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Old 11-04-2006, 12:37 PM   #1
UncleOral
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Default ~ The reasoning behind Wii ~

Very insightful read.

Hopefully it hasn't been posted here before.
In cases of TL;DR, I have some fun quotes:

<blockquote><font class="small">In reply to:</font><hr>


Iwata: But it's not so easy for a hardware maker to, in a sense, turn their back on the past and race in an entirely different direction. Why do you think we've been able to do this?

Ashida: ...Isn't it because we're Nintendo?

Iwata: That's not an answer! (laughs)

All: (laughter)

Takeda: To rephrase Mr Ashida's answer, Nintendo is a company where you are praised for doing something different from everyone else. In this company, when an individual wants to do something different, everyone else lends their support to help them overcome any hurdles. I think this is how we made the challenge of Wii a possibility.


<hr></blockquote>

<blockquote><font class="small">In reply to:</font><hr>


Iwata: It's even conceivable that we'll take titles that have been popular on the Shopping Channel, develop them further and release them properly at standard prices. Talking of potential, we may even be able to create a forum where amateur developers can try releasing games they have made, although this will be hard to do in the immediate future. The mechanics of the games industry at the moment don't allow for games to be sold unless they're widely advertised by major publishers to make maximum profit. This seals off gateways into the game industry for new talent.


<hr></blockquote>
Crazy awesome, endless possibilities.

<blockquote><font class="small">In reply to:</font><hr>


Nogami: Well, we discussed a whole variety of issues, and he gave a lot of suggestions with regard to the Mii Channel in particular! (laughs) It was Miyamoto-san who first pointed out that we'd have to make faces for foreigners too. Say, for example, that there are two different opinions about a given feature. You can count on Miyamoto-san's being the more extreme of the two!

All: (laughter)

Nogami: That really exerts a lot of influence, doesn't it?

Kuroume: It certainly does. He strolls in, plays around with our stuff, says a few things and then leaves, making a big impact! (laughs)

All: (laughter)

Kuroume: I've been working with him for more than ten years, so I pretty much know how to take what he's saying. But some of the younger team members sometimes take what he says completely at face value and try to follow up on it.

Nogami: Miyamoto-san will make some kind of offhand remark, and the younger members of the team might take it deadly seriously: "But Miyamoto-san said it!" (laughs) One of our jobs is to keep his ideas grounded in reality.

Kuroume: He'll just have a quick go on something and, wouldn't you know, straight away he'll pick out flaws we've overlooked. He did that on quite a few occasions. The very same thing happened with the Channels.

Iwata: He does it quite unconsciously, but he can really upset you when he points these things out! (laughs)

All: (laughter)

Kuroume: I get pretty upset myself, so I'll always try to argue back: "Hold on a minute...". But his words tend to hit home...

Nogami: He can really kick you into action, can't he?

Kuroume: Well, to sum it up, he always gives us great advice!

All: (laughter)


<hr></blockquote>

Shigeru seems like the most creative guy that's ever lived, I think I'd give my left nut to be friends with him. I'm not sure how I would react if I met him though.
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Old 11-04-2006, 12:43 PM   #2
UncleOral
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Default Re: ~ The reasoning behind Wii ~

Also, here's the list of games that will be available on the Wii's Virtual Console by the end of the year:

US/Europe List

NES ( 500 Wii Points - $5 )
Mario Bros.
The Legend of Zelda
Donkey Kong
Donkey Kong Jr.
Ice Hockey
Pinball
Soccer
Tennis
Urban Champion
Wario's Woods
Baseball
Solomon's Key

SNES ( 800 Wii Points - $8 )
F-Zero
SimCity

Nintendo 64 (1000 Wii Points - $10)
Super Mario 64

Sega Genesis ( 800 Wii Points - $8 )
Sonic the Hedgehog
Altered Beast
Golden Axe
Columns
Ecco the Dolphin
Gunstar Heroes
Space Harrier II
Toe Jam & Earl
Ristar
Dr. Robotnik's Mean Bean Machine

TurboGrafx-16 ( 600 Wii Points - $6 )
Bonk's Adventure
Super Star Soldier
Victory Run
Bomberman '93
Dungeon Explorer


Japanese List

Famicom (aka, the NES)

