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Old 12-22-2006, 07:22 PM   #1
icenine0
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Default The Generation Gap

Does anyone find it difficult to go back and play PS1 and N64 games? NES games look good to me, SNES games look good to me, and everything past and including PS2 looks good to me.

But the first-gen 3D titles look like half-baked polygonal cookies with blotchy textures, jaggy models, and low-resolution output. It's like "Is that mangled cube-thing supposed to be a person?"

There are definitely exceptions that pushed the limits of the hardware, but in general, they just look ... bad.
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Old 12-23-2006, 02:02 AM   #2
JCE3000GT
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Default Re: The Generation Gap

> Does anyone find it difficult to go back and play PS1 and
> N64 games? NES games look good to me, SNES games look good
> to me, and everything past and including PS2 looks good to
> me.

Yes. I tried to play an RPG on the PSX called Granstream Saga a couple of years ago and I just couldn't play it more than a couple of hours before I got annoyed with the graphics. Probably a good game...

> But the first-gen 3D titles look like half-baked polygonal
> cookies with blotchy textures, jaggy models, and
> low-resolution output. It's like "Is that mangled
> cube-thing supposed to be a person?"

There are exceptions to me but I mostly agree.

> There are definitely exceptions that pushed the limits of
> the hardware, but in general, they just look ... bad.

Yea, the problem is at that time all most companies CARED about was "omghax let's go 3D". So I chalk most of it up as hatch and rush jobs. The PSX CAN do some great 3D games as the Final Fantasies and Gran Turismo proved.

P.S. My favorite "3D" non-RPG game from that generation is and always will be Toh Shin Den (J) for the PSX. That game I could sit down and play.
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Old 12-23-2006, 02:31 AM   #3
juggaleaux
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Default Re: The Generation Gap

> Yea, the problem is at that time all most companies CARED
> about was "omghax let's go 3D". So I chalk most of it up as
> hatch and rush jobs.

Yeah, there were a shitload of N64 games that were basically crappy 3D platform jumping while collecting items (lol Glover).

But the same is true for the pissload and a half of shitty side-scrollers for SNES. Every movie that came out had a shitty side-scroller for it. Every one of those played the EXACT same. Only a few select Nintendo-made titles had anything innovative, that of course would just get copied to future shitty side-scrollers.
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Old 12-23-2006, 08:42 AM   #4
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Default Re: The Generation Gap

I remember when virtual fighter 1st came out. I was like that looks stupid. Kid next to me said that was the future of video games. I was hoping that wasn't true.
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Old 12-23-2006, 09:14 AM   #5
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Default Re: The Generation Gap

> There are definitely exceptions that pushed the limits of
> the hardware, but in general, they just look ... bad.

word to that. also gameplay became outdated as a result. like i used to love n64 goldeneye. but after playing so many modern fps games, my backwards compatibility is low.

for a real shock to the gameplay system, switch from doom 3 to doom 1 or even wolfenstein 3d. <img src=smilies/retard.gif>
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Old 12-23-2006, 08:31 PM   #6
icenine0
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Default Re: The Generation Gap

> for a real shock to the gameplay system, switch from doom 3
> to doom 1 or even wolfenstein 3d.

It's true there've been a lot of advancement since those, but sometimes I think their restrictions are kind of refreshing. Like, worrying about nothing but turning and shooting in Doom distinguishes it a little form all of today's 3D shooters.

I was really hoping Doom 3 would be more of an action-packed spiritual successor to the original Doom than it was, more like Serious Sam.

But yeah, a lot of the core genres are pretty iterative. If you've played the latest solid example, the older versions lose a lot of their appeal. Better graphics, better control, more enemies.
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