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Old 02-05-2005, 09:53 PM   #1
Lillymon
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Default SNES emulation on a PS2...

OK, for those more knowledgeable about this than I, I have a few SNES games here. What I want to know is, is how realistic is it to expect http://snes-station.gamebase.ca/index.htmthis</a> emulator to run the following games at full speed in the reasonably near future.

1) Super Mario World. Basic of the basic. This is just here to see if it's realistic to get anything like full speed on it.

2) Tales of Phantasia. A bit more tricky, this is a later game, 48 megabits, uses mode 7 for maps, no special chips, slowed down my old Pentium III 450Mhz with ZSNES under Windows 98.

3) Super Mario Kart. The earliest DSP1 game, I'd want this because Mario Kart: Double Dash!! was a let-down for multiplayer.

4) Star Fox. Moving into the SuperFX realm, this is less realistic.

5) Star Fox 2. The legendary prototype and a SuperFX 2 game no less. If it can handle this at full speed, that's about all I need.

If the answer to three or more of the above is 'No', 'Not likely', 'Not until 2008' or something similar, than I have another question (and I can't believe I'm actually asking this).

How would I go about modding an Xbox for SNES emulation?

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Old 02-05-2005, 10:07 PM   #2
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Default Re: SNES emulation on a PS2...

> How would I go about modding an Xbox for SNES emulation?



pwned.

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Old 02-05-2005, 10:21 PM   #3
Sliver X
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Default Re: SNES emulation on a PS2...

I've used SNES-Station on my roomate's PS2, and for the most part *nothing* ran at full speed.

Games like SMW and such were playable I guess, but SMK was so choppy it brought back memories of playing it over ZBATTLE with a 56K modem.

Anything MODE7 will make it choke like a bastard, and SFX support may as well be considered non functional. If you're interested in Genesis emulation, PGEN is very good, though.

However, I hear the XBOX is very good for SNES level emulation, and the installation of a Mod Chip into them is drastically easier than any PS2 chip. My roomy's DMS-3 required something like *27* solder points, and some of the places that needed to be connected were tiny leads coming out of IC chips. In contrast, I installed an XBox chip for a guy (Not sure what make/model the chip was), and it only needed 6 points to solder.

So yeah, if you're trying to knock together a little uber console, Xbox is your best bet; at least that system is good for something aside from making me weep.

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Old 02-05-2005, 10:48 PM   #4
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Default Re: SNES emulation on a PS2...

> I've used SNES-Station on my roomate's PS2, and for the most
> part *nothing* ran at full speed.

Yeah, that's when I remembered to add the 'near future' part. I really want to know if the PS2 is capable of those things. If not, I should just give up an buy an Xbox.

> Games like SMW and such were playable I guess, but SMK was
> so choppy it brought back memories of playing it over
> ZBATTLE with a 56K modem.

> Anything MODE7 will make it choke like a bastard, and SFX
> support may as well be considered non functional. If you're
> interested in Genesis emulation, PGEN is very good, though.

I am interested in the Genesis somewhat, but what I got for Christmas 1992 was a SNES, not a Genesis (or MegaDrive as it would've been). You have Nintendo's knack for marketing to thank for that.

> However, I hear the XBOX is very good for SNES level
> emulation, and the installation of a Mod Chip into them is
> drastically easier than any PS2 chip. My roomy's DMS-3
> required something like *27* solder points, and some of the
> places that needed to be connected were tiny leads coming
> out of IC chips.

I'd hope to get a DMS4 Pro for my PS2 (nothing but the best) but I have two problems.

The smaller one is getting it. Exactly where to get it at the best price is something I'm not sure of, but that can be solved without too much trouble.

The bigger one is finding someone to install it. I could try, but I have little electronics experience and my last attempt at looking inside a PS2 was what caused my need to buy a new one. I don't trust myself with this new one. But thanks to a legal ruling in the UK finding mod-chips to be illegal, no one wants to touch the fucking things! I'd be willing to supply the actual mod-chip, I just need someone with the right knowledge and equipment to put the thing in.