# Ice Hockey (Nintendo, 500pts)
# Urban Champion (Nintendo, 500pts)
# Kage no Densetsu (aka The Legend of Kage, Taito, 500pts)
# Gradius (Konami, 500pts)
# Gomoku Narabe (Nintendo, 500pts)
# Soccer (Nintendo, 500pts)
# Super Mario Bros. (Nintendo, 500pts)
# Xevious (Bandai Namco Games, 500pts)
# Zelda no Densetsu (aka The Legend of Zelda, Nintendo, 500pts)
# Solomon no Kagi (aka Solomon's Key, Tecmo, 500pts)
# Tennis (Nintendo, 500pts)
# Donkey Kong (Nintendo, 500pts)
# Donkey Kong Jr. (Nintendo, 500pts)
# Ninja Jaja Marukun (Jaleco, 500pts)
# Pinball (Nintendo, 500pts)
# Baseball (Nintendo, 500pts)
# Mario Brothers (Nintendo, 500pts)
# Wario no Mori (aka Wario's Woods, Nintendo, 500pts)

Super Famicom (aka, Super Nintendo)

# F-Zero (Nintendo, 800pts)
# R-Type III (Nintendo, 800pts)
# Akumajo Dracula (presumably Super Castlevania, 800pts)
# Contra Spirits (Konami, 800pts)
# Sim City (Nintendo, 900pts)
# Street Fighter II (Capcom, 800pts)
# Super Donkey Kong (aka Donkey Kong Country, Nintendo, 800pts)
# Super Mario World (Nintendo, 800pts)
# Zelda: A Link to the Past (Nintendo, 900pts)
# Fire Emblem: Monshou no Nazo (Nintendo, 900pts)
# Mario no Super Picross (Nintendo, 800pts)

Nintendo 64

# Super Mario 64 (Nintendo, 1000pts)

Mega Drive (aka Genesis)

# Ecco the Dolphin (Sega, 600pts)
# Gunstar Heroes (Sega, 600pts)
# Golden Axe (Sega, 600pts)
# Columns (Sega, 600pts)
# Shadow Dancer (Sega, 600pts)
# Altered Beast (Sega, 600pts)
# Space Harrier II (Sega, 600pts)
# Sonic the Hedgehog (Sega, 600pts)
# Toejam & Earl (Sega, 600pts)
# Puyo Puyo (Sega, 600pts)
# Ristar the Shooting Star (Sega, 600pts)

PC Engine (aka Turbo Grafx)

# PC Genjin (aka Bonk's Adventure, Hudson, 600pts)
# Necromanser (Hudson, 600pts)
# Super Star Soldier (Hudson, 600pts)
# New Adventure Island (Hudson, 600pts)
# Dungeon Explorer (Hudson, 600pts)
# Battle Load Runner (Hudson, 600pts)
# Victory Run (Hudson, 600pts)
# Bomberman '94 (Hudson, 600pts)

Surprisingly few, but just like with the channels they'll keep adding new ones all the time, so no worries.
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Old 11-04-2006, 01:30 PM   #3
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Default Re: ~ The reasoning behind Wii ~

I read this several weeks ago. It was a very interesting read.

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Old 11-04-2006, 01:45 PM   #4
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Default Re: ~ The reasoning behind Wii ~

> Also, here's the list of games that will be available on the
> Wii's Virtual Console by the end of the year:

Yeah, I feel like Japan got a better assortment (Link to the Past), but as they will get released over here eventually anyway, it's not that big a deal.
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Old 11-04-2006, 10:27 PM   #5
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Default Re: ~ The reasoning behind Wii ~

> Very insightful read.

*waits for obligatory anti-wii reply from Punjman*
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Old 11-04-2006, 10:35 PM   #6
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Default Re: ~ The reasoning behind Wii ~

> *waits for obligatory anti-wii reply from Punjman*

I think he's too busy with the SSBB topic. That gives him not one, but two topics he can troll at once.
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Old 11-04-2006, 11:27 PM   #7
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Default Re: ~ The reasoning behind Wii ~

> > Very insightful read.
>
> *waits for obligatory anti-wii reply from Punjman*

It will be a little while. I don't feel like reading an assload of drivel about a system I know enough about to hate.
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Old 11-04-2006, 11:29 PM   #8
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Default Re: ~ The reasoning behind Wii ~

> > *waits for obligatory anti-wii reply from Punjman*
>
> I think he's too busy with the SSBB topic. That gives him
> not one, but two topics he can troll at once.

I find you irresistably sexy. Can I give you some bruises in your no-no parts?

<P ID="signature"></P><P ID="edit"><FONT class="small">Edited by punjman on 11/04/06 07:31 PM.</FONT></P>
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Old 11-05-2006, 02:40 AM   #9
The 9th Sage
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Default Re: ~ The reasoning behind Wii ~

> I find you irresistably sexy. Can I give you some bruises in
> your no-no parts?

Were you talking to me?

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Old 11-05-2006, 02:53 AM   #10
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Default Re: ~ The reasoning behind Wii ~

> > I find you irresistably sexy. Can I give you some bruises
> in
> > your no-no parts?

> Were you talking to me?

I really hope not. <img src=smilies/laff.gif>
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