January 1998
1/31/98
ZSNES 0.297 has been released!
21:18:  ZSNES has just been updated to 0.297. In the second release in one day, this version fixes the following bugs:

- Fixed a bug when loading 48mbit images from the GUI
- Fixed some crashing bugs by just adding some zero space Very weird bug!

You can download it at the ZSNES mirror.

ZSNES 0.296 has been released!
16:35:  A new version of ZSNES has been released. In 0.296, the following things have been updated:

- Fixed up Cheat Menu in 16-bit color mode
- Changed SPC700 skipper back since it was causing problems in certain games
- Added Multiple Snapshot files
- Fixed a minor loading bug
- Fixed 16-bit color full add/sub conversion table when video is in BGR format
- Fixed some fixed color screen add/sub bugs
- Supported .SWC format in the GUI

You can download this ZSNES 0.296 from the ZSNES mirror.

SNEMul 4.2 has been released
16:27:  SNEMul has been updated to version 4.2. The following has been updated from Version 4.1:

- Many work has been done on the Linux Version which is now the same than the DOS one (except for the configuration file).
- Solved some problems with sprites optimization.
- GUI and FullScreen resolutions can now be set separatly in the Video Dialog Box.
- Dialog boxes' checkboxes & buttons are now updated regarding the curent emulator's state.
- And as usual, some annoying bugs corrected.

You can download it from the SNES page.

Regarding FF5 & ZSNES 0.295
15:21:  It has come to my attention that some people can't run FF5 (or FF5e) on the newest version of ZSNES. I also read an article on Archaic Ruins that said it doesn't work. I have tried to load it, and it seems to work fine. I loaded a save state and walked around, and I didn't see any problems whatsoever. If anyone can shed some light on this issue, please e-mail me.

Project Unreality News
14:11:  The only real N64 emulator, Project Unreality, now runs at 1 FPS on the author's P166. This is a drastic improvement from it running in SPF before. You can get more news about the upcoming version of the emulator from the homepage.

1/30/98
FuNGiSiDE is visitor 400,000 to Zophar's Domain!
22:18:  Just moments ago, FuNGiSiDE reached the 400,000th hit on Zophar's Domain. What did he have to say about this tremendous honor?

<FuNGiSiDE> what do i win?

Snessor 2.0a bugfix released
22:11:  Just today snessor 2.0a was released. Nothing really new in this release except for bugfixes that fix win95 problems for the most part.

What's new:

- Fixed bug where it would report an invalid drive every time you changed drives, then proceed to change to that drive.
- Fixed a bug where you can't change to the root directory of a drive directly, using '\'.
- Loader now does not bomb immediately back to the menu if you mistype.
- Added a line that tells you what directory you are looking at. (It displays '\' as '/', don't worry about it, I think its a DJGPP quirk.)
- Fixed some bad code that may or may not have caused the problems with the loader, but as I said, I couldn't make mine do it so I can't guarantee this will fix it.

Pick it up at the Snes Utilities page.

Juno Juno everywhere
08:59:  Yet another version has been released. Oh joy. From the homepage, the following is new in 1.22:

Juno First now emulates "Legend of Hero Tonma". Sound to come soon hopefully.


You can download it at the Arcade page.

Snessor 2.0 added to SNES utilities page
07:20:  WOW! this is a sweet utility. It takes your snes roms and rips the sounds from them into .wav format for you to listen to and put on your page or whatever you want to do later. A fun and interesting utility.

SNES Utilities Page

CowChip added to Chip8 section
02:44:  A not so new Chip 8 emulator that I never noticed before, CowChip, has been added to the Chip-8 section. From the homepage:

CowChip currently supports:

- All original Chip-8 instuctions
- Remappable keyboard input
- A debug window

Not yet implemented:

- Collisions (Partial)
- Speed regulation
- Windows API graphics
- Selectable foreground/background colors (partial)
- Library and font editors (partial)
- Super-Chip instructions
- Documentation (partial)


Thanks to Archaic Ruins for the news.

Nofrendo News
02:12:  If you check out the Nofrendo Homepage, there's some new screenshots, and upcoming features in the next release. From the homepage:

- Mapper 19 (Splatterhouse) really works now. Go kick some zombie ass.
- Mike Tyson's Punch-Out is running 95%. The other 5% is Mike Tyson's wife-beating head, which doesn't quite show up right. Bummer.
- Twice now, I've put up screenshots from only semi-working games. I'm lusciously sorry.

1/29/98
ZSNES Updated!
22:53:  Only minutes ago, ZSNES .295 was released! In this gigantic update, many speedups are present, cheat codes, and a slew of other fixes.

