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Old 08-17-2005, 10:36 PM   #1
Insomnia DMX
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Default Worst beam in Super Metroid

This is not an actual poll, it's just brainstorming for my SM hack, I want you to tell me what beam (excluding grapple) is the worst, and I will remove it from my hack. I need to remove one of them for some ASM work.

Edit: Lemme make this easier... Spazer or Charge?<P ID="edit"><FONT class="small">Edited by Insomnia DMX on 08/17/05 06:19 PM.</FONT></P>
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Old 08-17-2005, 11:21 PM   #2
sigfriedxx
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Default Re: Worst beam in Super Metroid

if you had to get rid of ONE I'd have to say spazer, since it really doesn't do much
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Old 08-17-2005, 11:23 PM   #3
DarkOwl
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Default Re: Worst beam in Super Metroid

>...what beam (excluding grapple) is the worst?...

I would say Spazer is the worst, because eventually you get plasma which won't equip at the same time. And it makes the other beams look really retarted. It just fails. Remove Spazer.
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Old 08-17-2005, 11:24 PM   #4
Cornellius
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Default Re: Worst beam in Super Metroid

Yeah but Spazer is a good beam UNTIL you get the Plasma.
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Old 08-17-2005, 11:25 PM   #5
Disch
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Default Re: Worst beam in Super Metroid

Charge. The wave beam without the Spazer sucks -- and there's a huge gap between when you get the Spazer and when you get the Plasma -- at which time you'd REALLY be hurting offensively if it weren't for the Spazer.

Charge beam is only useful for Crocomire and the Golden Chozo -- it's pretty much useless the rest of the game.


EDIT

But actually -- the worst beam is the Ice -- since it just adds another time you have to hit the enemy. I actually turn off the ice beam in the game except for when it's needed.


EDIT 2:

To clarify. I vote off Ice. But if that's not an option, I vote off Charge.
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Old 08-17-2005, 11:26 PM   #6
DarkOwl
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Default Re: Worst beam in Super Metroid

> Yeah but Spazer is a good beam UNTIL you get the Plasma.
>

I disagree, I often find myself turning it off :P
Honestly Charge beam > spazer.
Besides it -would- make the game more interesting to be a better shot, instead of having wide range.
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Old 08-17-2005, 11:36 PM   #7
Blade556
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Default Re: Worst beam in Super Metroid

> Charge beam is only useful for Crocomire and the Golden
> Chozo -- it's pretty much useless the rest of the game.

I found it immensely helpful, considering it acts like Screw Attack LONG before you aquire it when you charge and do a running jump. Of course, it doesn't do multiple jumps, but it works.

I figure the most pointless beam in Super Metroid is Wave Beam. At least until you get Spazer, which makes it alot better.
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Old 08-17-2005, 11:37 PM   #8
Insomnia DMX
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Default Re: Worst beam in Super Metroid

> Yeah but Spazer is a good beam UNTIL you get the Plasma.

But which one? Spazer or Charge?
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Old 08-17-2005, 11:41 PM   #9
Disch
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Default Re: Worst beam in Super Metroid

> I found it immensely helpful, considering it acts like Screw
> Attack LONG before you aquire it when you charge and do a
> running jump. Of course, it doesn't do multiple jumps, but it works.

It's super weak -- it only kills things that would die from a single charged shot.

> I figure the most pointless beam in Super Metroid is Wave
> Beam.

Shoot through walls > *

Plus Wave beam adds a lot of power -- but wave beam by itself kind of sucks -- it works much better with the Spazer.

> At least until you get Spazer, which makes it alot better.

You get the Spazer WAAAAAAAAY before you get the Wave beam -- it's like on the way to Norfair -- whereas the Wave beam is well into Norfair.
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Old 08-17-2005, 11:45 PM   #10
Blade556
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Default Re: Worst beam in Super Metroid

> You get the Spazer WAAAAAAAAY before you get the Wave beam
> -- it's like on the way to Norfair -- whereas the Wave beam
> is well into Norfair.

Bah, I haven't played the game in ages, leave me alone. <img src=smilies/laff.gif>
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