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Old 01-06-2006, 11:52 AM   #1
JadussD
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Default BSNES (rules)

Just a heads up to http://byuu.cinnamonpirate.com/?page=bsnescheck out</a> this awesome SNES emulator. It's a little threadbare in terms of bells and whistles, and I hear it has some problems with USB joysticks, and it's REAL slow, but if you have a really good computer and your joystick works with it, I think you may find a new favorite SNES emulator. Apparently it's focused on accuracy above all, which is nice to hear.
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Old 01-06-2006, 02:04 PM   #2
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Default Re: BSNES (rules)

You don't need that fast of a computer. I run a Pentium M 2.0GHz and get 110% speed in bsnes if I disable frame limiting.
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Old 01-06-2006, 03:18 PM   #3
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Default Re: BSNES (rules)

It's too slow on my computer and it doesn't work with my controller (Which by some miracle decided to work again) but I really like this emulator's color. It's the first SNES emulator that replicates how it looks on an actual TV. I usually don't like using graphics filters but I like the way this one does it too.
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Old 01-06-2006, 04:09 PM   #4
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Default Re: BSNES (rules)

> It's too slow on my computer and it doesn't work with my
> controller (Which by some miracle decided to work again) but
> I really like this emulator's color. It's the first SNES
> emulator that replicates how it looks on an actual TV. I
> usually don't like using graphics filters but I like the way
> this one does it too.

Have you seen blueMSX? It takes emulating how things look on a TV to a whole new level. It actually emulates 75-ohm coaxial and composite video line noise ...

http://www.bluemsx.com/features.html (check under blueTV)
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Old 01-06-2006, 05:04 PM   #5
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Default Re: BSNES (rules)

> Just a heads up to check out this awesome SNES emulator.

yeh I heard abut it on the ZSNES forums. Looks very promising. Hopefully the speed will improve a bit. To be honest, I believe all emulation authors should strive for accuracy like he is doing.
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Old 01-06-2006, 05:20 PM   #6
Dark Knight Kain
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Default Re: BSNES (rules)

> Have you seen blueMSX?

Yeah, I never played around with the TV controls though, they're really cool. Can you recommend some good MSX games?
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Old 01-06-2006, 06:17 PM   #7
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Default Re: BSNES (rules)

> You don't need that fast of a computer. I run a Pentium M
> 2.0GHz and get 110% speed in bsnes if I disable frame
> limiting.


I have a P4 1.7 Ghz. I'm about to try it.
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Old 01-06-2006, 10:20 PM   #8
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Default Re: BSNES (rules)

The next version allows multiple controllers to be used, should work with both analog and digital controllers, and allows calibration of thumb-stick sensitivity. A godsend for fighting games. Unless your controller is fucked, it should work fine.

Yeah, I like the color curve a lot myself. Check out the curve with true TV-like scanlines:
http://byuu.cinnamonpirate.com.nyud....emp/hqscan.png
(Note: that image uses bicubic filtering and was generated in Photoshop, but the emu supports bilinear (or pyramidal / gaussian if your card actually supports it) with identical scanlines now)
It also does DirectDraw or Direct3D. D3D allows you to set the alpha level of scanlines, and also lets you choose any filter that your card supports (point and bilinear are all that's available, even on 7800 GTX / X1800XT cards, as far as I know).

I can't really do much about speed, but even a $100 processor off eBay can achieve 60fps with no frameskipping. If you don't want to upgrade to use bsnes, I understand. Hell, I still see people bitching that ZSNES runs too slowly on their P75's...
I plan to eventually write an article explaining why it takes 2ghz to emulate a system with a 2.68mhz processor accurately.

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Old 01-06-2006, 11:07 PM   #9
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Default Re: BSNES (rules)

Besides Metal Gear and Metal Gear 2?
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Old 01-07-2006, 01:04 AM   #10
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Default Re: BSNES (rules)

> I plan to eventually write an article explaining why it
> takes 2ghz to emulate a system with a 2.68mhz processor
> accurately.

I'd like to see that. I always thought that it took 10 times the power of the CPU you are emulating or something like that (ie a 266MHz CPU) in order to run a game at full speed. (at least that's what I heard)
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