Here's the full list of whats new in .295

- Compiled under a newer version of WDOSX. This should help fix some
VESA 2 problems.
- Fixed multiple SPC700 bugs
- Added a command line to force either NTSC (-t) or PAL (-u) timing
- Added a command line to force 8-bit sound on (-8)
- Zsnes.cfg is now loaded from the directory where zsnes.exe is located
- Zsnes.cfg now re-writes itself when zsnes exits
- Reduced zsnes.exe filesize
- The IRQ's are now more stable. This should help fix some
crashing/rebooting problems under dos. Thanks to Sardu for some
help on this!
- Fixed some VRAM accessing bugs
- Several fixes to the sound DSP
- Optimised SPC700 a bit
- Implemented primitive Mode 5, 512 horizontal resolution. To get
full potential of this mode, use 640x480 resolutions except for
interpolated/nonscanline mode.
- Improved 65816 <-> SPC700 communication
- Slightly improved sound skipper
- Fixed a directory changing bug
- Implemented Scanlines for 640x480x256 video mode
- Added a temporary command line to enable sound compression
buffering (-Q)
- Added a extra menu which pops out when you press F1
- Added snapshot feature. Press F1 and select Save Snapshot
ZSNES saves 256 color under image.pcx and 65536 under image.bmp.
- Added FPS feature. At the moment, it only works when auto frame
rate is used.
- 65816 bugfix : x flag is supposed be used in MVN/MVP
- Fixed up color addition/subtraction clipping a bit
- Added Scanlines, Interpolation, Enterskip, and Force 8-bit sound
in zsnes.cfg
- GUI now saves the loading directory
- Added a separate save directory feature in zsnes.cfg.
- SPC700 bugfix : fixed mem.bit addressing mode. Thanks to Phoenix
for this info!
- Fix up a bug where more memory was cleared than needed in 256 color
video memory processing
- Optimised video memory clearing in 65536 color mode
- Minor optimisations to the 65816/SPC700
- Implemented Mode 7 Tile #0 Repetition
- Rewrote most of the Mode 7 routines for speed
- Fixed a 65536 color Mode 7 bug where the background wasn't cleared properly
- Added Pro Action Replay, Gold Finger,and Game Genie cheat code support
- Optimised Memory/Register accessing routines - Used a newer version of Sidewinder driver. Should fix some problems and also support 2 sidewinder pads (not tested yet). Thanks Robert! Also, thanks to Sardu for helping to get it to work right!
- Whoops! 256 Color palette was set when GUI is exited in 16-bit mode. Hopefully fixed now.
- Added the ability to Clear/Disable/Enable cheat codes through the menu.
- Optimised Graphics Decompression Routines. Thanks to Nerlaska for this info!
- A Bunch of other Minor Bugs Fixed.

You can download ZSNES .295 from the ZSNES mirror.

Yet Another Juno First release
11:43:  Although it's getting a little silly, here's another release Of Juno First. In v 1.21b, the following is changed:

Yet ANOTHER bugfix release... This time all the joystick users will be happy.. As you can probably guess, I don't use a joypad :-)

Same thing again, I've not bothered increasing the version number as it's such a minor change."

For now, you can get 1.21b from the Juno First homepage, it will be on ZD later today.

New Logo for Zophar's Domain!
02:30:  Well, we now have a new logo, thanks to a shrouded figure who wishes to remain anonymous. Let me know what you think!

1/25/98
Juno First 1.20 has been released!
23:06:  Juno First, the Arcade emulator that got its name from a game of the same name, has been updated to version 1.20. The following changes are present in this version:

- Rtype I and II support.
- Fullscreen mode.
- MUCH faster screen display code.
- 100% colours in Roc'n'Rope, Circus Charlie, Track'n'Field and Hypersports.
- F7 and F8, Save and Load the current game state in RType I and II.
- Sound support for RType II via samples which came from a real RType II board.

You can get Juno First 1.20 from the Arcade page.

Fellow 0.32a has been released
22:25:  Fellow 0.32a , and the source code to 0.32 is now available on the Amiga page. In this minor update, Rainer Sinsch has implemented low-pass filter emulation. Thanks to Ulf Andersson for the news.

P2000 Section added to Zophar's Domain
21:55:  A P2000 section has been added to Zophar's Domain. This little known homecomputer from the 80's was manufactured by Philips, in the Netherlands. Stay tuned for more emulator sections, which will be added in the next few days.

RAGE 0.6 has been released!
16:43:  The SNK and Capcom Arcade emulator, RAGE, has been updated to Version 0.6! The following changes are present in this version:

- Rtype I (US-ver)
- Rtype II
- 1943 KAI
- Gunsmoke (JP-ver)
- Sound FX support in all IREM games
- New resolution for all Rtypes, 384x256
- Correct colors in Victory Road
- Option -v now enables v-sync (disabled is default)
- F11 shows current framerate
- F10 does not show framerate automatically

You can download it from the Arcade page.

1/24/98
Massage 0.9 News
22:56:  Ever since Massage 0.8 was released to registered users over half a year ago, there hasn't been much news about the future of Masage. Well, Massage 0.9 is going to be released to registered users in March of 98, and a month later to everyone else. You can read more about it at Sega Emulation World.

