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Old 08-20-2006, 04:41 AM   #11
Lillymon
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Default Re: Need testing / ego boost

> Has NEStopia been built for Linux? I would assume it has
> now if there's a Mac build... but you never know.

Sort of. http://rbelmont.mameworld.info/index.phpR. Belmont</a> made a 'barebones' http://rbelmont.mameworld.info/?p=132preview release</a> of NEStopia 1.3.2 (as a patch to the main source) but there was no binary or GUI to be seen. However he's working on a proper port with a full GUI and most of the options from the Windows/Mac releases. I'm looking forward to it.
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Old 08-20-2006, 06:44 AM   #12
blargg
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Default Re: Need testing / ego boost

> And I should've known you released one by now, but you never gave
> wind of any release on the nesdev boards (why not?)

I became concerned about (groundless?) legal threats from Nintendo, so I didn't make a big deal of the release, and still haven't released the source (which is disappointing).

By the way, if your code compiles fairly cleanly, I'd be interested in trying it on the Mac and possibly using my front-end code with it (which would give both an OS X and OS 9-compatible build, though someone else would have to do an Intel-native build). Nestopia is a bit slow on my machines and QuickNES isn't as extensive as Schpune sounds to be.
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Old 08-21-2006, 12:52 AM   #13
Disch
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Default Re: Need testing / ego boost

> if your code compiles fairly cleanly

I actually haven't gotten around to trying to build it in MinGW yet. So far it's just been in Visual Studio. I don't think I'll have any trouble, but it might take a bit of tweaks to get it to work. I'll drop you a line or something in a few days after I have the time and patience to get it all straightened out.
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Old 08-21-2006, 05:08 PM   #14
CEpeep
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Default Re: Need testing / ego boost

> (which would give both an OS X and OS
> 9-compatible build, though someone else would have to do an
> Intel-native build)

How come? All you have to do is check an option in Xcode to compile it for Intel.
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Old 08-21-2006, 08:58 PM   #15
blargg
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Default Re: Need testing / ego boost

> > (which would give both an OS X and OS

> > 9-compatible build, though someone else would have to do an

> > Intel-native build)

>

> How come? All you have to do is check an option in Xcode to
> compile it for Intel.

I run Mac OS 10.3.9, which won't work with the latest Xcode. Xcode 1.5 doesn't have an Intel build option (as far as I know).


(blame the odd newlines on the board, not me)
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Old 08-21-2006, 09:02 PM   #16
CEpeep
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Default Re: Need testing / ego boost

> Mac OS 10.3.9, which won't work with the latest Xcode.

Ah. I'm guesing you're just trying to wait it out until 10.5 to upgrade?
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