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Old 02-16-2006, 06:22 AM   #11
Tritoch
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Default Re: Can Somebody Please Explain This To Me?

Ack! No one seems to know what I'm talking about...

hcs: "I think his computer is scaling the low resolution image to a higher resolution when in full screen, making it look blurry rather than pixelated."

Disch: "It would still look the same (pixelly) unless he's got some anti-aliasing going on -- which might be the case."

I'm not talking about the blurring effect. Pixelization is the very thing I'm complaining about. A picture will best illustrate my point.

The image on the left is how big the characters are on my TV. The image on the right is how clear they are on my TV. Now do you see what I mean?

(Dark Knight Kain, your avatar is also an example of what I'm talking about. That's not how the original image looks.)
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Old 02-16-2006, 06:30 AM   #12
Tritoch
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Default Re: Can Somebody Please Explain This To Me?

Damn I responded to the wrong post and now my reply which should've been here is right under my frist one...see that one. Sorry about that.
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Old 02-16-2006, 07:15 AM   #13
Dark Knight Kain
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Default Re: Can Somebody Please Explain This To Me?

I hate pixelization as well, you really have no choice for SNES games, pixelated or a blurring. Or you could buy a SNES copier/flashcart and use that to play games, that's what I did, so much better than playing on an emulator.
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Old 02-16-2006, 02:18 PM   #14
sephiroth111
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Default Re: Can Somebody Please Explain This To Me?

> I hate pixelization as well, you really have no choice for
> SNES games, pixelated or a blurring. Or you could buy a SNES
> copier/flashcart and use that to play games, that's what I
> did, so much better than playing on an emulator.

they still make those? whats the capacity?
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Old 02-16-2006, 02:25 PM   #15
sephiroth111
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Default Re: Can Somebody Please Explain This To Me?

as far as i can tell, SNES games run in a resolution smaller than 320x240 while your monitor runs in 800x600, or 1024x768 (depending on your preferences...) that is the main issue. blowing an image up to that size results in graphical distortion, similar if you took a low res photo and blew it up 6 or 7 times its normal size. thus making the image you see look like it has massive pixel effect. depending on the scaling you use, this effect can be limited down.
but playing the game on a TV would definatly help your situation, since its naturally blurry.
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Old 02-16-2006, 03:03 PM   #16
CEpeep
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Default Re: Can Somebody Please Explain This To Me?

So play the game full screen at low res with a scanline filter or something.

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Old 02-16-2006, 04:53 PM   #17
Ugly Joe
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Default Re: Can Somebody Please Explain This To Me?

> I'm not talking about the blurring effect. Pixelization is
> the very thing I'm complaining about. A picture will best
> illustrate my point.

The reason the game looks like crap on a monitor is because the game wasn't meant to be seen on a good display. The game was designed to be seen on a blurry tv screen, and so the sprites were designed with that in mind. The monitor isn't doing a worse job than the tv, it's actually doing the job far better than a tv, and far better than the game designers had ever intended. The result is a far crisper image that ends up looking like crap (that is, way too pixelized).

The focus of emulation has been on emulating the console, not on emulating the tv (up until very recently). The visual filters and fake scanlines that emulators currently use look like crap (to me, anyway) since they aren't emulating anything at all. The NTSC filter that Disch was talking about is the first video plugin I've seen that does what it's supposed to do: make the game look worse!
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Old 02-16-2006, 05:52 PM   #18
The 9th Sage
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Default Re: Can Somebody Please Explain This To Me?

> The image on the left is how big the characters are on my
> TV. The image on the right is how clear they are on my TV.
> Now do you see what I mean?

Well that image on the left is severely blown up, that's why. :P

One way to smooth this out is to use a scaler, such as Super2xSai, or my favorite hq2x and hq4x.

Example below (at 1024x768)
*edit*
If you zoom in on that picture close you'll see how it's smoothing out the 'jaggies'. My favorite moment with this filter was playing Rudra no Hihou on my laptop and having a friend say "Whoa, what PC game is that?" or something of that nature, heh.

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Old 02-16-2006, 05:56 PM   #19
Ugly Joe
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Default Re: Can Somebody Please Explain This To Me?

> Example below.

Ick <img src=smilies/puke.gif>

I really don't see how that can be considered an improvement.
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Old 02-16-2006, 06:38 PM   #20
Disch
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Default Re: Can Somebody Please Explain This To Me?

> I'm not talking about the blurring effect. Pixelization is
> the very thing I'm complaining about.

Then you're complaining about a sharp, clear image. (ie: complaining about a good display device)

Low resolution images are going to appear blocky and pixelly on bigger displays. Since there are less pixels on the screen, to make the image cover the entire screen, the pixels must be larger.

TVs seem less blocky because their method of rendering... well... sucks. The image on the right is <u>NOT</u> a picture of how it looks on your TV, but how it looks on a monitor (every pixel is clear and there's no blur). Take a closer look at your TV next time -- it's actually really really hazy, and seeing each individual pixel is a lot harder and the image is a lot fuzzier. Hell... even still images may appear to be moving slightly on a TV (sometimes called a 'dot crawl' effect) -- That's just how shitty a job TVs do. Monitors get a sharper picture than your TV could ever dream to.

Like I mentioned in my first reply -- there are filters existing now which simulate the appearance of a TV (see the linked Blaster Master pic in my previous post). There are also several other existing filters to 'blur' or 'interpolate' the image to make it appear less pixelly on a larger resolution. (HQ3x has been mentioned already -- I personally like 2xSai)


> The image on the right is how clear they are on my TV.

Liar. Seriously -- look at your TV from as close up as you look at your monitor. Then look at your monitor from as far back as you look at your TV. The monitor gets a much, MUCH sharpter, clearer picture -- it just has a smaller display area.


What you might be failing to realize is that people sit with their face practically pressed right up to their montior's screen -- but they sit several feet away from their TV screen. At that far a distance, a TV's flaws become less noticable -- and at that close a distance, low resolution pixelly images become more noticable. Seriously -- get closer to your TV, and step back from your monitor. Then you'll see what I'm talking about.
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