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Old 12-29-2007, 12:15 AM   #1
The 9th Sage
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Default The Wii hacked?

http://youtube.com/watch?v=H5YB1Mmx7E4I think so. </a> I'm sure a few people who go here have seen this already, but for those who haven't....awesome.
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Old 12-29-2007, 05:00 AM   #2
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Default Re: The Wii hacked?

Sweet! I look forward to playing with these otherwise useless Wii images I've downloaded when they publish the encryption details. Hoping to extract some audio.
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Old 12-29-2007, 02:46 PM   #3
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Default Re: The Wii hacked?

> Sweet! I look forward to playing with these otherwise
> useless Wii images I've downloaded when they publish the
> encryption details. Hoping to extract some audio.

That's something I was always sad about, I wanted to take a look at the filesystem of some of my Wii discs in the same way you want to. Although, since I have a chip, I should be able to run this homebrew which is exciting too.
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Old 12-29-2007, 08:51 PM   #4
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Default Re: The Wii hacked?

> I think so. I'm sure a few people who go here have seen
> this already, but for those who haven't....awesome.

So what exactly does this mean? They have the encryption/decryption codes so we could, in theory, run homebrew apps and downloaded games on the Wii?

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Old 12-30-2007, 01:40 AM   #5
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Default Re: The Wii hacked?

> So what exactly does this mean? They have the
> encryption/decryption codes so we could, in theory, run
> homebrew apps and downloaded games on the Wii?

As I understand it, they have the encryption/decryption keys for Wii DISCS. This means, with that info, that Wii discs can be decrypted, and also encrypted. Their current code was hacked into Lego Starwars (they decrypted the game, put their own code, then reencrypted it), but with some more work, probably some more reverse engineering to get the format completely right, there isn't any reason I can think of that completely independant Wii discs couldn't be created now that they can be encrypted/decrypted and studied.

I'm pretty sure this key isn't the same as what is used by channel data (Virtual Console stuff) since those seem to be encrypted on a per system basis if I understand right, unlike the Wii discs that work on all Wii systems (with all Wii systems possessing the same key for the cryto on the discs).

So anyway, you would still need a drivechip to get the Wii to accept the disc, but homebrew is certainly possible now. I suppose that someone might be able to figure out a way to encrypt channel data now, but how that would work if it's on a per system basis, I have no idea.
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Old 01-02-2008, 05:39 PM   #6
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Default Re: The Wii hacked?

I'm interested in modding my Wii...could you tell me more about it? I'm poking around online but I haven't found any reliable info yet.
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Old 01-03-2008, 05:58 PM   #7
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Default A post of too much rambling information

> I'm interested in modding my Wii...could you tell me more
> about it? I'm poking around online but I haven't found any
> reliable info yet.

Hm, well what kind of info would you like to know? I'd be happy to help however I can (though I will say that I didn't actually install my chip myself as I don't trust my soldering skills like that :P).

Random Informational Rambling:

What I have is an OpenWii chip. The chip firmware is open-source, and there are schematics for building one. Another alternative would be YAOSM, which seems like a pretty good open-source project (the main dev, Bell, seems really dedicated), but I think the OpenWii has more potential as you can use a different sort of chip with it than you can YAOSM (and that chip has more memory).

Another thing is that the chip you would need varies on the Wii you have. If it's a fairly new Wii, you would probably need a chip that is D2C compatible (a good one of which is D2Ckey). These can be harder to install, especially if you got unlucky and got a Wii that has some of the pins used by the modchips cut. You can use http://nintendo-scene.com/wiitracker/search.phpthis</a> website to get a good idea of what system you would have. The other Wii systems are D2A/DMS, and D2B. What these refer to mostly is the sort of DVD drive they have (so the firmware for each has slight differences), if I remember right.

They are all drivechips, which means that they sit between the Wii's DVD Drive and the rest of the system, so when you put in say Gamecube homebrew burned onto a DVD, it will tell the system the disk is ok to boot when really it's missing the basic copy protection the Gamecube disks have (some stuff that can't be reproduced with normal DVD burners).

Works much the same with Wii discs, and also some newer games, only Super Mario Galaxy, as far as I know, use some kind of newer protection, but I think most chips support it now. So if you want to use a backup up of that game, make sure it's supported (though you ought to just buy the game).

Anyway, you would need one to run this homebrew...and I'm sure from Wii homebrew, other mods might become available (if you can run Wii homebrew you might be able to get your system's key for Virtual Console/Wii channels, which I presume must be different for each system since you can't take VC data encrypted for one system and play it on another). It really would be pretty awesome to have something like a Linux Channel that boots Linux from a USB drive or something....I'm sure something like that would be a long way off though.
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Old 01-04-2008, 02:17 PM   #8
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Default Re: A post of too much rambling information

> Hm, well what kind of info would you like to know? I'd be
> happy to help however I can (though I will say that I didn't
> actually install my chip myself as I don't trust my
> soldering skills like that :P).

I don't really know what I want to know....that's the problem!

I got my Wii at launch and I haven't been home in a few days so I can't check the serial.

I'm interested in being able to play backups/homebrew apps but I would also like to have some futureproofing...I know it's hard to predict something like that but I don't want to download a firmware upgrade or play a newer game and have some software update render the modchip useless.

I don't mind soldering crap. Worst case, I'll make my roommate do it. He's a pro.
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Old 01-05-2008, 01:44 AM   #9
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Default Re: A post of too much rambling information

> I don't really know what I want to know....that's the
> problem!
>
> I got my Wii at launch and I haven't been home in a few days
> so I can't check the serial.

If you got it at the launch, you almost definitely have the D2A/DMS revision. That's good, because D2A/DMS and D2B Wii drives are a bit easier to solder, because that's before Nintendo started doing stuff to make it harder to solder the chips on.

> I'm interested in being able to play backups/homebrew apps
> but I would also like to have some futureproofing...I know
> it's hard to predict something like that but I don't want to
> download a firmware upgrade or play a newer game and have
> some software update render the modchip useless.

That shouldn't be a problem....there isn't much they can do to the chips, and I've got the latest Wii updates and have had no problems. If they could do something (or were interested in doing something) I'm certain they would have by now.

ONE THING YOU NEED TO KNOW THOUGH, is that if you play an import game, make sure your Wii is up-to-date before hand (or if you can, you could dump an ISO of the disc and use something like WiiBrickBlocker to nuke the update, though some games don't like WiiBrickBlocker), because games don't check the Wii's region, and there are cases where someone has had say...a US Wii, and tried to play a Japanese game that attempted to install japanese firmware onto their system. They could still play games usually, but couldn't access settings.

Now, this should be fixable if you were then to use a US game with a higher firmware update on it (since that would 'force' a new US update onto the system), but I don't know anyone who has tried it.

Anyway, if you keep up to date, it's not really a problem since Nintendo seems to release system updates around the world right near each other. Oh yeah, I'm pretty certain this is the origin of the scary warning screen before updates now (good thing is that warning lets you 'opt out' of the updates pretty easy, where before they would just happen). :P
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Old 01-18-2008, 06:37 AM   #10
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Default Re: The Wii hacked?

> Sweet! I look forward to playing with these otherwise
> useless Wii images I've downloaded when they publish the
> encryption details. Hoping to extract some audio.

Not sure if you've seen this...http://psx-scene.com/forums/nintendo...ls-v0-1-a.htmlthis </a> is what you've been waiting for...I want to play with it as well.

*edit*
Ok, guess you have. :P Anyway, awesome stuff. Using it to listen to that remix of Koopa's Road from Mario Galaxy.
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