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Old 01-05-2018, 10:25 AM   #1
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Join Date: Sep 2017
Location: Philadelphia, PA
Posts: 116
Default nGlide 2.00 released with a new Vulkan API backend

nGlide is a 3Dfx Voodoo Glide wrapper. It allows you to play games designed for 3Dfx Glide API without the need for having 3Dfx Voodoo graphics card.

In other words, after having downloaded and installed it, you can set the game options and force it to use an hardware (3Dfx) you actually haven't got.

nGlide 2.00 changelog:


-added support for BoaBite 3D
-added support for K.O. Boxing
-added support for Natural Fawn Killers
-fixed Pył rare depth buffer bug


-fixed Die Hard Trilogy 2 regression (dx backend)


-added Glide to Vulkan emulation
-new option in nGlide configurator: 'Video backend'
-new environment variable: NGLIDE_BACKEND
-new option in nGlide configurator: 'Refresh rate: By desktop'
-nGlide configurator window now repaints properly after resolution change
-nGlide configurator now implements both ANSI and Unicode WinAPI variants
-ICC profiles are no longer ignored in fullscreen mode
-game window coordinates are now restored properly on close



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