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Old 12-06-2004, 10:25 AM   #21
Lenophis
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Default Re: Jade's progress

<blockquote><font class="small">In reply to:</font><hr>

you really need to stop banging your head agaisnt the wall or you night get some serious brain damage. or maybe its too late...

<hr></blockquote>
<img src=smilies/cwm11.gif>

I actually accomplished something today, managed to get something displayed I never thought I would... Took a while to get those values saved (thanks Laxid!) but they do now. This is all for the editor I've been working on in the background, but with all of the image showing I've done on IRC, you probably already know what it is.

With the new version of Jade is a little "easter egg" (damn you FuSoYa...). Obviously, you'll have to find the treat for yourself, but I'll give a hint about it... (not even a good one either)

Exdeath

Let's see you guys guess this one. <img src=smilies/magbiggrin.gif> If you need another hint...

"connect the dots"

That's all you get. <img src=smilies/magbiggrin.gif>

The update will be ready on time. <img src=smilies/thumb.gif> I guess I am now evil...

<P ID="signature"><img src=http://hypher.net/leno/stuff/sig.png border=0>
"For lovers of irony; I'll just say one thing...wishes do come true." - Lobster Cowboy.</P>
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Old 12-06-2004, 10:34 AM   #22
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Default Re: Jade's progress

> The update will be ready on time. I guess I am now evil...

it is too late...

<P ID="signature">Breadcrust

http://phantasyrpg.com/main.php?view=20335Click me!, you know you want to...</a>
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Old 12-08-2004, 08:32 AM   #23
Lenophis
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Default Re: Jade's progress

<blockquote><font class="small">In reply to:</font><hr>

it is too late...

<hr></blockquote>



Anyway, I've reached a stumping stone. Beyond what I do not know how to code, I cannot proceed. The Character, Monster, Spells, Font, and Weapon Editor's need graphics editing, which I do not know how to do. Formations needs graphics displaying (but not everything abou that data has been deciphered yet) so I'm stuck there. Shop is done, Amor is done. I can't code in a new editor, (like events or music) because I haven't even a slightest clue about where events are. I have not exactly pinpointed the music, but I know what bank it's in.

So, in the meantime, I'll show off the screenie of the editor I've been working on in the background.
<img src=http://hypher.net/lenophis/stuff/world.png>

Other than the obvious big blank blob in 25% of the image, it's come along nicely. I've been holding this editor back for a couple of versions now, and when v0.12 is released, it'll still be held back. (Because it doesn't really do anything.)

So far, the tiles are drawn, the encounter rates displayed, and the formations for each index. The map is also decompressed.

I am quite literally stuck. <img src=smilies/cry.gif>

Unless you do this:
<img src=http://hypher.net/yona/jjade/screens/03.png border=0 width=251 height=199>

Now why can't I do that? <img src=smilies/retard.gif> (You can click the image too...)

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"For lovers of irony; I'll just say one thing...wishes do come true." - Lobster Cowboy.</P>
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Old 12-08-2004, 08:56 AM   #24
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Default Re: Jade's progress

> I am quite literally stuck.
> Unless you do this:
> [ IMAGE ]
> Now why can't I do that? (You can click the image too...)

Don't worry, Lenny, its very simple:
<pre>
// Get some map data
WorldMapData wmd = new WorldMapData(ff2);

// Show that map!
ScrollingMapView smv = new ScrollingMapView(shell, 0, worldset, wmd);
smv.setLocation(300, 0);
smv.setSize(400, 400);
</pre>
<img src=smilies/magbiggrin.gif>

(j/k) You'll get it soon, don't worry.

<P ID=&quot;signature&quot;></P><P ID="edit"><FONT class="small">Edited by Hypher on 12/08/04 03:56 AM.</FONT></P>
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Old 12-11-2004, 08:05 AM   #25
Lenophis
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Default Re: Jade's progress

<blockquote><font class="small">In reply to:</font><hr>

Don't worry, Lenny, its very simple:

// Get some map data
WorldMapData wmd = new WorldMapData(ff2);

// Show that map!
ScrollingMapView smv = new
ScrollingMapView(shell, 0, worldset, wmd);
smv.setLocation(300, 0);
smv.setSize(400, 400);



(j/k) You'll get it soon, don't worry.

<hr></blockquote>
Yeah, you know what the hell you are doing, I do not. Two very big differences...

