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09-10-2005, 04:23 AM
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#11
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Senior Member
Join Date: Mar 2004
Location: NY State in the US
Posts: 17,439
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Re: 64th Note v1.0 (beta)
> It's on the USF page. Use your browser to search for
> Mischief Makers, but be aware that it's a preliminary rip.
Oh, crud...I must have been looking at the older outdated USF page...most of that stuff wasn't on the page I was looking at. Ooops. <img src=smilies/magbiggrin.gif>
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09-12-2005, 05:27 AM
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#12
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Senior Member
Join Date: Oct 2001
Location: California
Posts: 1,585
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Re: 64th Note v1.0 (beta)
http://www.halleyscometsoftware.com/usf/64thv100b5.zipv1.0 beta 5</a> is out, which should fix the first problem (with fades) Akane Jones mentioned. I haven't figured out (or even experienced myself) the skipping issue, so let me know if it is still present.
Also, I haven't heard any crash reports since beta 4 came out, is it really that stable now?
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09-12-2005, 06:18 AM
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#13
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Senior Member
Join Date: Mar 2004
Location: NY State in the US
Posts: 17,439
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Re: 64th Note v1.0 (beta)
> Also, I haven't heard any crash reports since beta 4 came
> out, is it really that stable now?
I haven't had it crash...the other day I had about 3 - 4 soundtracks queued up, including 2 WIP releases, randomly playing from all of them...I had no problems. I let it play for probably about 4 hours.
*edit*
Actually, come to think of it, I did have that skipping issue...and I did have Goemon queued up same as Akane. I don't know why this would happen because of that set though, I used to play it with no skipping or anything...it's weird, it just kinda hangs, then skips a song.<P ID="edit"><FONT class="small">Edited by The 9th Sage on 09/12/05 01:21 AM.</FONT></P>
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09-12-2005, 06:49 AM
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#14
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Senior Member
Join Date: Oct 2001
Location: California
Posts: 1,585
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Re: 64th Note v1.0 (beta)
> *edit*
> Actually, come to think of it, I did have that skipping
> issue...and I did have Goemon queued up same as Akane.
hmm, I guess there's something to it, then, I've heard it mentioned three times...
>I don't know why this would happen because of that set though,
> I used to play it with no skipping or anything...it's weird,
> it just kinda hangs, then skips a song.
well the new version of 64th note must just have something wrong with it
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09-12-2005, 03:25 PM
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#15
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Senior Member
Join Date: Oct 2001
Location: California
Posts: 1,585
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Re: 64th Note v1.0 (beta)
http://www.halleyscometsoftware.com/usf/64thv100b6.zipv1.0 beta 6</a> has display of errors disabled by default, if you enable it it will display more errors than the old one would normally. Maybe you can try this a few times with Mystical Ninja and see if it gives you any error when the skipping occurs, because I've still not been able to reproduce this error.
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09-12-2005, 09:08 PM
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#16
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Senior Member
Join Date: Oct 2001
Location: Québec/Canada
Posts: 2,789
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Stopped crashing under foobar2000 *nt*
nt
__________________
My job
Industrial electronic technician
Industrial mechanic (Millwright)
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09-13-2005, 03:58 AM
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#17
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Senior Member
Join Date: Mar 2004
Location: NY State in the US
Posts: 17,439
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Re: 64th Note v1.0 (beta)
> v1.0 beta 6 has display of errors disabled by default, if
> you enable it it will display more errors than the old one
> would normally. Maybe you can try this a few times with
> Mystical Ninja and see if it gives you any error when the
> skipping occurs, because I've still not been able to
> reproduce this error.
Strangely, I've had it going for an hour or two without noticing this...I'll try again tommorow.
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09-15-2005, 07:24 AM
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#18
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Senior Member
Join Date: Aug 2001
Posts: 1,668
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Update
well first I got it to stop skiping. It was very easy to get it to skip from Hot Blooded Man A to Hot Blooded Man C so I used that as the test(note: It also skipped in Mario64 from the first song to like 8songs latter, and froze up when skip a usf and going to spc when it was saposed to play a usf next but all that's another story)
Anyway first I shut of the detect silence, nothing.
Then what else was on putting ds back one, nothing.
Next turned everything on, nothing.
And then turned detect silence off, it stopped skipping.
Again I turned everthing off, it stayed stop skipping.
Then I turned on each one seperatly(detect silence/Audio HLE/Use Recompiler CPU), and it remained not skipping(note: I was going to try Fast Seek, RSP selections, & Round Frequency but the speed crawles with out the Use Recompiler CPU on)
In amounges these test I also turned the CPU Thread Priority to "Lowest" setting.
Either way with the CPU Thread Priority set to Lowest and everthing but detect silence on it doesn't skip.
I should also note the play forever button doesn't work it just skips to the next song like normal, also I've yet to try the update.
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09-15-2005, 03:13 PM
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#19
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Senior Member
Join Date: Oct 2001
Location: California
Posts: 1,585
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Re: Update
> Either way with the CPU Thread Priority set to Lowest and
> everthing but detect silence on it doesn't skip.
Thank you for your testing.
> I should also note the play forever button doesn't work it
> just skips to the next song like normal, also I've yet to
> try the update.
The update (and there have been several) fixes quite a few errors, and also Detect Silence is off by default (since most users won't need it and it causes problems every once in a while).
The current version was just released a few hours ago:
http://www.halleyscometsoftware.com/usf/64thv100b9.zip64th Note v1.0 beta 9</a>
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09-15-2005, 04:48 PM
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#20
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Senior Member
Join Date: Oct 2001
Location: Québec/Canada
Posts: 2,789
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Re: Update
> The current version was just released a few hours ago:
> 64th Note v1.0 beta 9
Ooooh ! It still hot
Anyway, i only listen to completed rips, and since last BETA, I haven't encountered any bug in foobar2000, neither in Winamp.
__________________
My job
Industrial electronic technician
Industrial mechanic (Millwright)
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