Tying up Loose Ends
15:08:  In cleaning up Zophar's Domain, I came across an email regarding The Commodore 64 emulator, PC-64. It appears that Version 1.22 for DOS was released a few months ago, and so was the source code. It has become freeware, but was also discontinued. It is available at the C64 page. Thanks to Bruce for the email.

1/23/98
Translation Section added to Zophar's Domain!
23:20:  A new Patch section has been added to the new Translation section. It is being maintained by the latest addition to the ZD Staff, Steve Demeter, aka Demi. 2 more subsections, "Help" and "Translation Utilities", are coming soon. For now, to apply these patches, you can obtain UCON from the General Utilities Page.

Site maintenance performed
22:49:  The utilities pages had a number of broken links. They have been corrected, and you can now download the utilities on the N64 and PSX utilities pages that were not working before. Sorry for the inconvenience.

1/22/98
XNes and its ports have been officially canceled!
23:55:  Earlier today, XNes's porters made an announcement regarding the future of XNes's ports. The author of XNes had recently announced his emulator was canceled. Now, the ports are to follow his stead. You can read about it here. Thanks to DavesClassics for the news.

1/21/98
Welcome to the *new* Zophar's Domain!
18:06:  Yes people, here it is! Complete with a 6 man staff, 19 emulation sections and counting, 2 message boards and a great new layout, the new Zophar's Domain should satisfy all your emulation needs! We have added utilities sections, and frontends sections are on there way. Enjoy!

NoCash Gameboy Emulator 1.3 released!
01:42:  The fastest GameBoy emulator around has been updated to Version 1.3! New in this version includes:

-Colorscheme editor
-Gamegenie cheat support
-Debugging functions
-Software video swapping(background display redraw

It can be downloaded from the Gameboy page.

1/19/98
Z26 0.89 has been released
23:21:  Z26, the Atari2600 emulator based off of Paul Robson's A26, has been updated to 0.89. New in this version includes:

-Added digital signal processing to the sound.
-Adjusted pitch of sound.

1/18/98
SNEmul 4.1 has been released
22:04:  SNEmul 4.1 is out. New features in this version include joystick support, a new config file, and new video modes. There have also been a few bugfixes that caused many games to crash when loaded. You can download 4.1 from the SNES page.

1/16/98
Even MORE Sections Added...!
12:16:  MSX and Sega Saturn sections had been added to Zophar's Domain. They can be found here and here, respectively.

1/15/98
New Section Added
18:53:  A utilities section has been added to Zophar's Domain. It is maintained by [NOAM], and is split up into pages for each console. Links to them can be found on the main page.

1/14/98
New PSEmu
23:09:  New in PSEmu 0.2.1 includes VESA2 routines fixed, various bugfixes to the BIOS and CD-ROM routines, and other misc fixes. Download it at the PSX page

RPGe faces legal problems
21:39:  RPGe has been taken down due to legal problems from Squaresoft. Apparently, software pirates from the far east have been selling the translation for $12. See the RPGe page for the full story.

1/11/98
New SNEmul
11:26:   SNEmul Alpha 4 has been released. New in this version includes: HiRom Support, Mode7 support and a fullscreen mode, as well as some emulation speedups.

New z26
11:11:  z26 0.88 has been released. This version now emulates sound through SoundBlaster and 100% compatible cards. The sound is near-perfect now.

1/9/98
New look for Zophar's Domain.
10:38:  _Rza_ has just updated the main page. Tell Zophar or _Rza_ if you like the new layout.

1/8/98
Page Updates
13:43:  Quotes & Links pages have been updated, N64 & Joystick Sections are online but not complete, a link will be added to them shortly.

New MAME
13:02:  MAME 0.30 DOS and sourcecode have been released, and added to Zophar's Domain. This version supports 346(!) games, along with many other changes that you can read in the whatsnew.txt file included with the emulator.

1/7/98
New PSEmu
02:39:  PSEmu 0.2.0 has been released. This version plays 4 more games, and has CPU speedups and minor bugfixes.

01/04/98
madNES 0.95 has been released. New in this version include:Better sprite support, primitive sound emulation, 2 new resolutions, mapper improvements, and other small fixes.

01/03/98
Links page updated. The list is growing even as we speak.

Quotes Page updated.

Dos UAE 0.6.9c has been released. This Amiga emulator version has had small bugfixes.

01/02/98
NESticle 0.43 has been released.

01/01/98
Well, It's 1998. We're one year closer to the destruction of the world. So make you sure you purchase your bomb shelters from Zophar (c) Corporations. Have a good(?) New Year!

What a great way to celebrate the new Year (did you know 666 + 666 + 666 = 1998?) Paul Robson has just released his brand new NES Emulator, dubbed TNES. It supports many mappers, has ADLIB sound, you may want to check it out at the NES page.

zophar@voicenet.com