This fucking map is pissing me off <img src=smilies/angryfire.gif> Even though I said I could probably (and easily) draw 16x16 tiles...guess what. I WAS WRONG! I LIED! <img src=smilies/cry.gif> Not only can I not draw it, I don't even have anything there for it to be drawn on. I'm sure anyone that knows how to program would've noticed that, since it's still grey.

Of course it would help if I had the slightest clue as to what I was doing in the first place....... <img src=smilies/2gunsfiring_v1.gif>

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Old 12-13-2004, 08:44 AM   #26
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Default Re: Jade's progress

Good news on several fronts, except the one that counts.

1) Go back to the screenshot of Jade's Map Editor, the map will not be contained in that tiny space. <img src=smilies/thumb.gif> Instead, the map editor will look like this:
<img src=http://hypher.net/leno/stuff/world%2012-12-04.png>
2) It gives you the option to backup the map currently being editing.
3) It gives you the option to backup the tile data, and raw tile data.
4) It will edit every map in the game, once I get that far.
5) The map will be displayed on it's own box, completely resizable. <img src=smilies/magbiggrin.gif>

Now the bad news
1) Map not displayed yet! <img src=smilies/banghead.gif>
2) No editing palettes yet (only the overworld palettes are loaded anyway)
3) No editing tiles yet (haven't quite figured out that part yet)

The map editor will not be accessable until it is finished. I'm not taking any chances with this part. (And given the history of me rushing things, it has always yielded disastor in the past.)

More info as the story unfolds!

<P ID="signature"><img src=http://hypher.net/leno/stuff/sig.png border=0>
"For lovers of irony; I'll just say one thing...wishes do come true." - Lobster Cowboy</P>
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Old 01-02-2005, 09:10 AM   #27
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Default Re: Jade's progress

Ho hum... *twiddle*

<img src=http://leno.hypher.net/stuff/config.png>

Just finished the design. <img src=smilies/magbiggrin.gif>

--Edit 2--
And TIME! In about 1 hour, she works perfectly.

While typing this up, Vystris Nexoth gave me a very nice suggestion to add to the map editor. So here's a screenie to show:

<img src=http://leno.hypher.net/stuff/world%201-2-05.png>

It's the new check box "Show in-game viewing area." <img src=smilies/magbiggrin.gif>

That's all for now.

--Edit--
I suppose I'll have to show a screenshot of the other dialog box with the map. Rest assured, when it is displayed, you guys will get one nice full screen PNG. ^_^
<P ID="signature"><img src=http://leno.hypher.net/stuff/sig.png border=0>
"For lovers of irony; I'll just say one thing...wishes do come true." - Lobster Cowboy</P><P ID="edit"><FONT class="small">Edited by Lenophis on 01/02/05 05:45 AM.</FONT></P>
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Old 01-02-2005, 04:44 PM   #28
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Default Re: Jade's progress

Nice. What happened to your homepage? I can`t download anything from it. <img src=smilies/eek13.gif>

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Old 01-03-2005, 10:59 AM   #29
Lenophis
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Default Re: Jade's progress

<blockquote><font class="small">In reply to:</font><hr>

Nice. What happened to your homepage? I can`t download anything from it.

<hr></blockquote>

Oopsie.... *fixes* I guess I did forget something after all.... *sweat*

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Old 01-04-2005, 10:03 AM   #30
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Default Re: Jade's progress

Ok, well, here's another progress update.

The Config works perfectly, although, trying to get it to work with my new scheme hasn't been successful yet.

For those that remember FFHackster, it would remember everything in terms of changing and how customized you wanted Hackster to be. Well, now I'm trying my hand at that with Jade.

At this moment, it can remember the locations of the palette and tables, OR the rom. I can't get both meshed in together. While testing, saving rom location blanks out the other locations, and saving the other locations blanks out the rom location. <img src=smilies/banghead.gif> (It returns!) There's also one cosmetic detail that I don't know how to fix:
<img src=http://leno.hypher.net/stuff/ehhhh.png>

I haven't quite figured out how to blank it yet.... <img src=smilies/cry.gif>

Que, sera, sera...

v0.13 (maybe I should do with a higher version number) will one to remember, and not for bullshit reasons either. <img src=smilies/magbiggrin.gif>

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"For lovers of irony; I'll just say one thing...wishes do come true." - Lobster Cowboy</P>
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