> In contrast, I installed an XBox chip for a guy (Not sure what
> make/model the chip was), and it only needed 6 points to solder.

I wonder if I'd have the same problems. I have somewhat more experience with the innards of PCs (I can see inside mine right now) but not a whole lot more.

> So yeah, if you're trying to knock together a little uber
> console, Xbox is your best bet; at least that system is good
> for something aside from making me weep.

I'm really the ultimate Xbox anti-fangirl, but the lack of good SNES emulation is driving my towards it. I still have no plans to (legally) get any games for it, but getting a cheap Xbox is certainly a possibility.

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Old 02-06-2005, 12:10 AM   #5
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Default Re: SNES emulation on a PS2...

> I really want to know if the PS2 is capable of those
> things. If not, I should just give up an buy an Xbox.

The short answer: No.
The long answer: Nnnnnnnnnnnnoooooooooooo.
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Old 02-06-2005, 04:34 AM   #6
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Default Re: SNES emulation on a PS2...

> The bigger one is finding someone to install it. I could
> try, but I have little electronics experience and my last
> attempt at looking inside a PS2 was what caused my need to
> buy a new one. I don't trust myself with this new one. But
> thanks to a legal ruling in the UK finding mod-chips to be
> illegal, no one wants to touch the fucking things!

It's my understanding (although I'm no Xpert on this matter) that there are some X-Box modchips that just slot in, no soldering needed....one of those would probably work better for you in this case then I'd think.

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Old 02-06-2005, 04:43 AM   #7
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Default Re: SNES emulation on a PS2...

> It's my understanding (although I'm no Xpert on this matter)
> that there are some X-Box modchips that just slot in, no
> soldering needed....one of those would probably work better
> for you in this case then I'd think.

Or you can just do a software mod, no need to even open up the case.

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Old 02-06-2005, 05:49 AM   #8
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Default Re: SNES emulation on a PS2...

Please bear with me, but since I haven't modded my PS2, but HAVE modded my Xbox, I'm going to answer these as they run on the Xbox:

> 1) Super Mario World. Basic of the basic. This is just here
> to see if it's realistic to get anything like full speed on
> it.

Yes. With H2QX smoothing.

> 2) Tales of Phantasia. A bit more tricky, this is a later
> game, 48 megabits, uses mode 7 for maps, no special chips,
> slowed down my old Pentium III 450Mhz with ZSNES under
> Windows 98.

Yes. A little slow down with video smoothing, but it's completely playable -- I can even listen to the opening song in "real time".

> 3) Super Mario Kart. The earliest DSP1 game, I'd want this
> because Mario Kart: Double Dash!! was a let-down for
> multiplayer.

Not only this, but Mario Kart 64 even plays at fullspeed.

> 4) Star Fox. Moving into the SuperFX realm, this is less
> realistic.

Runs alright. I'm not a big player of the original so I don't know if it has slowdown, but I can play it alright.

> 5) Star Fox 2. The legendary prototype and a SuperFX 2 game
> no less. If it can handle this at full speed, that's about
> all I need.

I have a good copy of Star Fox 2 somewhere around here, but I haven't had an opportunity to try it on the Xbox yet.

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Old 02-07-2005, 02:30 AM   #9
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Default Re: SNES emulation on a PS2...

> I have a good copy of Star Fox 2 somewhere around here, but
> I haven't had an opportunity to try it on the Xbox yet.

The best one is the one called "Star Fox 2 (Private Beta)" in NSRT. *fun fact* It can be obtained easily by running the GoodSNES ROM StarFox 2 Beta (TMD) or whatever it is (it's similar anyway) through NSRT using the -fix option.


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Old 02-07-2005, 02:36 AM   #10
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Default Re: SNES emulation on a PS2...

A) Are all of these on xSNES9x?

B) Do they run fullscreen, like they did on the original SNES?


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