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Old 10-17-2004, 09:01 PM   #1
Gideon Zhi
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Default Translation Release: Starfox 2

<center></center>

It's done!
Relevant linkage: http://agtp.romhack.net/Aeon Genesis</A>

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Old 10-17-2004, 09:06 PM   #2
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Default Re: Translation Release: Starfox 2

woooooooooooooooooooooo

*grabs*

Way to go Gideon! <img src=smilies/magbiggrin.gif>

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Old 10-18-2004, 04:15 AM   #3
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Default Re: Translation Release: Starfox 2

Splendid work, as always

You wouldn't happen to know whether or not a patched version of the game would still work properly with real SNES hardware if someone were, say, crazy enough to want to put together an actual cartridge, would you?

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Old 10-18-2004, 04:55 AM   #4
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Default Re: Translation Release: Starfox 2

Great work...that logo is pretty spiffy looking.


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Old 10-18-2004, 05:17 AM   #5
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Default Re: Translation Release: Starfox 2

Very nice. An excellent translation for an excellent game.

The title screen is great of course, but what I most noticed was how you put yourselves in the credits as the 'Translation Team' (or something, I wasn't concentrating) instead of modifying the title screen like so many others do. I like it.

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Old 10-18-2004, 06:21 AM   #6
Gideon Zhi
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Default Re: Translation Release: Starfox 2

> You wouldn't happen to know whether or not a patched version of the game would still work properly with real SNES hardware if someone were, say, crazy enough to want to put together an actual cartridge, would you?

No reason it shouldn't, but if you make one, I want one And it's gotta have sram enabled!

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Old 10-18-2004, 09:33 AM   #7
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Default Re: Translation Release: Starfox 2

> No reason it shouldn't, but if you make one, I want one
> And it's gotta have sram enabled!

Just remember that whatever cart format you choose, it needs to support SuperFX2 and SRAM. I think the Yoshi's Island cart would probably be a good models since it does both (I think the original Star Fox cart lacks SRAM, doesn't it?) Unless I'm wrong, it hought Yoshi's Island used

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Old 10-18-2004, 08:51 PM   #8
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Default Re: Translation Release: Starfox 2

> Just remember that whatever cart format you choose, it needs
> to support SuperFX2 and SRAM. I think the Yoshi's Island
> cart would probably be a good models since it does both (I
> think the original Star Fox cart lacks SRAM, doesn't it?)
> Unless I'm wrong, it hought Yoshi's Island used

Actually, I believe Yoshi's Island doesn't have enough SRAM to do the job. The original Star Fox doesn't have any at all, but more importantly, it doesn't have the SFX2, so it's out. The cart of choice seems to be Doom. I think I know where I can get a couple for $5 apiece.

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Old 10-19-2004, 12:14 AM   #9
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Default Re: Translation Release: Starfox 2

> Actually, I believe Yoshi's Island doesn't have enough SRAM
> to do the job. The original Star Fox doesn't have any at
> all, but more importantly, it doesn't have the SFX2, so it's
> out. The cart of choice seems to be Doom. I think I know
> where I can get a couple for $5 apiece.

How much SRAM does it need and how much does Yoshi's Island have? This is odd because according to the internal ROM info for Doom, it says it lacks SRAM while Yoshi's Island has it.

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Old 10-19-2004, 03:16 AM   #10
Gideon Zhi
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Default Re: Translation Release: Starfox 2

Yeah, I don't think Doom's got a battery in it.

Far as I know, the only cart that would work is Winter Gold FX.

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