIT and can't find any entries, so i have no idea wtf.... It's a shame, it wokred great that one time lol


Tony says:
Im on Windows 7 64 bit and it sounds choppy for me as well.


Jumpy Cat says:
to fix this issue:
1) go to your Plugins folder (Winamp)
2) look for 'in_vgm.dll'
3) if you see it,
  then REMOVE 'in_gbs.dll' from the folder

You don't need 'in_gbs' if you already have 'in_vgm',
because they both play GameBoy music.

If you use BOTH of those dll files, then
Winamp will become confused after a few seconds,
causing the audio to scramble.



theguywiththestuff says:
I tried JumpyCat's fix but it didnt work for me. I'm using Winamp 2.95 on Win10x64 and the audio sounded choppy and incorrect playing back "Aa Harimanada.gbs" (play the .gb file in an emulator and you'll hear the difference right away).

The oversample option didn't seem to make a difference in sound-choppiness. I tried it in XMPlay 3.8.3.4 as well and it sounded about the same.

The SPEED of the track is normal and sounds fine (only the speed). It probably sounds different for each track. Like I played the Pokemon Blue GBS back, the title screen track (track 2 of the GBS) sounded fine up until the "dun dun Dun DUN! (explosion sounds)" part. The "(explosion sounds)" sounded...different. Not really accurate. Load the game up in an emulator as well and you'll hear it sounds different. Maybe i'm nitpicking here, idk.

I'm with djmaximum here, download NEZplug and drop the in_nez.dll file into your Winamp plugins folder. That sounds better to me. A little quieter than the other, but more accurate from what I can tell.

------
On a side note, really blows that that poor guy lost the source code on his dead HDD. My condolences, friend :(



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