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Old 09-22-2009, 07:43 PM   #11
Isildur
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Default Probably the most offbeat light bulb ad you'll ever see.

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Old 10-30-2009, 10:53 PM   #12
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Aphex Twin - Come to Daddy

http://www.youtube.com/watch?v=5Az_7U0-cK0

Helloween - Halloween

http://www.youtube.com/watch?v=yOAl0enE7kI

Alice Cooper - Welcome To My Nightmare

http://www.youtube.com/watch?v=2qCSIhXUZPE

Type O Negative - Black No. 1

http://www.youtube.com/watch?v=uVaHG_QMvNk

King Diamond - Evil

http://www.youtube.com/watch?v=X0pIcCiDTFI
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Old 10-31-2009, 12:22 AM   #13
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Whu...what? That Sylvania commercial was amazing. I should have watched it sooner.
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Old 12-27-2009, 08:07 PM   #14
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I don't know if I can post this here. But actually a video thread, and this is a video too.
My newest Tool Assisted Speedrun: Super Mario World TAS in 10:58
Turned out pretty well I think.
Curse you, goddamn Youtube, why is the sounds off-sync at the end?
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Old 01-20-2010, 03:32 PM   #15
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I mean zero-offense by this :

What is so impressive about a speed run where you had to use tools to make the game easier to play quickly? I have watched one of super-metroid and I guess it would have been fun to play like that(I know I love zipping through mega man X), but I always thought speed runs were a display of skill and for bragging rights. However, when someone is using tools to achieve said-skill, the purpose of the speed run is lost to me.

Once again, not knocking your video, but this is something I have always wondered about Tool-Assisted Speedruns. I'm sure that tools make played-out games more fun to play, but why make a video of it? Anyone could do the same video with the same tools.
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Old 01-20-2010, 04:19 PM   #16
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Those tool assisted runs take a lot of planning and numerous re-recordings to get things just right.
They aren't all that easy to do as you make them out to be.
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Old 01-20-2010, 04:26 PM   #17
Maximum Potion
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I think that the point is not to show off skill (speed), but about planning the fastest possible way to beat the game, while moving in the most efficient way possible. This is especially true in the Metroid Fusion, Zero Mission, and Super speed runs (Tool Assisted), where they need to plan out the best way to get 100% completion.
As for the viewer, they like to see a game's physics exploited in every possible way because it just looks cool, and makes you want to try things (not tool assisted).
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Old 01-20-2010, 05:22 PM   #18
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Quote:
Originally Posted by Maximum Potion View Post
I think that the point is not to show off skill (speed), but about planning the fastest possible way to beat the game, while moving in the most efficient way possible. This is especially true in the Metroid Fusion, Zero Mission, and Super speed runs (Tool Assisted), where they need to plan out the best way to get 100% completion.
As for the viewer, they like to see a game's physics exploited in every possible way because it just looks cool, and makes you want to try things (not tool assisted).
This helps me understand the purpose behind them a little more.
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Old 01-20-2010, 06:13 PM   #19
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Of course, there's nothing more fun than a legit speed run through MMX (1,2 or 3) or any Metroid game (2D of course) in my book!! I also enjoy speeding through FFIV, which is a whole other story.
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Old 01-21-2010, 10:04 PM   #20
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speed running through RPGs, i must confess is a guilty pleasure of mine.
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